|
From: Crossfire C. r. messages.
<cro...@li...> - 2020-12-10 18:07:45
|
Revision: 21596
http://sourceforge.net/p/crossfire/code/21596
Author: ryo_saeba
Date: 2020-12-10 18:07:44 +0000 (Thu, 10 Dec 2020)
Log Message:
-----------
Add speech bubble by Kevin Zheng.
Modified Paths:
--------------
arch/trunk/ChangeLog
Added Paths:
-----------
arch/trunk/system/speech.arc
arch/trunk/system/speech.base.111.png
Modified: arch/trunk/ChangeLog
===================================================================
--- arch/trunk/ChangeLog 2020-12-10 18:06:04 UTC (rev 21595)
+++ arch/trunk/ChangeLog 2020-12-10 18:07:44 UTC (rev 21596)
@@ -1,3 +1,8 @@
+Add speech bubble by Kevin Zheng.
+system/speech.arch
+system/speech.base.111.png
+Nicolas Weeger 2020-12-10
+
Remove unused archetypes.
system/editcursor.arc
system/editcursor.face
Added: arch/trunk/system/speech.arc
===================================================================
--- arch/trunk/system/speech.arc (rev 0)
+++ arch/trunk/system/speech.arc 2020-12-10 18:07:44 UTC (rev 21596)
@@ -0,0 +1,3 @@
+Object speechbubble
+face speech.111
+end
Added: arch/trunk/system/speech.base.111.png
===================================================================
(Binary files differ)
Index: arch/trunk/system/speech.base.111.png
===================================================================
--- arch/trunk/system/speech.base.111.png 2020-12-10 18:06:04 UTC (rev 21595)
+++ arch/trunk/system/speech.base.111.png 2020-12-10 18:07:44 UTC (rev 21596)
Property changes on: arch/trunk/system/speech.base.111.png
___________________________________________________________________
Added: svn:mime-type
## -0,0 +1 ##
+application/octet-stream
\ No newline at end of property
This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site.
|
|
From: Crossfire C. r. messages.
<cro...@li...> - 2020-12-12 16:14:22
|
Revision: 21601
http://sourceforge.net/p/crossfire/code/21601
Author: ryo_saeba
Date: 2020-12-12 16:14:20 +0000 (Sat, 12 Dec 2020)
Log Message:
-----------
Add spell casting arrows as artifacts.
Modified Paths:
--------------
arch/trunk/ChangeLog
arch/trunk/artifacts
Modified: arch/trunk/ChangeLog
===================================================================
--- arch/trunk/ChangeLog 2020-12-12 16:13:28 UTC (rev 21600)
+++ arch/trunk/ChangeLog 2020-12-12 16:14:20 UTC (rev 21601)
@@ -1,3 +1,7 @@
+Add spell casting arrows, based on patch https://sourceforge.net/p/crossfire/patches/364/
+artifacts
+Nicolas Weeger 2020-12-12
+
Add speech bubble by Kevin Zheng.
system/speech.arch
system/speech.base.111.png
Modified: arch/trunk/artifacts
===================================================================
--- arch/trunk/artifacts 2020-12-12 16:13:28 UTC (rev 21600)
+++ arch/trunk/artifacts 2020-12-12 16:14:20 UTC (rev 21601)
@@ -3411,6 +3411,42 @@
food 10
end
#
+Allowed arrow,bolt
+chance 1
+Object fire explosion
+type 13
+value 20
+arrow_spell small fireball
+arch event_attacks
+title Python
+slaying python/items/spell_arrow.py
+end
+end
+#
+Allowed arrow,bolt
+chance 1
+Object cold storm
+type 13
+value 20
+arrow_spell small snowstorm
+arch event_attacks
+title Python
+slaying python/items/spell_arrow.py
+end
+end
+#
+Allowed arrow,bolt
+chance 1
+Object noxious fumes
+type 13
+value 20
+arrow_spell poison cloud
+arch event_attacks
+title Python
+slaying python/items/spell_arrow.py
+end
+end
+#
# Bows
#
Allowed all
This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site.
|
|
From: Crossfire C. r. messages.
<cro...@li...> - 2020-12-31 23:15:45
|
Revision: 21690
http://sourceforge.net/p/crossfire/code/21690
Author: rjtanner
Date: 2020-12-31 23:15:43 +0000 (Thu, 31 Dec 2020)
Log Message:
-----------
New item, unlit (or burnt out) brazier
Modified Paths:
--------------
arch/trunk/ChangeLog
Added Paths:
-----------
arch/trunk/light/unlit_brazier.arc
arch/trunk/light/unlit_brazier.base.111.png
Modified: arch/trunk/ChangeLog
===================================================================
--- arch/trunk/ChangeLog 2020-12-31 22:02:21 UTC (rev 21689)
+++ arch/trunk/ChangeLog 2020-12-31 23:15:43 UTC (rev 21690)
@@ -1,3 +1,9 @@
+
+New item, unlit (or burnt out) brazier
+light/unlit_brazier.arc
+light/unlit_brazier.base.111.png
+Rick Tanner 2020-12-30
+
Fix violin's face.
misc/music/violin.arc
Nicolas Weeger 2020-12-17
Added: arch/trunk/light/unlit_brazier.arc
===================================================================
--- arch/trunk/light/unlit_brazier.arc (rev 0)
+++ arch/trunk/light/unlit_brazier.arc 2020-12-31 23:15:43 UTC (rev 21690)
@@ -0,0 +1,5 @@
+Object unlit brazier
+face unlit_brazier.111
+no_pick 1
+move_block all
+end
Added: arch/trunk/light/unlit_brazier.base.111.png
===================================================================
(Binary files differ)
Index: arch/trunk/light/unlit_brazier.base.111.png
===================================================================
--- arch/trunk/light/unlit_brazier.base.111.png 2020-12-31 22:02:21 UTC (rev 21689)
+++ arch/trunk/light/unlit_brazier.base.111.png 2020-12-31 23:15:43 UTC (rev 21690)
Property changes on: arch/trunk/light/unlit_brazier.base.111.png
___________________________________________________________________
Added: svn:mime-type
## -0,0 +1 ##
+application/octet-stream
\ No newline at end of property
This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site.
|
|
From: Crossfire C. r. messages.
<cro...@li...> - 2021-01-08 19:30:12
|
Revision: 21743
http://sourceforge.net/p/crossfire/code/21743
Author: ryo_saeba
Date: 2021-01-08 19:30:08 +0000 (Fri, 08 Jan 2021)
Log Message:
-----------
Apply modified version of patch https://sourceforge.net/p/crossfire/patches/366/ by Titus.
Modified Paths:
--------------
arch/trunk/ChangeLog
arch/trunk/mapbuilding/building.trs
arch/trunk/mapbuilding/objects.arc
arch/trunk/mapbuilding/objects.trs
Added Paths:
-----------
arch/trunk/mapbuilding/benches.arc
arch/trunk/mapbuilding/benches.trs
arch/trunk/mapbuilding/mb_burningfountain.base.111.png
arch/trunk/mapbuilding/mb_lavawell.base.111.png
arch/trunk/mapbuilding/mbforge_bench.base.111.png
arch/trunk/mapbuilding/mbjeweler_bench.base.111.png
arch/trunk/mapbuilding/mbkitchen_stove.base.111.png
arch/trunk/mapbuilding/mbtanbench.base.111.png
arch/trunk/mapbuilding/mbthaumaturgy_desk.base.111.png
arch/trunk/mapbuilding/mbworkbench.base.111.png
Modified: arch/trunk/ChangeLog
===================================================================
--- arch/trunk/ChangeLog 2021-01-08 15:52:29 UTC (rev 21742)
+++ arch/trunk/ChangeLog 2021-01-08 19:30:08 UTC (rev 21743)
@@ -1,3 +1,20 @@
+Apply modified version of patch https://sourceforge.net/p/crossfire/patches/366/ by Titus
+After discussion on IRC, shop tile building materials as well as flaming tower
+and magma were not included, deemed too specific to HW.
