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From: Crossfire C. r. messages.
<cro...@li...> - 2020-11-23 00:37:43
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Revision: 21560
http://sourceforge.net/p/crossfire/code/21560
Author: partmedia
Date: 2020-11-23 00:37:39 +0000 (Mon, 23 Nov 2020)
Log Message:
-----------
Document object_set_msg() for settting msg
Modified Paths:
--------------
server/trunk/include/object.h
Modified: server/trunk/include/object.h
===================================================================
--- server/trunk/include/object.h 2020-11-22 10:44:47 UTC (rev 21559)
+++ server/trunk/include/object.h 2020-11-23 00:37:39 UTC (rev 21560)
@@ -319,7 +319,8 @@
const char *slaying; /**< Which race to do double damage to.
* If this is an exit, this is the filename */
const char *skill; /**< Name of the skill this object uses/grants */
- const char *msg; /**< If this is a book/sign/magic mouth/etc */
+ const char* msg; /**< If this is a book/sign/magic mouth/etc. Modify with
+ object_set_msg() to preserve invariants. */
const char *lore; /**< Obscure information about this object,
* to get put into books and the like. */
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