[Cruce-commit] SF.net SVN: cruce:[19] C/trunk/server
Status: Beta
Brought to you by:
caiusb
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From: <ca...@us...> - 2010-03-10 12:07:21
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Revision: 19
http://cruce.svn.sourceforge.net/cruce/?rev=19&view=rev
Author: caiusb
Date: 2010-03-10 12:07:15 +0000 (Wed, 10 Mar 2010)
Log Message:
-----------
Am modificat un pic Makefile-ul si am modificat si includ-urile sa compileze
cum trebuie.
Modified Paths:
--------------
C/trunk/server/Makefile
C/trunk/server/server.c
C/trunk/server/server_dummy.c
Modified: C/trunk/server/Makefile
===================================================================
--- C/trunk/server/Makefile 2010-03-10 11:54:31 UTC (rev 18)
+++ C/trunk/server/Makefile 2010-03-10 12:07:15 UTC (rev 19)
@@ -1,4 +1,4 @@
-objects = server.o protocol.o
+objects = server.o protocol.o
server: $(objects)
cc -o server $(objects)
@@ -20,4 +20,5 @@
clean:
rm -f $(objects)
rm -f server
+ rm -f server_dummy.o
rm -f dummy
Modified: C/trunk/server/server.c
===================================================================
--- C/trunk/server/server.c 2010-03-10 11:54:31 UTC (rev 18)
+++ C/trunk/server/server.c 2010-03-10 12:07:15 UTC (rev 19)
@@ -6,12 +6,10 @@
//Our libraries
#include "server.h"
-#include "protocol.h"
+#include "../protocol/protocol.h"
-
#define NUMAR_ECHIPE 2
-
//Server related fields
struct echipa echipe[NUMAR_ECHIPE];
struct sockaddr_in serverSocketAddress;
Modified: C/trunk/server/server_dummy.c
===================================================================
--- C/trunk/server/server_dummy.c 2010-03-10 11:54:31 UTC (rev 18)
+++ C/trunk/server/server_dummy.c 2010-03-10 12:07:15 UTC (rev 19)
@@ -5,24 +5,9 @@
#include <sys/socket.h>
#include <netinet/in.h>
-#include "../server.h"
-#include "../protocol.h"
+#include "server.h"
+#include "../protocol/protocol.h"
-int decode_message(char *message) {
- int code;
- if (message[1] <= '9' && message[1] >= '0') {
- code = atoi(message);
- strcpy(message, message + 3);
- }
- code = atoi(message);
- strcpy(message, message + 2);
- printf("Decoded this message:\n");
- printf("code: %d\n", code);
- printf("message: %s\n", message);
- printf("---end---\n");
- return code;
-}
-
/** address, port **/
int main(int argc, char *argv[]) {
char ip[16];
@@ -72,7 +57,6 @@
//printf("Received connection from: %s\n",inet_ntoa(remoteSocket.sin_addr));
char message[1024];
- while(players < 4) {
memset(message, 0, 1024);
read(connectionFD, &message, 1024);
printf("%s\n", message);
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