+mapbuilding/benches.arc
+mapbuilding/benches.trs
+mapbuilding/building.trs
+mapbuilding/mb_burningfountain.base.111.png
+mapbuilding/mb_lavawell.base.111.png
+mapbuilding/mbforge_bench.base.111.png
+mapbuilding/mbjeweler_bench.base.111.png
+mapbuilding/mbkitchen_stove.base.111.png
+mapbuilding/mbtanbench.base.111.png
+mapbuilding/mbthaumaturgy_desk.base.111.png
+mapbuilding/mbworkbench.base.111.png
+mapbuilding/objects.arc
+mapbuilding/objects.trs
+Nicolas Weeger 2021-01-08
New item, unlit (or burnt out) brazier
light/unlit_brazier.arc
Added: arch/trunk/mapbuilding/benches.arc
===================================================================
--- arch/trunk/mapbuilding/benches.arc (rev 0)
+++ arch/trunk/mapbuilding/benches.arc 2021-01-08 19:30:08 UTC (rev 21743)
@@ -0,0 +1,60 @@
+Object building_jeweler_bench
+name Jeweler Bench Material
+nrof 1
+weight 2500
+value 10000
+type 161
+subtype 3
+face mbjeweler_bench.111
+slaying jeweler_bench
+end
+Object building_forge
+name Forge Material
+nrof 1
+weight 2500
+value 10000
+type 161
+subtype 3
+face mbforge_bench.111
+slaying forge
+end
+Object building_kitchen_stove
+name Kitchen Stove Material
+nrof 1
+weight 2500
+value 10000
+type 161
+subtype 3
+face mbkitchen_stove.111
+slaying stove
+end
+Object building_thaumaturgist_desk
+name Thaumaturgist's Desk Material
+nrof 1
+weight 2500
+value 10000
+type 161
+subtype 3
+face mbthaumaturgy_desk.111
+slaying thaumaturg_desk
+end
+Object building_workbench
+name Workbench Material
+nrof 1
+weight 2500
+value 10000
+type 161
+subtype 3
+face mbworkbench.111
+slaying workbench
+end
+Object building_tanning_bench
+name Tanning Bench Material
+nrof 1
+weight 2500
+value 10000
+type 161
+subtype 3
+face mbtanbench.111
+slaying tanbench
+end
Added: arch/trunk/mapbuilding/benches.trs
===================================================================
--- arch/trunk/mapbuilding/benches.trs (rev 0)
+++ arch/trunk/mapbuilding/benches.trs 2021-01-08 19:30:08 UTC (rev 21743)
@@ -0,0 +1,19 @@
+treasureone building_benches
+ arch building_jeweler_bench
+ chance 1
+ more
+ arch building_forge
+ chance 1
+ more
+ arch building_kitchen_stove
+ chance 1
+ more
+ arch building_thaumaturgist_desk
+ chance 1
+ more
+ arch building_workbench
+ chance 1
+ more
+ arch building_tanning_bench
+ chance 1
+end
Modified: arch/trunk/mapbuilding/building.trs
===================================================================
--- arch/trunk/mapbuilding/building.trs 2021-01-08 15:52:29 UTC (rev 21742)
+++ arch/trunk/mapbuilding/building.trs 2021-01-08 19:30:08 UTC (rev 21743)
@@ -32,6 +32,9 @@
list building_objects
chance 5
more
+ list building_benches
+ chance 1
+ more
arch building_window
chance 2
more
Added: arch/trunk/mapbuilding/mb_burningfountain.base.111.png
===================================================================
(Binary files differ)
Index: arch/trunk/mapbuilding/mb_burningfountain.base.111.png
===================================================================
--- arch/trunk/mapbuilding/mb_burningfountain.base.111.png 2021-01-08 15:52:29 UTC (rev 21742)
+++ arch/trunk/mapbuilding/mb_burningfountain.base.111.png 2021-01-08 19:30:08 UTC (rev 21743)
Property changes on: arch/trunk/mapbuilding/mb_burningfountain.base.111.png
___________________________________________________________________
Added: svn:mime-type
## -0,0 +1 ##
+application/octet-stream
\ No newline at end of property
Added: arch/trunk/mapbuilding/mb_lavawell.base.111.png
===================================================================
(Binary files differ)
Index: arch/trunk/mapbuilding/mb_lavawell.base.111.png
===================================================================
--- arch/trunk/mapbuilding/mb_lavawell.base.111.png 2021-01-08 15:52:29 UTC (rev 21742)
+++ arch/trunk/mapbuilding/mb_lavawell.base.111.png 2021-01-08 19:30:08 UTC (rev 21743)
Property changes on: arch/trunk/mapbuilding/mb_lavawell.base.111.png
___________________________________________________________________
Added: svn:mime-type
## -0,0 +1 ##
+application/octet-stream
\ No newline at end of property
Added: arch/trunk/mapbuilding/mbforge_bench.base.111.png
===================================================================
(Binary files differ)
Index: arch/trunk/mapbuilding/mbforge_bench.base.111.png
===================================================================
--- arch/trunk/mapbuilding/mbforge_bench.base.111.png 2021-01-08 15:52:29 UTC (rev 21742)
+++ arch/trunk/mapbuilding/mbforge_bench.base.111.png 2021-01-08 19:30:08 UTC (rev 21743)
Property changes on: arch/trunk/mapbuilding/mbforge_bench.base.111.png
___________________________________________________________________
Added: svn:mime-type
## -0,0 +1 ##
+application/octet-stream
\ No newline at end of property
Added: arch/trunk/mapbuilding/mbjeweler_bench.base.111.png
===================================================================
(Binary files differ)
Index: arch/trunk/mapbuilding/mbjeweler_bench.base.111.png
===================================================================
--- arch/trunk/mapbuilding/mbjeweler_bench.base.111.png 2021-01-08 15:52:29 UTC (rev 21742)
+++ arch/trunk/mapbuilding/mbjeweler_bench.base.111.png 2021-01-08 19:30:08 UTC (rev 21743)
Property changes on: arch/trunk/mapbuilding/mbjeweler_bench.base.111.png
___________________________________________________________________
Added: svn:mime-type
## -0,0 +1 ##
+application/octet-stream
\ No newline at end of property
Added: arch/trunk/mapbuilding/mbkitchen_stove.base.111.png
===================================================================
(Binary files differ)
Index: arch/trunk/mapbuilding/mbkitchen_stove.base.111.png
===================================================================
--- arch/trunk/mapbuilding/mbkitchen_stove.base.111.png 2021-01-08 15:52:29 UTC (rev 21742)
+++ arch/trunk/mapbuilding/mbkitchen_stove.base.111.png 2021-01-08 19:30:08 UTC (rev 21743)
Property changes on: arch/trunk/mapbuilding/mbkitchen_stove.base.111.png
___________________________________________________________________
Added: svn:mime-type
## -0,0 +1 ##
+application/octet-stream
\ No newline at end of property
Added: arch/trunk/mapbuilding/mbtanbench.base.111.png
===================================================================
(Binary files differ)
Index: arch/trunk/mapbuilding/mbtanbench.base.111.png
===================================================================
--- arch/trunk/mapbuilding/mbtanbench.base.111.png 2021-01-08 15:52:29 UTC (rev 21742)
+++ arch/trunk/mapbuilding/mbtanbench.base.111.png 2021-01-08 19:30:08 UTC (rev 21743)
Property changes on: arch/trunk/mapbuilding/mbtanbench.base.111.png
___________________________________________________________________
Added: svn:mime-type
## -0,0 +1 ##
+application/octet-stream
\ No newline at end of property
Added: arch/trunk/mapbuilding/mbthaumaturgy_desk.base.111.png
===================================================================
(Binary files differ)
Index: arch/trunk/mapbuilding/mbthaumaturgy_desk.base.111.png
===================================================================
--- arch/trunk/mapbuilding/mbthaumaturgy_desk.base.111.png 2021-01-08 15:52:29 UTC (rev 21742)
+++ arch/trunk/mapbuilding/mbthaumaturgy_desk.base.111.png 2021-01-08 19:30:08 UTC (rev 21743)
Property changes on: arch/trunk/mapbuilding/mbthaumaturgy_desk.base.111.png
___________________________________________________________________
Added: svn:mime-type
## -0,0 +1 ##
+application/octet-stream
\ No newline at end of property
Added: arch/trunk/mapbuilding/mbworkbench.base.111.png
===================================================================
(Binary files differ)
Index: arch/trunk/mapbuilding/mbworkbench.base.111.png
===================================================================
--- arch/trunk/mapbuilding/mbworkbench.base.111.png 2021-01-08 15:52:29 UTC (rev 21742)
+++ arch/trunk/mapbuilding/mbworkbench.base.111.png 2021-01-08 19:30:08 UTC (rev 21743)
Property changes on: arch/trunk/mapbuilding/mbworkbench.base.111.png
___________________________________________________________________
Added: svn:mime-type
## -0,0 +1 ##
+application/octet-stream
\ No newline at end of property
Modified: arch/trunk/mapbuilding/objects.arc
===================================================================
--- arch/trunk/mapbuilding/objects.arc 2021-01-08 15:52:29 UTC (rev 21742)
+++ arch/trunk/mapbuilding/objects.arc 2021-01-08 19:30:08 UTC (rev 21743)
@@ -69,3 +69,23 @@
face mbaltar_none.111
slaying altar_none
end
+Object building_lava_well
+name Lava Well material
+nrof 1
+weight 1500
+value 9500
+type 161
+subtype 3
+face mb_lavawell.111
+slaying lava_well
+end
+Object building_burning_fountain
+name Burning Fountain material
+nrof 1
+weight 1500
+value 9500
+type 161
+subtype 3
+face mb_burningfountain.111
+slaying burning_fountain
+end
Modified: arch/trunk/mapbuilding/objects.trs
===================================================================
--- arch/trunk/mapbuilding/objects.trs 2021-01-08 15:52:29 UTC (rev 21742)
+++ arch/trunk/mapbuilding/objects.trs 2021-01-08 19:30:08 UTC (rev 21743)
@@ -19,4 +19,10 @@
more
arch building_altar
chance 1
+ more
+ arch building_lava_well
+ chance 1
+ more
+ arch building_burning_fountain
+ chance 1
end
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|
|
From: Crossfire C. r. messages.
