The attached patch changes the server behaviour on examining items so that, if the object is unidentified, the player will automatically use the appropriate ID skill to determine what the item is.
This will mean that it will not be neccessary to manually 'use_skill smithery/bowyer/jeweler/etc' as merely clicking on the items will achieve the same effect (and give the same exp).
Also in this diff is a tidy-up of the current skill-based IDing
ID items on examining them.
updated to include more descriptive text