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From: Crossfire C. r. messages.
<cro...@li...> - 2010-06-18 06:41:37
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Revision: 13404
http://crossfire.svn.sourceforge.net/crossfire/?rev=13404&view=rev
Author: mwedel
Date: 2010-06-18 06:41:31 +0000 (Fri, 18 Jun 2010)
Log Message:
-----------
Copy descriptions (msg/endmsg) from HallOfSelection map to class archetypes.
Comment out some class archetypes that are currently unused - may get
re-used with class rebalancing.
MSW 2010-06-17
Modified Paths:
--------------
arch/trunk/CHANGES
arch/trunk/player/class/Religious/cleric.arc
arch/trunk/player/class/Religious/monk.arc
arch/trunk/player/class/Religious/paladin.arc
arch/trunk/player/class/Religious/priest.arc
arch/trunk/player/class/Thief/ninja.arc
arch/trunk/player/class/Thief/thief.arc
arch/trunk/player/class/Warrior/Dwarf/mountain_dwarf.arc
arch/trunk/player/class/Warrior/barbarian.arc
arch/trunk/player/class/Warrior/mage.arc
arch/trunk/player/class/Warrior/swashbuckl.arc
arch/trunk/player/class/Warrior/warlock.arc
arch/trunk/player/class/Warrior/warrior.arc
arch/trunk/player/class/Wizardry/alchemist.arc
arch/trunk/player/class/Wizardry/devotee_class.arc
arch/trunk/player/class/Wizardry/evoker_class.arc
arch/trunk/player/class/Wizardry/sorcerer_class.arc
arch/trunk/player/class/Wizardry/summoner_class.arc
arch/trunk/player/class/Wizardry/wizard_class.arc
Modified: arch/trunk/CHANGES
===================================================================
--- arch/trunk/CHANGES 2010-06-15 07:59:42 UTC (rev 13403)
+++ arch/trunk/CHANGES 2010-06-18 06:41:31 UTC (rev 13404)
@@ -1,6 +1,11 @@
Changes for SVN top of tree:
==============================================================================
+Copy descriptions (msg/endmsg) from HallOfSelection map to class archetypes.
+Comment out some class archetypes that are currently unused - may get
+re-used with class rebalancing.
+MSW 2010-06-17
+
Move various road/path/bridge arches from the wall and construct folders into
a new road folder to make them easier to locate by folder name when working
in gridarta. Road items in the river and planes foldersare unmoved as they
Modified: arch/trunk/player/class/Religious/cleric.arc
===================================================================
--- arch/trunk/player/class/Religious/cleric.arc 2010-06-15 07:59:42 UTC (rev 13403)
+++ arch/trunk/player/class/Religious/cleric.arc 2010-06-18 06:41:31 UTC (rev 13404)
@@ -1,30 +1,35 @@
-Object cleric_class
-race cleric
-anim_suffix class_cleric
-name cleric
-randomitems cleric_class_items
-face cleric.151
-animation cleric_class
-is_animated 1
-anim_speed -1
-type 37
-level 1
-ac 10
-wc 21
-dam 1
-can_use_shield 1
-can_use_armour 1
-can_use_weapon 1
-alive 1
-weight 70000
-food 500
-speed 0.5
-attacktype 1
-Str 0
-Dex -1
-Con -1
-Wis 2
-Cha 1
-Int -2
-Pow 1
-end
+# This is commented out for the time since this is not a class
+# that appears in HallOfSelection and I do not want it to appear
+# as a choice for new character system. I leave it in this state
+# since I think it may get re-used for class balancing (or the images
+# may). MSW 2010-06-17
+#Object cleric_class
+#race cleric
+#anim_suffix class_cleric
+#name cleric
+#randomitems cleric_class_items
+#face cleric.151
+#animation cleric_class
+#is_animated 1
+#anim_speed -1
+#type 37
+#level 1
+#ac 10
+#wc 21
+#dam 1
+#can_use_shield 1
+#can_use_armour 1
+#can_use_weapon 1
+#alive 1
+#weight 70000
+#food 500
+#speed 0.5
+#attacktype 1
+#Str 0
+#Dex -1
+#Con -1
+#Wis 2
+#Cha 1
+#Int -2
+#Pow 1
+#end
Modified: arch/trunk/player/class/Religious/monk.arc
===================================================================
--- arch/trunk/player/class/Religious/monk.arc 2010-06-15 07:59:42 UTC (rev 13403)
+++ arch/trunk/player/class/Religious/monk.arc 2010-06-18 06:41:31 UTC (rev 13404)
@@ -13,5 +13,10 @@
Con 1
Wis 1
Int -1
+msg
+In the Monastery, they believed in mental discipline and peace through physical training, meditation, and, to a lesser extent, religious devotion.