<cro...@li...> - 2021-01-10 14:19:02
|
Revision: 21747
http://sourceforge.net/p/crossfire/code/21747
Author: ryo_saeba
Date: 2021-01-10 14:19:01 +0000 (Sun, 10 Jan 2021)
Log Message:
-----------
Add food shop archetype.
Modified Paths:
--------------
arch/trunk/ChangeLog
Added Paths:
-----------
arch/trunk/shop/store_food.arc
arch/trunk/shop/store_food.base.x11.png
arch/trunk/shop/store_food.face
Modified: arch/trunk/ChangeLog
===================================================================
--- arch/trunk/ChangeLog 2021-01-10 13:07:04 UTC (rev 21746)
+++ arch/trunk/ChangeLog 2021-01-10 14:19:01 UTC (rev 21747)
@@ -1,3 +1,9 @@
+Add food shop archetype.
+shop/store_food.arc
+shop/store_food.base.x11.png
+shop/store_food.face
+Nicolas Weeger 2020-01-10
+
Apply modified version of patch https://sourceforge.net/p/crossfire/patches/366/ by Titus
After discussion on IRC, shop tile building materials as well as flaming tower
and magma were not included, deemed too specific to HW.
Added: arch/trunk/shop/store_food.arc
===================================================================
--- arch/trunk/shop/store_food.arc (rev 0)
+++ arch/trunk/shop/store_food.arc 2021-01-10 14:19:01 UTC (rev 21747)
@@ -0,0 +1,34 @@
+Object store_food
+name food shop
+face store_food.x11
+type 66
+no_pick 1
+move_block all
+client_type 25012
+end
+More
+Object store_food_2
+name food shop
+face store_food.x11
+type 66
+x 1
+no_pick 1
+move_block all
+end
+More
+Object store_food_3
+name food shop
+face store_food.x11
+type 66
+y 1
+no_pick 1
+end
+More
+Object store_food_4
+name food shop
+face store_food.x11
+type 66
+x 1
+y 1
+no_pick 1
+end
Added: arch/trunk/shop/store_food.base.x11.png
===================================================================
(Binary files differ)
Index: arch/trunk/shop/store_food.base.x11.png
===================================================================
--- arch/trunk/shop/store_food.base.x11.png 2021-01-10 13:07:04 UTC (rev 21746)
+++ arch/trunk/shop/store_food.base.x11.png 2021-01-10 14:19:01 UTC (rev 21747)
Property changes on: arch/trunk/shop/store_food.base.x11.png
___________________________________________________________________
Added: svn:mime-type
## -0,0 +1 ##
+application/octet-stream
\ No newline at end of property
Added: arch/trunk/shop/store_food.face
===================================================================
--- arch/trunk/shop/store_food.face (rev 0)
+++ arch/trunk/shop/store_food.face 2021-01-10 14:19:01 UTC (rev 21747)
@@ -0,0 +1,4 @@
+face store_food.x11
+visibility 100
+magicmap grey
+end
This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site.
|
|
From: Crossfire C. r. messages.
<cro...@li...> - 2021-01-12 18:40:26
|
Revision: 21752
http://sourceforge.net/p/crossfire/code/21752
Author: silvernexus
Date: 2021-01-12 18:40:24 +0000 (Tue, 12 Jan 2021)
Log Message:
-----------
Enable crafting leather with sheepskin rugs and sheep's sheepskin
Modified Paths:
--------------
arch/trunk/ChangeLog
arch/trunk/formulae
Modified: arch/trunk/ChangeLog
===================================================================
--- arch/trunk/ChangeLog 2021-01-11 20:17:50 UTC (rev 21751)
+++ arch/trunk/ChangeLog 2021-01-12 18:40:24 UTC (rev 21752)
@@ -1,3 +1,8 @@
+Enable sheepskin crafting for leather.
+Handles both fresh sheepskin and sheepskin rugs.
+formulae
+Daniel Hawkins 2020-01-12
+
Add food shop archetype.
shop/store_food.arc
shop/store_food.base.x11.png
Modified: arch/trunk/formulae
===================================================================
--- arch/trunk/formulae 2021-01-11 20:17:50 UTC (rev 21751)
+++ arch/trunk/formulae 2021-01-12 18:40:24 UTC (rev 21752)
@@ -904,16 +904,28 @@
cauldron tanbench
ingred bear's hide
#
-# white leather -- from sheep
-#Object NONE
-#arch leather_white
-#chance 3
-#diff 7
-#exp 1500
-#skill woodsman
-#cauldron tanbench
-#ingred 2 sheepskin
+# white leather -- from sheep's sheepskin
+Object NONE
+arch leather_white
+chance 2
+diff 7
+exp 1500
+skill woodsman
+cauldron tanbench
+ingred 2 sheep's sheepskin
#
+#
+white leather -- from sheepskin rugs
+Object NONE
+arch leather_white
+chance 1
+# To be a rug, there's already been some amount of processing done to it.
+diff 3
+exp 500
+skill woodsman
+cauldron tanbench
+ingred 2 sheepskin rug
+#
# white leather -- from dire wolf
Object NONE
arch leather_white
This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site.
|
|
From: Crossfire C. r. messages.
<cro...@li...> - 2021-01-16 11:19:47
|
Revision: 21771
http://sourceforge.net/p/crossfire/code/21771
Author: ryo_saeba
Date: 2021-01-16 11:19:44 +0000 (Sat, 16 Jan 2021)
Log Message:
-----------
Fix formula ingredient for "sickle sword".
Modified Paths:
--------------
arch/trunk/ChangeLog
arch/trunk/formulae
Modified: arch/trunk/ChangeLog
===================================================================
--- arch/trunk/ChangeLog 2021-01-14 23:47:48 UTC (rev 21770)
+++ arch/trunk/ChangeLog 2021-01-16 11:19:44 UTC (rev 21771)
@@ -1,3 +1,7 @@
+Fix formula ingredient for "sickle sword".
+formulae
+Nicolas Weeger 2020-01-16
+
Change format for new no-collect mechanism.
image_info
Nicolas Weeger 2020-01-14
Modified: arch/trunk/formulae
===================================================================
--- arch/trunk/formulae 2021-01-14 23:47:48 UTC (rev 21770)
+++ arch/trunk/formulae 2021-01-16 11:19:44 UTC (rev 21771)
@@ -603,7 +603,7 @@
trans 1
skill smithery
cauldron forge
-ingred sicklesword,9 silver filings
+ingred sickle sword,9 silver filings
#
# Serpentman sword
Object Silvered Edge
This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site.
|
|
From: Crossfire C. r. messages.
<cro...@li...> - 2021-01-17 17:05:52
|
Revision: 21809
http://sourceforge.net/p/crossfire/code/21809
Author: silvernexus
Date: 2021-01-17 17:05:47 +0000 (Sun, 17 Jan 2021)
Log Message:
-----------
Add coifs as a type of helmet to the game.
Modified Paths:
--------------
arch/trunk/ChangeLog
arch/trunk/treasures.trs
Added Paths:
-----------
arch/trunk/armour/helmet/coif.arc
arch/trunk/armour/helmet/coif.base.111.png
arch/trunk/armour/helmet/coif.face
Modified: arch/trunk/ChangeLog
===================================================================
--- arch/trunk/ChangeLog 2021-01-17 15:13:14 UTC (rev 21808)
+++ arch/trunk/ChangeLog 2021-01-17 17:05:47 UTC (rev 21809)
@@ -1,3 +1,12 @@
+Add coif as a helmet-like armor.
+Is lighter and has worse protection than regular helmets,
+but can be found earlier from goblin/gnoll drops.
+armour/helmet/coif.base.111.png
+armour/helmet/coif.arc
+armour/helmet/coif.face
+treasures.trs
+Daniel Hawkins 2020-01-17
+
Add barn-like food store.
