Crossfire is an open source cooperative multiplayer graphical RPG and adventure game. Since its initial release Crossfire has grown to encompass over 150 monsters about 3000 maps to explore an elaborate magic system 13 races 15 character classes a system of skills and many artifacts and treasures. Crossfire is based in a medieval fantasy world and is similar to other games of this genre.
Crossfire 1.9.1 has been released and includes numerous bug fixes and stability enhancements along with many minor changes and improvements. Some of the major changes include fixing several spells that stopped working with the new movement code in v1.9.0, addition of a 'Bot' flag to denote if a character is controlled by a real player, addition of a new map sending protocol (map2) - this adds more map layers for the client to recognize, code cleanup, and new configuration options in the server settings for permanent experience and experience loss upon death.
Also released is v1.9.1 of the GTK-v1 and GTK-v1 Clients. Both clients now have Alsa9 support re-enabled and support the new map2 protocol, auto completion for more commands has been added along with IPv6 support.
The GTK-v1 Client release contains minor improvements, numerous stability enhancements and bugfixes.
The GTK-v2 Client release contains minor improvements, numerous stability enhancements and bugfixes. Some of the major changes include support for lower monitor resolutions, inventory and metaserver lists are now sortable and a config window to set options has been added.
The World Map has been updated with new maps along with various bug fixes and patches.
The Archetypes file contains various new monster graphics floor type and graphic updates & improvements and necessary changes to support the map2 protocol.
A list of updates file releases and md5 sums can be found at the following locations:
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