+Your mental equilibrium requires you to forego the use of weapons, but your physical training in karate means you're not helpless.
+Your inner peace grants you the ability to regenerate faster and to sense metaphysical auras.
+endmsg
end
Modified: arch/trunk/player/class/Religious/paladin.arc
===================================================================
--- arch/trunk/player/class/Religious/paladin.arc 2010-06-15 07:59:42 UTC (rev 13403)
+++ arch/trunk/player/class/Religious/paladin.arc 2010-06-18 06:41:31 UTC (rev 13404)
@@ -14,6 +14,11 @@
Wis 2
Pow 1
Cha 1
+msg
+You are a militant priest, with an emphasis on 'priest'.
+You've been taught archery and the use of weapons, but great care has been taken that you're doctrinally correct. Now you've been sent out in the world to convert the unrighteous and destroy the enemies of the faith. Your churchmembers have been charged a pretty penny to equip you for the job!
+All other areas of your education have been neglected. Perhaps aware of your deficiency, your superiors have given you some measure of protection from magic.
+endmsg
end
Object paladin_holy_symbol
name Paladin's holy symbol
Modified: arch/trunk/player/class/Religious/priest.arc
===================================================================
--- arch/trunk/player/class/Religious/priest.arc 2010-06-15 07:59:42 UTC (rev 13403)
+++ arch/trunk/player/class/Religious/priest.arc 2010-06-18 06:41:31 UTC (rev 13404)
@@ -14,4 +14,9 @@
Wis 3
Pow 2
Cha 2
+msg
+As a priest, you've learned an intense devotion to your god, and you've learned how to channel the energies your god vouchsafes to his devotees.
+You've been taught the use of weapons, but only cursorily, and your physical training has been lacking in general.
+Since you're in tune with the holy powers, you can tell when a god has marked an object as accursed.
+endmsg
end
Modified: arch/trunk/player/class/Thief/ninja.arc
===================================================================
--- arch/trunk/player/class/Thief/ninja.arc 2010-06-15 07:59:42 UTC (rev 13403)
+++ arch/trunk/player/class/Thief/ninja.arc 2010-06-18 06:41:31 UTC (rev 13404)
@@ -14,4 +14,8 @@
Wis -2
Pow -2
Cha -1
+msg
+As a member of the secret society of the Ninja, you've been taught archery, the use of weapons, and also the art of combat without weapons. Your style of combat, leans very much toward the sneak attack, so you've been taught how to be inconspicuous and to appear in places you're not expected.
+You have had no introduction to either religious devotion or magic.
+endmsg
end
Modified: arch/trunk/player/class/Thief/thief.arc
===================================================================
--- arch/trunk/player/class/Thief/thief.arc 2010-06-15 07:59:42 UTC (rev 13403)
+++ arch/trunk/player/class/Thief/thief.arc 2010-06-18 06:41:31 UTC (rev 13404)
@@ -14,4 +14,9 @@
Wis -1
Pow -1
Cha -3
+msg
+Trained to be a thief from a young age, you've learned to steal and you're familiar with the value a fence will give you on your "finds".
+You've had some weaponry training, including archery; this being advisable to someone who is likely to have acrimonious disagreements about the ownership of valuable objects.