Intended to be used for Wolfsburg Provisions.
shop/store_food_barn.*
Added: arch/trunk/armour/helmet/coif.arc
===================================================================
--- arch/trunk/armour/helmet/coif.arc (rev 0)
+++ arch/trunk/armour/helmet/coif.arc 2021-01-17 17:05:47 UTC (rev 21809)
@@ -0,0 +1,15 @@
+Object coif
+nrof 1
+name coif
+name_pl coifs
+client_type 271
+type 34
+face coif.111
+ac 1
+resist_physical 1
+weight 3000
+value 2
+material 2
+body_head -1
+gen_sp_armour 1
+end
Added: arch/trunk/armour/helmet/coif.base.111.png
===================================================================
(Binary files differ)
Index: arch/trunk/armour/helmet/coif.base.111.png
===================================================================
--- arch/trunk/armour/helmet/coif.base.111.png 2021-01-17 15:13:14 UTC (rev 21808)
+++ arch/trunk/armour/helmet/coif.base.111.png 2021-01-17 17:05:47 UTC (rev 21809)
Property changes on: arch/trunk/armour/helmet/coif.base.111.png
___________________________________________________________________
Added: svn:mime-type
## -0,0 +1 ##
+application/octet-stream
\ No newline at end of property
Added: arch/trunk/armour/helmet/coif.face
===================================================================
--- arch/trunk/armour/helmet/coif.face (rev 0)
+++ arch/trunk/armour/helmet/coif.face 2021-01-17 17:05:47 UTC (rev 21809)
@@ -0,0 +1,3 @@
+face coif.111
+magicmap grey
+end
Modified: arch/trunk/treasures.trs
===================================================================
--- arch/trunk/treasures.trs 2021-01-17 15:13:14 UTC (rev 21808)
+++ arch/trunk/treasures.trs 2021-01-17 17:05:47 UTC (rev 21809)
@@ -1750,6 +1750,9 @@
arch b_small_shield
chance 4
more
+ arch coif
+ chance 3
+ more
arch silvercoin
nrof 80
chance 20
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|
|
From: Crossfire C. r. messages.
<cro...@li...> - 2021-01-18 09:30:38
|
Revision: 21816
http://sourceforge.net/p/crossfire/code/21816
Author: ryo_saeba
Date: 2021-01-18 09:30:35 +0000 (Mon, 18 Jan 2021)
Log Message:
-----------
Remove extra space in attack message.
Modified Paths:
--------------
arch/trunk/ChangeLog
arch/trunk/attackmess
Modified: arch/trunk/ChangeLog
===================================================================
--- arch/trunk/ChangeLog 2021-01-18 01:49:15 UTC (rev 21815)
+++ arch/trunk/ChangeLog 2021-01-18 09:30:35 UTC (rev 21816)
@@ -1,3 +1,7 @@
+Remove extra space in attack message.
+attackmess
+Nicolas Weeger 2020-01-18
+
Add coif as a helmet-like armor.
Is lighter and has worse protection than regular helmets,
but can be found earlier from goblin/gnoll drops.
Modified: arch/trunk/attackmess
===================================================================
--- arch/trunk/attackmess 2021-01-18 01:49:15 UTC (rev 21815)
+++ arch/trunk/attackmess 2021-01-18 09:30:35 UTC (rev 21816)
@@ -140,7 +140,7 @@
28= in frost
28= sends a blast of frost at
60=cover
-60= in a sheet of ice
+60= in a sheet of ice
60= sends a blast of ice at
90=freeze
90=
This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site.
|
|
From: Crossfire C. r. messages.
<cro...@li...> - 2021-01-19 17:00:59
|
Revision: 21820
http://sourceforge.net/p/crossfire/code/21820
Author: ryo_saeba
Date: 2021-01-19 17:00:57 +0000 (Tue, 19 Jan 2021)
Log Message:
-----------
Add archetypes for building instructions, found in enough shops to warrant it.
Modified Paths:
--------------
arch/trunk/ChangeLog
Added Paths:
-----------
arch/trunk/readable/guide/buildings_instructions.arc
Modified: arch/trunk/ChangeLog
===================================================================
--- arch/trunk/ChangeLog 2021-01-19 07:05:03 UTC (rev 21819)
+++ arch/trunk/ChangeLog 2021-01-19 17:00:57 UTC (rev 21820)
@@ -1,3 +1,7 @@
+Add archetypes for building instructions, found in enough shops to warrant it.
+readable/guide/buildings_instructions.arc
+Nicolas Weeger 2020-01-19
+
Remove extra space in attack message.
attackmess
Nicolas Weeger 2020-01-18
Added: arch/trunk/readable/guide/buildings_instructions.arc
===================================================================
--- arch/trunk/readable/guide/buildings_instructions.arc (rev 0)
+++ arch/trunk/readable/guide/buildings_instructions.arc 2021-01-19 17:00:57 UTC (rev 21820)
@@ -0,0 +1,193 @@
+# Building instructions
+Object guide_building_basic
+name Basic building instructions
+nrof 1
+face book_read.111
+type 8
+subtype 3
+skill literacy
+material 0
+no_pick 1
+identified 1
+name_pl books
+client_type 1041
+no_skill_ident 1
+msg
+To build your own home, you can use different items:
+* generic builder: this tool lets you build anything. You need one to build.
+* generic destroyer: this tool lets you destroy a built item. This will remove any built item, except floors and walls.
+* materials: you need those to build items. For instance, a 'Wood floor material' enables you to build a woodfloor.
+
+To build an item:
+* apply the builder
+* mark the material of the item you want to build
+* fire the builder in the desired direction
+
+Of course, the material is used when you build, so you need to buy quite a few.
+endmsg
+end
+#
+Object guide_building_items
+name Building other items
+nrof 1
+face book_read.111
+type 8
+subtype 3
+skill literacy
+material 0
+no_pick 1
+identified 1
+name_pl books
+client_type 1041
+no_skill_ident 1
+msg
+All items not requiring any special handling are built simply by marking the appropriate material and firing the builder.
+
+Note that, to avoid any issue, those items can not be picked up.
+
+Note also that you can build an item on another.
+endmsg
+end
+#
+Object guide_building_restrictions
+name Building restrictions
+nrof 1
+face book_read.111
+type 8
+subtype 3
+skill literacy
+material 0
+no_pick 1
+identified 1
+name_pl books
+client_type 1041
+no_skill_ident 1
+msg
+To build on a spot, all items on this spot must be 'buildable'.
+Buildable items will display 'this is a buildable item' when examined.
+
+There are several exceptions though. In all cases you can build on marking runes as they are used for making gates and buttons work together. You can build signs and talking books on top of books or scrolls, because they are needed for specifying the message. Also buttons, levers and pedestals can be built underneath gates.
+
+Don't worry, you should have some clear messages on why you can't build.
+endmsg
+end
+#
+Object guide_building_signs
+name Signs and talking books
+nrof 1
+face book_read.111
+type 8
+subtype 3
+skill literacy
+material 0
+no_pick 1
+identified 1
+name_pl books
+client_type 1041
+no_skill_ident 1
+msg
+When making signs and talking (or listening) books, you need to place a book or scroll with the text you want on the square you're building on just like a marking rune.
+
+With the talking/listening books, they will take the name and picture of the book used to create them as well.
+
+For the talking and listening books, you also need to connect them with a marking rune just like gates buttons and levers, which, in the case of the talking books, makes the book say its message when activated, and in the case of listening books, it causes saying the phrase that the book looks for to act like pulling a lever.
+
+For the listening books, the message must be in this format:
+
+@match blah
+Click.
+
+Which will make it activate when somebody within two squares says "blah", and will additionally say "Click." upon activation.
+endmsg
+end
+#
+Object guide_building_removing_items
+name Removing items
+nrof 1
+face book_read.111
+type 8
+subtype 3
+skill literacy
+material 0
+no_pick 1
+identified 1
+name_pl books
+client_type 1041
+no_skill_ident 1
+msg
+To remove built items, you need a 'generic destroyer'.
+
+Simply apply it, and fire in the desired direction. It will remove the first built item from the location.
+
+Warning: a destroyer will remove items starting from the lowest order on the spot. Basically, this means the first removed item will be a pedestal (underground), then items on floor.
+
+Note that the destroyer will not remove walls or floors.
+endmsg
+end
+#
+Object guide_building_gates
+name Building gates and buttons/pedestals
+nrof 1
+face book_read.111
+type 8
+subtype 3
+skill literacy
+material 0
+no_pick 1
+identified 1
+name_pl books
+client_type 1041
+no_skill_ident 1
+msg
+Some items, like gates, require buttons, pedestals, ..., something to be opened and closed.
+
+To build a gate with its associated button:
+* put a marking rune at the spot where you wish to build the door. The text can be whatever you want, make sure to remember it
+* build the gate on this spot
+* put a marking rune at the spot where you wish to put the button. Use the same text as for the door
+* build the button.
+
+Your button will now activate the gate when you apply it.
+
+Note that you can link together as many gates, buttons, pedestals, as you want.
+
+As long as you use the same text on the marking rune, they will all work together.
+
+To build gates activated by other buttons, just use another text.
+
+Normally all gates with a single marking rune text are either all up or all down at a given time, however if you want one open while another is closed, make use of inverted gates.
+
+Also, it is possible to make buttons, levers, and pedestals underneath gates, however it requires things to be made in a specific order.
+* make 2 marking runes on the square that you want to build the button and gate on
+* build the gate first
+* then build the button underneath it.
+
+This is useful for making a gate avoid crushing people underneath it. Also, you can use this same technique with inverted gates in order to make a square that pushes objects placed on it off of it.
+endmsg
+end
+#
+Object guide_building_floor
+name Building floor and walls
+nrof 1
+face book_read.111
+type 8
+subtype 3
+skill literacy
+material 0
+no_pick 1
+identified 1
+name_pl books
+client_type 1041
+no_skill_ident 1
+msg
+Building enables you to put walls and floors where you want.
+
+Building a floor lets you remove walls. This is the only way to remove them.
