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From: Crossfire C. r. messages.
<cro...@li...> - 2021-03-11 23:03:11
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Revision: 22037
http://sourceforge.net/p/crossfire/code/22037
Author: silvernexus
Date: 2021-03-11 23:03:09 +0000 (Thu, 11 Mar 2021)
Log Message:
-----------
Add level-scaling attributes to mimic.
Requires r22036 to function correctly.
Modified Paths:
--------------
arch/trunk/ChangeLog
arch/trunk/monster/mimic/mimic.arc
Modified: arch/trunk/ChangeLog
===================================================================
--- arch/trunk/ChangeLog 2021-03-11 21:36:29 UTC (rev 22036)
+++ arch/trunk/ChangeLog 2021-03-11 23:03:09 UTC (rev 22037)
@@ -1,3 +1,8 @@
+Utilize new level-scaling attributes for the mimic type.
+This should rebalance mimics to be an appropriate challenge for the random map level they are on.
+monster/mimic/mimic.arc
+Daniel Hawkins 2021-03-11
+
New art for deposit box in the cavalier perspective.
Shifted old art to classic face set.
misc/Container/close_dbox.base.111.png
Modified: arch/trunk/monster/mimic/mimic.arc
===================================================================
--- arch/trunk/monster/mimic/mimic.arc 2021-03-11 21:36:29 UTC (rev 22036)
+++ arch/trunk/monster/mimic/mimic.arc 2021-03-11 23:03:09 UTC (rev 22037)
@@ -5,15 +5,28 @@
face chest_1.111
type 162
name chest
-hp 1000
-maxhp 1000
-dam 32
-ac -10
+# Base stats for what a level 0 mimic would be
+hp 100
+maxhp 100
+dam 20
+ac 10
wc 5
+exp 500
+speed 0.1
+# Adjustments for the level provided (either map difficulty or arch level)
+ac_per_level -0.5
+wc_per_level -0.5
+dam_per_level 2
+hp_per_level 100
+xp_per_level 1000
+speed_per_level 0.01
+# These are set to 1 when the mimic is activated.
+alive 0
+monster 0
+# Static stuff -- unchanged across all mimic of this type
Con 5
move_type walk
run_away 0
-level 25
material 18
resist_physical 50
resist_magic 100
@@ -28,8 +41,6 @@
resist_fear 100
resist_death 100
resist_confusion 50
-exp 7500
-speed 0.3
value 50
weight 50000
identified 1
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