+You've had no time for either religious devotion or the study of magecraft, but your quick wits have been enough to keep you alive so far.
+endmsg
end
Modified: arch/trunk/player/class/Warrior/Dwarf/mountain_dwarf.arc
===================================================================
--- arch/trunk/player/class/Warrior/Dwarf/mountain_dwarf.arc 2010-06-15 07:59:42 UTC (rev 13403)
+++ arch/trunk/player/class/Warrior/Dwarf/mountain_dwarf.arc 2010-06-18 06:41:31 UTC (rev 13404)
@@ -1,17 +1,22 @@
-Object mountain_dwarf_class
-name mountain dwarf
-anim_suffix class_mountain_dwarf
-randomitems barbarian_class_items
-face mountain_dwarf.151
-animation mountain_dwarf_class
-is_animated 1
-anim_speed -1
-type 37
-Str 4
-Dex 1
-Con 4
-Int -6
-Wis -1
-Pow -1
-Cha -4
-end
+# This is commented out for the time since this is not a class
+# that appears in HallOfSelection and I do not want it to appear
+# as a choice for new character system. I leave it in this state
+# since I think it may get re-used for class balancing (or the images
+# may). MSW 2010-06-17
+#Object mountain_dwarf_class
+#name mountain dwarf
+#anim_suffix class_mountain_dwarf
+#randomitems barbarian_class_items
+#face mountain_dwarf.151
+#animation mountain_dwarf_class
+#is_animated 1
+#anim_speed -1
+#type 37
+#Str 4
+#Dex 1
+#Con 4
+#Int -6
+#Wis -1
+#Pow -1
+#Cha -4
+#end
Modified: arch/trunk/player/class/Warrior/barbarian.arc
===================================================================
--- arch/trunk/player/class/Warrior/barbarian.arc 2010-06-15 07:59:42 UTC (rev 13403)
+++ arch/trunk/player/class/Warrior/barbarian.arc 2010-06-18 06:41:31 UTC (rev 13404)
@@ -14,4 +14,10 @@
Wis -1
Pow -1
Cha -2
+msg
+Growing up in the howling wilderness, you've had no chance to pursue anything remotely intellectual, let alone learn your letters! It's amazing you ever thought of leaving your hovel and going somewhere else, you're so ignorant. But now you have.
+You find that you're a lot tougher and stronger than these cityfolk, and you know how to get around in rough terrain. You've learned archery in order to fill your cookpot, and weaponry is second nature to anyone who's had to fight with the local orc-tribe over food once a month.
+You're deeply afraid of magic, and it'll be a while before you get over that and develop any facility with it.
+You've no deep problem with the idea of gods, but you don't know much about them.
+endmsg
end
Modified: arch/trunk/player/class/Warrior/mage.arc
===================================================================
--- arch/trunk/player/class/Warrior/mage.arc 2010-06-15 07:59:42 UTC (rev 13403)
+++ arch/trunk/player/class/Warrior/mage.arc 2010-06-18 06:41:31 UTC (rev 13404)
@@ -1,16 +1,20 @@
-Object mage_class
-name mage
-anim_suffix class_mage
-randomitems warlock_class_items
-face mage.151
-animation mage_class
-is_animated 1
-anim_speed -1
-type 37
-Str 1
-Dex -1
-Con 1
-Int 0
-Wis -2
-Pow 1
-end
+# This is commented out for the time since this is not a class
+# that appears in HallOfSelection and I do not want it to appear
+# as a choice for new character system. I leave it in this state
+# since I think it may get re-used for class balancing (or the images
+# may). MSW 2010-06-17
+#name mage
+#anim_suffix class_mage
+#randomitems warlock_class_items
+#face mage.151
+#animation mage_class
+#is_animated 1
+#anim_speed -1
+#type 37
+#Str 1
+#Dex -1
+#Con 1
+#Int 0
+#Wis -2
+#Pow 1
+#end
Modified: arch/trunk/player/class/Warrior/swashbuckl.arc
===================================================================
--- arch/trunk/player/class/Warrior/swashbuckl.arc 2010-06-15 07:59:42 UTC (rev 13403)
+++ arch/trunk/player/class/Warrior/swashbuckl.arc 2010-06-18 06:41:31 UTC (rev 13404)
@@ -14,4 +14,9 @@
Wis -2
Pow -1
Cha 1
+msg
+Shipboard most of your life, you've learned good balance and agility, and you've also become strong and hardy. Because of occasional oarswork, you and your shipmates have an admirable command of rhythm, and you can sing well.