+
+You can change an existing floor by building another on top. Same goes for walls.
+
+All created floors are magic, and will preserve items you put on them.
+
+You can add a window in some walls. To remove the window, build a new wall.
+endmsg
+end
This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site.
|
|
From: Crossfire C. r. messages.
<cro...@li...> - 2021-01-24 04:54:29
|
Revision: 21845
http://sourceforge.net/p/crossfire/code/21845
Author: silvernexus
Date: 2021-01-24 04:54:26 +0000 (Sun, 24 Jan 2021)
Log Message:
-----------
Buff two-handed weapons' stat blocks.
Modified Paths:
--------------
arch/trunk/ChangeLog
arch/trunk/weapon/chained/lmornstar.arc
arch/trunk/weapon/chained/sflail1.arc
arch/trunk/weapon/club/big_club.arc
arch/trunk/weapon/club/quarters.arc
arch/trunk/weapon/misc/lspear.arc
arch/trunk/weapon/misc/poleaxe.arc
arch/trunk/weapon/misc/scythe1.arc
arch/trunk/weapon/misc/shovel_1.arc
Modified: arch/trunk/ChangeLog
===================================================================
--- arch/trunk/ChangeLog 2021-01-22 02:24:05 UTC (rev 21844)
+++ arch/trunk/ChangeLog 2021-01-24 04:54:26 UTC (rev 21845)
@@ -1,3 +1,17 @@
+Rebalance two-handed weapons.
+Many of the weapons were worse than a broadsword.
+Adjusted them upward so they were more in-line with the 25kg two-handed sword.
+In particular, the spiked flail needed a buff to make it worth its rarity.
+weapon/misc/shovel_1.arc
+weapon/misc/scythe1.arc
+weapon/misc/poleaxe.arc
+weapon/misc/lspear.arc
+weapon/club/quarters.arc
+weapon/club/big_club.arc
+weapon/chained/sflail1.arc
+weapon/chained/lmornstar.arc
+Daniel Hawkins 2021-01-23
+
Add rings that contain spells.
Functionally like low-power rods, but groups with rings client-side.
spell/Wand/spell_ring.arc
Modified: arch/trunk/weapon/chained/lmornstar.arc
===================================================================
--- arch/trunk/weapon/chained/lmornstar.arc 2021-01-22 02:24:05 UTC (rev 21844)
+++ arch/trunk/weapon/chained/lmornstar.arc 2021-01-24 04:54:26 UTC (rev 21845)
@@ -6,7 +6,7 @@
face lmornstar.111
weapontype 7
material 18
-dam 13
+dam 20
weight 25000
value 44
attacktype 1
Modified: arch/trunk/weapon/chained/sflail1.arc
===================================================================
--- arch/trunk/weapon/chained/sflail1.arc 2021-01-22 02:24:05 UTC (rev 21844)
+++ arch/trunk/weapon/chained/sflail1.arc 2021-01-24 04:54:26 UTC (rev 21845)
@@ -1,12 +1,12 @@
Object sflail1
nrof 1
name spiked flail
-last_sp 15
+last_sp 14
type 15
face sflail_1.111
weapontype 7
material 18
-dam 16
+dam 34
weight 28000
value 288
attacktype 1
Modified: arch/trunk/weapon/club/big_club.arc
===================================================================
--- arch/trunk/weapon/club/big_club.arc 2021-01-22 02:24:05 UTC (rev 21844)
+++ arch/trunk/weapon/club/big_club.arc 2021-01-24 04:54:26 UTC (rev 21845)
@@ -1,12 +1,12 @@
Object big_club
nrof 1
name large club
-last_sp 17
+last_sp 16
type 15
face big_club.111
material 16
weapontype 8
-dam 20
+dam 30
weight 40000
value 20
attacktype 1
Modified: arch/trunk/weapon/club/quarters.arc
===================================================================
--- arch/trunk/weapon/club/quarters.arc 2021-01-22 02:24:05 UTC (rev 21844)
+++ arch/trunk/weapon/club/quarters.arc 2021-01-24 04:54:26 UTC (rev 21845)
@@ -1,10 +1,10 @@
Object quarterstaff
nrof 1
-last_sp 8
+last_sp 5
type 15
face quarters.111
material 16
-dam 5
+dam 8
weapontype 8
weight 9000
value 20
Modified: arch/trunk/weapon/misc/lspear.arc
===================================================================
--- arch/trunk/weapon/misc/lspear.arc 2021-01-22 02:24:05 UTC (rev 21844)
+++ arch/trunk/weapon/misc/lspear.arc 2021-01-24 04:54:26 UTC (rev 21845)
@@ -5,7 +5,7 @@
type 15
face lspear.111
material 18
-dam 12
+dam 15
weight 26500
value 50
can_impale 1
Modified: arch/trunk/weapon/misc/poleaxe.arc
===================================================================
--- arch/trunk/weapon/misc/poleaxe.arc 2021-01-22 02:24:05 UTC (rev 21844)
+++ arch/trunk/weapon/misc/poleaxe.arc 2021-01-24 04:54:26 UTC (rev 21845)
@@ -1,6 +1,6 @@
Object poleaxe
nrof 1
-last_sp 12
+last_sp 11
type 15
face poleaxe.111
material 18
Modified: arch/trunk/weapon/misc/scythe1.arc
===================================================================
--- arch/trunk/weapon/misc/scythe1.arc 2021-01-22 02:24:05 UTC (rev 21844)
+++ arch/trunk/weapon/misc/scythe1.arc 2021-01-24 04:54:26 UTC (rev 21845)
@@ -5,7 +5,7 @@
type 15
face scythe_1.111
material 18
-dam 14
+dam 23
weight 29500
value 485
attacktype 1
Modified: arch/trunk/weapon/misc/shovel_1.arc
===================================================================
--- arch/trunk/weapon/misc/shovel_1.arc 2021-01-22 02:24:05 UTC (rev 21844)
+++ arch/trunk/weapon/misc/shovel_1.arc 2021-01-24 04:54:26 UTC (rev 21845)
@@ -2,11 +2,11 @@
name shovel
nrof 1
slaying wall
-last_sp 15
+last_sp 12
type 15
face shovel_1.111
material 2
-dam 10
+dam 12
weight 30000
value 5
animation shovel_1
This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site.
|
|
From: Crossfire C. r. messages.
<cro...@li...> - 2021-01-26 21:21:56
|
Revision: 21848
http://sourceforge.net/p/crossfire/code/21848
Author: silvernexus
Date: 2021-01-26 21:21:52 +0000 (Tue, 26 Jan 2021)
Log Message:
-----------
Slightly nerf quarterstaffs because they are by far the lightest two-handed weapon.
Modified Paths:
--------------
arch/trunk/ChangeLog
arch/trunk/weapon/club/quarters.arc
Modified: arch/trunk/ChangeLog
===================================================================
--- arch/trunk/ChangeLog 2021-01-26 18:30:20 UTC (rev 21847)
+++ arch/trunk/ChangeLog 2021-01-26 21:21:52 UTC (rev 21848)
@@ -1,3 +1,7 @@
+Adjust quarterstaff after realizing I made a 9 kg weapon keep up with 20 kg weapons.
+weapon/club/quarters.arc
+Daniel Hawkins 2021-01-26
+
Rebalance two-handed weapons.
Many of the weapons were worse than a broadsword.
Adjusted them upward so they were more in-line with the 25kg two-handed sword.
Modified: arch/trunk/weapon/club/quarters.arc
===================================================================
--- arch/trunk/weapon/club/quarters.arc 2021-01-26 18:30:20 UTC (rev 21847)
+++ arch/trunk/weapon/club/quarters.arc 2021-01-26 21:21:52 UTC (rev 21848)
@@ -1,10 +1,10 @@
Object quarterstaff
nrof 1
-last_sp 5
+last_sp 6
type 15
face quarters.111
material 16
-dam 8
+dam 7
weapontype 8
weight 9000
value 20
This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site.
|
|
From: Crossfire C. r. messages.
<cro...@li...> - 2021-01-28 16:23:30
|
Revision: 21852
http://sourceforge.net/p/crossfire/code/21852
Author: ryo_saeba
Date: 2021-01-28 16:23:26 +0000 (Thu, 28 Jan 2021)
Log Message:
-----------
Add blue and green dragon caves, to generate electric and cold dragons.
Modified Paths:
--------------
arch/trunk/ChangeLog
arch/trunk/monster/dragon/dragoncave.arc
Added Paths:
-----------
arch/trunk/monster/dragon/dragoncave_blue.base.111.png
arch/trunk/monster/dragon/dragoncave_green.base.111.png
Modified: arch/trunk/ChangeLog
===================================================================
--- arch/trunk/ChangeLog 2021-01-28 16:21:35 UTC (rev 21851)
+++ arch/trunk/ChangeLog 2021-01-28 16:23:26 UTC (rev 21852)
@@ -1,3 +1,9 @@
+Add blue and green dragon caves, to generate electric and cold dragons.
