Crossfire is an open source cooperative multiplayer graphical RPG and adventure game. Since its initial release Crossfire has grown to encompass over 150 monsters about 3000 maps to explore an elaborate magic system 13 races 15 character classes a system of skills and many artifacts and treasures. Crossfire is based in a medieval fantasy world and is similar to other games of this genre.
Crossfire 1.10.0 has been released and includes numerous bug fixes and stability enhancements along with many minor changes and improvements. Some of the major changes include a new protocol commands so the client can get data it didn't ave before, tweaks/adjustments to several races & classes, lots of code clean up – removing old/unused code and fixes for diagnosed crashes. This is the first official release since the migration from CVS to Subversion (SVN).
Also released is v1.10.0 of the GTK-v1 and GTK-v2 Clients.
The GTK-v1 Client release contains minor improvements, numerous stability enhancements and bugfixes.
The GTK-v2 Client release contains minor improvements, numerous stability enhancements and bugfixes. Some of the major changes include a progress bar to display experience and Partial Resistance (PR) information within the client now updates properly.
The World Map has been updated with new maps along with various bug fixes and patches.
The Archetypes file contains various new monster graphics floor type and graphic updates & improvements and necessary changes to support the map2 protocol.
A list of updates file releases and md5 sums can be found at the following locations:
Log in to post a comment.