In addition to the spell name, it now displays the level, associated skill, and path attunement of the spell.
This also moves get_levelnumber() out of common/item.c and into types/spellbook, since spellbook description is the only thing that actually uses it, and updates it to use StringBuffer.
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Updated patch fixing some compiler warnings.
Patch applied as r21514, thanks :)
Last edit: Nicolas Weeger 2020-10-20