+monster/dragon/dragoncave.arc
+monster/dragon/dragoncave_blue.base.111.png
+monster/dragon/dragoncave_green.base.111.png
+Nicolas Weeger 2021-01-28
+
Adjust quarterstaff after realizing I made a 9 kg weapon keep up with 20 kg weapons.
weapon/club/quarters.arc
Daniel Hawkins 2021-01-26
Modified: arch/trunk/monster/dragon/dragoncave.arc
===================================================================
--- arch/trunk/monster/dragon/dragoncave.arc 2021-01-28 16:21:35 UTC (rev 21851)
+++ arch/trunk/monster/dragon/dragoncave.arc 2021-01-28 16:23:26 UTC (rev 21852)
@@ -17,3 +17,41 @@
weight 1000000
generator_limit 5
end
+Object generate_cold_dragon
+race dragon
+other_arch cold_dragon
+name dragon cave
+generator 1
+face dragoncave_green.111
+speed 0.004000
+level 10
+hp 300
+maxhp 300
+ac 3
+exp 1000
+no_pick 1
+alive 1
+maxsp 1
+weight 1000000
+generator_limit 5
+resist_cold 100
+end
+Object generate_dragon_electric
+race dragon
+other_arch elec_dragon
+speed 0.004000
+resist_electricity 100
+name dragon cave
+generator 1
+face dragoncave_blue.111
+level 10
+hp 300
+maxhp 300
+ac 3
+exp 1000
+no_pick 1
+alive 1
+maxsp 1
+weight 1000000
+generator_limit 5
+end
Added: arch/trunk/monster/dragon/dragoncave_blue.base.111.png
===================================================================
(Binary files differ)
Index: arch/trunk/monster/dragon/dragoncave_blue.base.111.png
===================================================================
--- arch/trunk/monster/dragon/dragoncave_blue.base.111.png 2021-01-28 16:21:35 UTC (rev 21851)
+++ arch/trunk/monster/dragon/dragoncave_blue.base.111.png 2021-01-28 16:23:26 UTC (rev 21852)
Property changes on: arch/trunk/monster/dragon/dragoncave_blue.base.111.png
___________________________________________________________________
Added: svn:mime-type
## -0,0 +1 ##
+application/octet-stream
\ No newline at end of property
Added: arch/trunk/monster/dragon/dragoncave_green.base.111.png
===================================================================
(Binary files differ)
Index: arch/trunk/monster/dragon/dragoncave_green.base.111.png
===================================================================
--- arch/trunk/monster/dragon/dragoncave_green.base.111.png 2021-01-28 16:21:35 UTC (rev 21851)
+++ arch/trunk/monster/dragon/dragoncave_green.base.111.png 2021-01-28 16:23:26 UTC (rev 21852)
Property changes on: arch/trunk/monster/dragon/dragoncave_green.base.111.png
___________________________________________________________________
Added: svn:mime-type
## -0,0 +1 ##
+application/octet-stream
\ No newline at end of property
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|
|
From: Crossfire C. r. messages.
<cro...@li...> - 2021-01-28 16:24:14
|
Revision: 21853
http://sourceforge.net/p/crossfire/code/21853
Author: ryo_saeba
Date: 2021-01-28 16:24:09 +0000 (Thu, 28 Jan 2021)
Log Message:
-----------
Add spell effects to some balms and foods.
Modified Paths:
--------------
arch/trunk/ChangeLog
arch/trunk/artifacts
Modified: arch/trunk/ChangeLog
===================================================================
--- arch/trunk/ChangeLog 2021-01-28 16:23:26 UTC (rev 21852)
+++ arch/trunk/ChangeLog 2021-01-28 16:24:09 UTC (rev 21853)
@@ -1,3 +1,7 @@
+Add spell effects to some balms and foods.
+artifacts
+Nicolas Weeger 2021-01-28
+
Add blue and green dragon caves, to generate electric and cold dragons.
monster/dragon/dragoncave.arc
monster/dragon/dragoncave_blue.base.111.png
Modified: arch/trunk/artifacts
===================================================================
--- arch/trunk/artifacts 2021-01-28 16:23:26 UTC (rev 21852)
+++ arch/trunk/artifacts 2021-01-28 16:24:09 UTC (rev 21853)
@@ -3902,6 +3902,7 @@
type 6
value 30
resist_fire 30
+other_arch protection_fire_effect
end
#
Allowed mushroom_2
@@ -3910,6 +3911,7 @@
type 6
value 30
resist_cold 30
+other_arch protection_cold_effect
end
#
Allowed mushroom_1, mushroom_2, mushroom_3
@@ -4131,6 +4133,7 @@
type 5
resist_fire 50
value 5
+other_arch protection_fire_effect
end
#
Allowed balm_generic
@@ -4140,6 +4143,7 @@
type 5
resist_electricity 50
value 5
+other_arch protection_electricity_effect
end
#
Allowed balm_generic
@@ -4149,6 +4153,7 @@
type 5
resist_cold 50
value 5
+other_arch protection_cold_effect
end
#
Allowed potion_generic
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|
|
From: Crossfire C. r. messages.
<cro...@li...> - 2021-01-28 20:10:54
|
Revision: 21857
http://sourceforge.net/p/crossfire/code/21857
Author: ryo_saeba
Date: 2021-01-28 20:10:49 +0000 (Thu, 28 Jan 2021)
Log Message:
-----------
Add Valkyrie guide.
Modified Paths:
--------------
arch/trunk/ChangeLog
Added Paths:
-----------
arch/trunk/readable/guide/guide_valkyrie.arc
Modified: arch/trunk/ChangeLog
===================================================================
--- arch/trunk/ChangeLog 2021-01-28 19:39:22 UTC (rev 21856)
+++ arch/trunk/ChangeLog 2021-01-28 20:10:49 UTC (rev 21857)
@@ -1,3 +1,7 @@
+Add Valkyrie guide.
+readable/guide/guide_valkyrie.arc
+Nicolas Weeger 2021-01-28
+
Add animations to some generators.
monster/undead/ghost_gen.arc
monster/undead/ghost_gen.base.112.png
Added: arch/trunk/readable/guide/guide_valkyrie.arc
===================================================================
--- arch/trunk/readable/guide/guide_valkyrie.arc (rev 0)
+++ arch/trunk/readable/guide/guide_valkyrie.arc 2021-01-28 20:10:49 UTC (rev 21857)
@@ -0,0 +1,21 @@
+Object guide_valkyrie
+name Faith of the Sword
+name_pl Faith of the Sword books
+nrof 1
+face quarto.111
+type 8
+subtype 5
+skill literacy
+material 9
+weight 4000
+identified 1
+no_skill_ident 1
+no_pick 1
+msg
+On the faith of Valkyrie, the Brave, the Just, Deathbringer
+
+In a world rich with sorcery and its users, some brave warriors forsake the help of those foul arts. We, followers of the Brave Lady, face any and all threats by might of sword and skill only. We bring our lady the spoils of our conquests for Her pleasure.
+
+All praise be the Deathbringer. Pity those who use wizardry, and kill those who set themselves as its champions, as well as magic-based monsters. The Just shall bring happiness and honor.
+endmsg
+end
This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site.
|
|
From: Crossfire C. r. messages.
<cro...@li...> - 2021-01-29 18:07:15
|
Revision: 21861
http://sourceforge.net/p/crossfire/code/21861
Author: ryo_saeba
Date: 2021-01-29 18:07:12 +0000 (Fri, 29 Jan 2021)
Log Message:
-----------
Add broken gravestone, spawn it when a skeleton generator is destroyed.
Modified Paths:
--------------
arch/trunk/ChangeLog
arch/trunk/monster/undead/skelet_gen.arc
Added Paths:
-----------
arch/trunk/misc/broken_gravestone.arc
arch/trunk/misc/broken_gravestone.base.111.png
Modified: arch/trunk/ChangeLog
===================================================================
--- arch/trunk/ChangeLog 2021-01-29 14:08:01 UTC (rev 21860)
+++ arch/trunk/ChangeLog 2021-01-29 18:07:12 UTC (rev 21861)
@@ -1,3 +1,9 @@
+Add broken gravestone, spawn it when a skeleton generator is destroyed.