+You've learned to make the most of your time in port: after passing out drunk in a bar and waking to find yourself short your pay, you've found ways to acquire new capital, or at the very least, talk someone into helping you out of your fix.
+On numerous occasions, you've taken up arms and bow in defense of your ship, so you're facile with weapons, but you've had no chance to learn magic or the ways of gods.
+endmsg
end
Modified: arch/trunk/player/class/Warrior/warlock.arc
===================================================================
--- arch/trunk/player/class/Warrior/warlock.arc 2010-06-15 07:59:42 UTC (rev 13403)
+++ arch/trunk/player/class/Warrior/warlock.arc 2010-06-18 06:41:31 UTC (rev 13404)
@@ -13,4 +13,8 @@
Int 0
Wis -2
Pow 1
+msg
+You've divided your time between learning magic and learning weapons, but have totally disregarded religious devotion.
+You're physically stronger and hardier because of your training, and you know the use of weapons and bows. However, you're just a bit clumsy in both weaponry and magic because you've had to divide your time between them.
+endmsg
end
Modified: arch/trunk/player/class/Warrior/warrior.arc
===================================================================
--- arch/trunk/player/class/Warrior/warrior.arc 2010-06-15 07:59:42 UTC (rev 13403)
+++ arch/trunk/player/class/Warrior/warrior.arc 2010-06-18 06:41:31 UTC (rev 13404)
@@ -13,4 +13,9 @@
Int -2
Wis -1
Pow -1
+msg
+As a Warrior you've been trained in the art of combat with weapons and in archery.
+Because of your training, you're stronger, more agile, and hardier than you would be otherwise.
+Your education, however, has not included studies in the magical arts or religious devotion, and, in general, lacks breadth.
+endmsg
end
Modified: arch/trunk/player/class/Wizardry/alchemist.arc
===================================================================
--- arch/trunk/player/class/Wizardry/alchemist.arc 2010-06-15 07:59:42 UTC (rev 13403)
+++ arch/trunk/player/class/Wizardry/alchemist.arc 2010-06-18 06:41:31 UTC (rev 13404)
@@ -13,6 +13,12 @@
Int 3
Wis 0
Pow 1
+msg
+Your specialty is magical devices and concoctions, but you've also had some training in weaponry, so that you could fend off townsfolk angered by the vile reeks that frequently emanate from your workshop.
+Searching for the ultimate recipe and trying to recover lost knowledge has sharpened your wits considerably.
+Your focus, however, has left little time for physical training, and your sedentary lifestyle has weakened you.
+Your dependence on magical devices extends to the use of a talisman to channel mana. The talisman has become attuned to detonation and transmutation because of the way you have used it.
+endmsg
end
Object talisman_alchemist
name Alchemist's talisman
Modified: arch/trunk/player/class/Wizardry/devotee_class.arc
===================================================================
--- arch/trunk/player/class/Wizardry/devotee_class.arc 2010-06-15 07:59:42 UTC (rev 13403)
+++ arch/trunk/player/class/Wizardry/devotee_class.arc 2010-06-18 06:41:31 UTC (rev 13404)
@@ -13,4 +13,10 @@
Wis 2
Pow 2
Cha 1
+msg
+Devotee
+The axis of your existence is your devotion to your god, but you've also been busy in other areas.
+Your sensitivity to godly powers has also caused your natural magical ability to bloom, and your religious order has encouraged your study.