+misc/broken_gravestone.arc
+misc/broken_gravestone.base.111.png
+monster/undead/skelet_gen.arc
+Nicolas Weeger 2021-01-29
+
Add Valkyrie guide.
readable/guide/guide_valkyrie.arc
Nicolas Weeger 2021-01-28
Added: arch/trunk/misc/broken_gravestone.arc
===================================================================
--- arch/trunk/misc/broken_gravestone.arc (rev 0)
+++ arch/trunk/misc/broken_gravestone.arc 2021-01-29 18:07:12 UTC (rev 21861)
@@ -0,0 +1,12 @@
+Object broken_gravestone
+face broken_gravestone.111
+type 98
+subtype 48
+material 64
+weight 100000
+value 40
+nrof 1
+name broken gravestone
+name_pl broken gravestones
+client_type 8011
+end
Added: arch/trunk/misc/broken_gravestone.base.111.png
===================================================================
(Binary files differ)
Index: arch/trunk/misc/broken_gravestone.base.111.png
===================================================================
--- arch/trunk/misc/broken_gravestone.base.111.png 2021-01-29 14:08:01 UTC (rev 21860)
+++ arch/trunk/misc/broken_gravestone.base.111.png 2021-01-29 18:07:12 UTC (rev 21861)
Property changes on: arch/trunk/misc/broken_gravestone.base.111.png
___________________________________________________________________
Added: svn:mime-type
## -0,0 +1 ##
+application/octet-stream
\ No newline at end of property
Modified: arch/trunk/monster/undead/skelet_gen.arc
===================================================================
--- arch/trunk/monster/undead/skelet_gen.arc 2021-01-29 14:08:01 UTC (rev 21860)
+++ arch/trunk/monster/undead/skelet_gen.arc 2021-01-29 18:07:12 UTC (rev 21861)
@@ -18,4 +18,5 @@
undead 1
map_layer living
generator_limit 5
+death_animation broken_gravestone
end
This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site.
|
|
From: Crossfire C. r. messages.
<cro...@li...> - 2021-01-30 09:26:31
|
Revision: 21867
http://sourceforge.net/p/crossfire/code/21867
Author: ryo_saeba
Date: 2021-01-30 09:26:10 +0000 (Sat, 30 Jan 2021)
Log Message:
-----------
Add red, dark blue and light blue cave walls, based on the 'cave' archetype.
Modified Paths:
--------------
arch/trunk/ChangeLog
Added Paths:
-----------
arch/trunk/wall/dark_blue_cave/
arch/trunk/wall/dark_blue_cave/dark_blue_cave.arc
arch/trunk/wall/dark_blue_cave/dark_blue_cave.face
arch/trunk/wall/dark_blue_cave/dark_blue_cave_0.base.111.png
arch/trunk/wall/dark_blue_cave/dark_blue_cave_0.base.112.png
arch/trunk/wall/dark_blue_cave/dark_blue_cave_1.base.111.png
arch/trunk/wall/dark_blue_cave/dark_blue_cave_1.base.112.png
arch/trunk/wall/dark_blue_cave/dark_blue_cave_10.base.111.png
arch/trunk/wall/dark_blue_cave/dark_blue_cave_10.base.112.png
arch/trunk/wall/dark_blue_cave/dark_blue_cave_11.base.111.png
arch/trunk/wall/dark_blue_cave/dark_blue_cave_11.base.112.png
arch/trunk/wall/dark_blue_cave/dark_blue_cave_12.base.111.png
arch/trunk/wall/dark_blue_cave/dark_blue_cave_12.base.112.png
arch/trunk/wall/dark_blue_cave/dark_blue_cave_13.base.111.png
arch/trunk/wall/dark_blue_cave/dark_blue_cave_13.base.112.png
arch/trunk/wall/dark_blue_cave/dark_blue_cave_14.base.111.png
arch/trunk/wall/dark_blue_cave/dark_blue_cave_14.base.112.png
arch/trunk/wall/dark_blue_cave/dark_blue_cave_15.base.111.png
arch/trunk/wall/dark_blue_cave/dark_blue_cave_15.base.112.png
arch/trunk/wall/dark_blue_cave/dark_blue_cave_16.base.111.png
arch/trunk/wall/dark_blue_cave/dark_blue_cave_16.base.112.png
arch/trunk/wall/dark_blue_cave/dark_blue_cave_17.base.111.png
arch/trunk/wall/dark_blue_cave/dark_blue_cave_17.base.112.png
arch/trunk/wall/dark_blue_cave/dark_blue_cave_18.base.111.png
arch/trunk/wall/dark_blue_cave/dark_blue_cave_18.base.112.png
arch/trunk/wall/dark_blue_cave/dark_blue_cave_19.base.111.png
arch/trunk/wall/dark_blue_cave/dark_blue_cave_19.base.112.png
arch/trunk/wall/dark_blue_cave/dark_blue_cave_2.base.111.png
arch/trunk/wall/dark_blue_cave/dark_blue_cave_2.base.112.png
arch/trunk/wall/dark_blue_cave/dark_blue_cave_20.base.111.png
arch/trunk/wall/dark_blue_cave/dark_blue_cave_20.base.112.png
arch/trunk/wall/dark_blue_cave/dark_blue_cave_21.base.111.png
arch/trunk/wall/dark_blue_cave/dark_blue_cave_21.base.112.png
arch/trunk/wall/dark_blue_cave/dark_blue_cave_22.base.111.png
arch/trunk/wall/dark_blue_cave/dark_blue_cave_22.base.112.png
arch/trunk/wall/dark_blue_cave/dark_blue_cave_23.base.111.png
arch/trunk/wall/dark_blue_cave/dark_blue_cave_23.base.112.png
arch/trunk/wall/dark_blue_cave/dark_blue_cave_24.base.111.png
arch/trunk/wall/dark_blue_cave/dark_blue_cave_24.base.112.png
arch/trunk/wall/dark_blue_cave/dark_blue_cave_25.base.111.png
arch/trunk/wall/dark_blue_cave/dark_blue_cave_25.base.112.png
arch/trunk/wall/dark_blue_cave/dark_blue_cave_3.base.111.png
arch/trunk/wall/dark_blue_cave/dark_blue_cave_3.base.112.png
arch/trunk/wall/dark_blue_cave/dark_blue_cave_4.base.111.png
arch/trunk/wall/dark_blue_cave/dark_blue_cave_4.base.112.png
arch/trunk/wall/dark_blue_cave/dark_blue_cave_5.base.111.png
arch/trunk/wall/dark_blue_cave/dark_blue_cave_5.base.112.png
arch/trunk/wall/dark_blue_cave/dark_blue_cave_6.base.111.png
arch/trunk/wall/dark_blue_cave/dark_blue_cave_6.base.112.png
arch/trunk/wall/dark_blue_cave/dark_blue_cave_7.base.111.png
arch/trunk/wall/dark_blue_cave/dark_blue_cave_7.base.112.png
arch/trunk/wall/dark_blue_cave/dark_blue_cave_8.base.111.png
arch/trunk/wall/dark_blue_cave/dark_blue_cave_8.base.112.png
arch/trunk/wall/dark_blue_cave/dark_blue_cave_9.base.111.png
arch/trunk/wall/dark_blue_cave/dark_blue_cave_9.base.112.png
arch/trunk/wall/light_blue_cave/
arch/trunk/wall/light_blue_cave/light_blue_cave.arc
arch/trunk/wall/light_blue_cave/light_blue_cave.face
arch/trunk/wall/light_blue_cave/light_blue_cave_0.base.111.png
arch/trunk/wall/light_blue_cave/light_blue_cave_0.base.112.png
arch/trunk/wall/light_blue_cave/light_blue_cave_1.base.111.png
arch/trunk/wall/light_blue_cave/light_blue_cave_1.base.112.png
arch/trunk/wall/light_blue_cave/light_blue_cave_10.base.111.png
arch/trunk/wall/light_blue_cave/light_blue_cave_10.base.112.png
arch/trunk/wall/light_blue_cave/light_blue_cave_11.base.111.png
arch/trunk/wall/light_blue_cave/light_blue_cave_11.base.112.png
arch/trunk/wall/light_blue_cave/light_blue_cave_12.base.111.png
arch/trunk/wall/light_blue_cave/light_blue_cave_12.base.112.png
arch/trunk/wall/light_blue_cave/light_blue_cave_13.base.111.png
arch/trunk/wall/light_blue_cave/light_blue_cave_13.base.112.png
arch/trunk/wall/light_blue_cave/light_blue_cave_14.base.111.png
arch/trunk/wall/light_blue_cave/light_blue_cave_14.base.112.png
arch/trunk/wall/light_blue_cave/light_blue_cave_15.base.111.png
arch/trunk/wall/light_blue_cave/light_blue_cave_15.base.112.png
arch/trunk/wall/light_blue_cave/light_blue_cave_16.base.111.png
arch/trunk/wall/light_blue_cave/light_blue_cave_16.base.112.png
arch/trunk/wall/light_blue_cave/light_blue_cave_17.base.111.png
arch/trunk/wall/light_blue_cave/light_blue_cave_17.base.112.png
arch/trunk/wall/light_blue_cave/light_blue_cave_18.base.111.png
arch/trunk/wall/light_blue_cave/light_blue_cave_18.base.112.png
arch/trunk/wall/light_blue_cave/light_blue_cave_19.base.111.png