+Your religious superiors have forced you to learn weaponry against your choice, but you will find that they were wise to do so. You haven't trained as assiduously as you should have, so you are soft and weak.
+endmsg
end
Modified: arch/trunk/player/class/Wizardry/evoker_class.arc
===================================================================
--- arch/trunk/player/class/Wizardry/evoker_class.arc 2010-06-15 07:59:42 UTC (rev 13403)
+++ arch/trunk/player/class/Wizardry/evoker_class.arc 2010-06-18 06:41:31 UTC (rev 13404)
@@ -13,6 +13,12 @@
Int 0
Wis 0
Pow 3
+msg
+Your specialty is the use of attack spells in combat. You practice these spells daily, and your capacity to cast them has increased hugely.
+You've had some training in weaponry to help defend yourself, but you tend to leave most of the fighting to others, so your physical training has been somewhat lacking.
+You've never learned to use magic innately, but instead rely on a magic talisman to channel mana for you. The attack spells have imprinted themselves somewhat on your talisman, making it good for those and less useful for anything else.
+You have not been trained in religious devotion: however, you come from a religious family and will have no particular difficulty taking up the service of a god.
+endmsg
end
Object talisman_evoker
name Evoker's talisman
Modified: arch/trunk/player/class/Wizardry/sorcerer_class.arc
===================================================================
--- arch/trunk/player/class/Wizardry/sorcerer_class.arc 2010-06-15 07:59:42 UTC (rev 13403)
+++ arch/trunk/player/class/Wizardry/sorcerer_class.arc 2010-06-18 06:41:31 UTC (rev 13404)
@@ -13,6 +13,12 @@
Int 3
Wis -2
Pow 3
+msg
+Your study of magic has been obsessive. Your frequent practice has greatly enhanced your powers, and your intellect has been sharpened enormously by your quest for ever better ways to channel energies.
+Barbarians used to push you around on the street until you blasted one's leg off with a lightning bolt. You reflected later on the stupidity of this, because you could by no means have blasted his friends, too. Fortunately, they ran off. You resolved to learn how to take out a whole group of barbarians before losing your temper again.
+On the other hand, you have totally neglected to learn to use weaponry, so you're soft and weak.
+Your study of magical devices allows you to notice when an object has a magical aura, and you are often able to fathom the purpose of magical devices.
+endmsg
end
Object sorcerer_hat
name Sorcerer's hat
Modified: arch/trunk/player/class/Wizardry/summoner_class.arc
===================================================================
--- arch/trunk/player/class/Wizardry/summoner_class.arc 2010-06-15 07:59:42 UTC (rev 13403)
+++ arch/trunk/player/class/Wizardry/summoner_class.arc 2010-06-18 06:41:31 UTC (rev 13404)
@@ -12,6 +12,11 @@
Int 1
Wis 0
Pow 1
+msg
+You've had more of an emphasis on physical training than most spellcasters, at the expense of less practice with spellcasting. You've never learned to use magic innately, but instead rely on a magic talisman to channel mana for you.
+Your work has leaned heavily toward the art of summoning creatures to help you in a fight, and your talisman has become attuned to that. That attunement, however, makes it harder for you to reject unwanted creatures.
+You've also had a reasonable education in religious devotion.
+endmsg
end
Object talisman_summoner
name Summoner's talisman
Modified: arch/trunk/player/class/Wizardry/wizard_class.arc
===================================================================
--- arch/trunk/player/class/Wizardry/wizard_class.arc 2010-06-15 07:59:42 UTC (rev 13403)
+++ arch/trunk/player/class/Wizardry/wizard_class.arc 2010-06-18 06:41:31 UTC (rev 13404)
@@ -14,4 +14,9 @@
Int 3
Pow 3
Cha 0
+msg
+You're the generalist of the spellcasters. You've emphasized the use of magic and studied all its areas equally.
+You've learned something about the gods and religious devotion as well.
+To a much lesser extent, you've studied weaponry, but you've not had much physical training: you're mostly sedentary, and so you're not nearly so strong and healthy as you could be.
+endmsg
end
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