arch/trunk/wall/light_blue_cave/light_blue_cave_19.base.112.png
arch/trunk/wall/light_blue_cave/light_blue_cave_2.base.111.png
arch/trunk/wall/light_blue_cave/light_blue_cave_2.base.112.png
arch/trunk/wall/light_blue_cave/light_blue_cave_20.base.111.png
arch/trunk/wall/light_blue_cave/light_blue_cave_20.base.112.png
arch/trunk/wall/light_blue_cave/light_blue_cave_21.base.111.png
arch/trunk/wall/light_blue_cave/light_blue_cave_21.base.112.png
arch/trunk/wall/light_blue_cave/light_blue_cave_22.base.111.png
arch/trunk/wall/light_blue_cave/light_blue_cave_22.base.112.png
arch/trunk/wall/light_blue_cave/light_blue_cave_23.base.111.png
arch/trunk/wall/light_blue_cave/light_blue_cave_23.base.112.png
arch/trunk/wall/light_blue_cave/light_blue_cave_24.base.111.png
arch/trunk/wall/light_blue_cave/light_blue_cave_24.base.112.png
arch/trunk/wall/light_blue_cave/light_blue_cave_25.base.111.png
arch/trunk/wall/light_blue_cave/light_blue_cave_25.base.112.png
arch/trunk/wall/light_blue_cave/light_blue_cave_3.base.111.png
arch/trunk/wall/light_blue_cave/light_blue_cave_3.base.112.png
arch/trunk/wall/light_blue_cave/light_blue_cave_4.base.111.png
arch/trunk/wall/light_blue_cave/light_blue_cave_4.base.112.png
arch/trunk/wall/light_blue_cave/light_blue_cave_5.base.111.png
arch/trunk/wall/light_blue_cave/light_blue_cave_5.base.112.png
arch/trunk/wall/light_blue_cave/light_blue_cave_6.base.111.png
arch/trunk/wall/light_blue_cave/light_blue_cave_6.base.112.png
arch/trunk/wall/light_blue_cave/light_blue_cave_7.base.111.png
arch/trunk/wall/light_blue_cave/light_blue_cave_7.base.112.png
arch/trunk/wall/light_blue_cave/light_blue_cave_8.base.111.png
arch/trunk/wall/light_blue_cave/light_blue_cave_8.base.112.png
arch/trunk/wall/light_blue_cave/light_blue_cave_9.base.111.png
arch/trunk/wall/light_blue_cave/light_blue_cave_9.base.112.png
arch/trunk/wall/red_cave/
arch/trunk/wall/red_cave/red_cave.arc
arch/trunk/wall/red_cave/red_cave.face
arch/trunk/wall/red_cave/red_cave_0.base.111.png
arch/trunk/wall/red_cave/red_cave_0.base.112.png
arch/trunk/wall/red_cave/red_cave_1.base.111.png
arch/trunk/wall/red_cave/red_cave_1.base.112.png
arch/trunk/wall/red_cave/red_cave_10.base.111.png
arch/trunk/wall/red_cave/red_cave_10.base.112.png
arch/trunk/wall/red_cave/red_cave_11.base.111.png
arch/trunk/wall/red_cave/red_cave_11.base.112.png
arch/trunk/wall/red_cave/red_cave_12.base.111.png
arch/trunk/wall/red_cave/red_cave_12.base.112.png
arch/trunk/wall/red_cave/red_cave_13.base.111.png
arch/trunk/wall/red_cave/red_cave_13.base.112.png
arch/trunk/wall/red_cave/red_cave_14.base.111.png
arch/trunk/wall/red_cave/red_cave_14.base.112.png
arch/trunk/wall/red_cave/red_cave_15.base.111.png
arch/trunk/wall/red_cave/red_cave_15.base.112.png
arch/trunk/wall/red_cave/red_cave_16.base.111.png
arch/trunk/wall/red_cave/red_cave_16.base.112.png
arch/trunk/wall/red_cave/red_cave_17.base.111.png
arch/trunk/wall/red_cave/red_cave_17.base.112.png
arch/trunk/wall/red_cave/red_cave_18.base.111.png
arch/trunk/wall/red_cave/red_cave_18.base.112.png
arch/trunk/wall/red_cave/red_cave_19.base.111.png
arch/trunk/wall/red_cave/red_cave_19.base.112.png
arch/trunk/wall/red_cave/red_cave_2.base.111.png
arch/trunk/wall/red_cave/red_cave_2.base.112.png
arch/trunk/wall/red_cave/red_cave_20.base.111.png
arch/trunk/wall/red_cave/red_cave_20.base.112.png
arch/trunk/wall/red_cave/red_cave_21.base.111.png
arch/trunk/wall/red_cave/red_cave_21.base.112.png
arch/trunk/wall/red_cave/red_cave_22.base.111.png
arch/trunk/wall/red_cave/red_cave_22.base.112.png
arch/trunk/wall/red_cave/red_cave_23.base.111.png
arch/trunk/wall/red_cave/red_cave_23.base.112.png
arch/trunk/wall/red_cave/red_cave_24.base.111.png
arch/trunk/wall/red_cave/red_cave_24.base.112.png
arch/trunk/wall/red_cave/red_cave_25.base.111.png
arch/trunk/wall/red_cave/red_cave_25.base.112.png
arch/trunk/wall/red_cave/red_cave_3.base.111.png
arch/trunk/wall/red_cave/red_cave_3.base.112.png
arch/trunk/wall/red_cave/red_cave_4.base.111.png
arch/trunk/wall/red_cave/red_cave_4.base.112.png
arch/trunk/wall/red_cave/red_cave_5.base.111.png
arch/trunk/wall/red_cave/red_cave_5.base.112.png
arch/trunk/wall/red_cave/red_cave_6.base.111.png
arch/trunk/wall/red_cave/red_cave_6.base.112.png
arch/trunk/wall/red_cave/red_cave_7.base.111.png
arch/trunk/wall/red_cave/red_cave_7.base.112.png
arch/trunk/wall/red_cave/red_cave_8.base.111.png
arch/trunk/wall/red_cave/red_cave_8.base.112.png
arch/trunk/wall/red_cave/red_cave_9.base.111.png
arch/trunk/wall/red_cave/red_cave_9.base.112.png
Modified: arch/trunk/ChangeLog
===================================================================
--- arch/trunk/ChangeLog 2021-01-29 19:22:26 UTC (rev 21866)
+++ arch/trunk/ChangeLog 2021-01-30 09:26:10 UTC (rev 21867)
@@ -1,3 +1,9 @@
+Add red, dark blue and light blue cave walls, based on the 'cave' archetype.
+wall/dark_blue_cave/
+wall/light_blue_cave/
+wall/red_cave/
+Nicolas Weeger 2021-01-30
+
Use 'death_animation' instead of treasurelist with only one item.
monster/undead/zombie_gen.arch
monster/undead/zombie_gen.trs
Added: arch/trunk/wall/dark_blue_cave/dark_blue_cave.arc
===================================================================
--- arch/trunk/wall/dark_blue_cave/dark_blue_cave.arc (rev 0)
+++ arch/trunk/wall/dark_blue_cave/dark_blue_cave.arc 2021-01-30 09:26:10 UTC (rev 21867)
@@ -0,0 +1,260 @@
+Object dark_blue_cave_0
+name wall
+animation dark_blue_cave_0
+face dark_blue_cave_0.111
+anim_speed 4
+client_anim_random 1
+blocksview 1
+move_block all
+no_pick 1
+end
+Object dark_blue_cave_1
+name wall
+animation dark_blue_cave_1
+face dark_blue_cave_1.111
+anim_speed 4
+client_anim_random 1
+blocksview 1
+move_block all
+no_pick 1
+end
+Object dark_blue_cave_2
+name wall
+animation dark_blue_cave_2
+face dark_blue_cave_2.111
+anim_speed 4
+client_anim_random 1
+blocksview 1
+move_block all
+no_pick 1
+end
+Object dark_blue_cave_3
+name wall
+animation dark_blue_cave_3
+face dark_blue_cave_3.111
+anim_speed 4
+client_anim_random 1
+blocksview 1
+move_block all
+no_pick 1
+end
+Object dark_blue_cave_4
+name wall
+animation dark_blue_cave_4
+face dark_blue_cave_4.111
+anim_speed 4
+client_anim_random 1
+blocksview 1
+move_block all
+no_pick 1
+end
+Object dark_blue_cave_5
+name wall
+animation dark_blue_cave_5
+face dark_blue_cave_5.111
+anim_speed 4
+client_anim_random 1
+blocksview 1
+move_block all
+no_pick 1
+end
+Object dark_blue_cave_6
+name wall
+animation dark_blue_cave_6
+face dark_blue_cave_6.111
+anim_speed 4
+client_anim_random 1
+blocksview 1
+move_block all
+no_pick 1
+end
+Object dark_blue_cave_7
+name wall
+animation dark_blue_cave_7
+face dark_blue_cave_7.111
+anim_speed 4
+client_anim_random 1
+blocksview 1
+move_block all
+no_pick 1
+end
+Object dark_blue_cave_8
+name wall
+animation dark_blue_cave_8
+face dark_blue_cave_8.111
+anim_speed 4
+client_anim_random 1
+blocksview 1
+move_block all
+no_pick 1
+end
+Object dark_blue_cave_9
+name wall
+animation dark_blue_cave_9
+face dark_blue_cave_9.111
+anim_speed 4
+client_anim_random 1
+blocksview 1
+move_block all
+no_pick 1
+end
+Object dark_blue_cave_10
+name wall
+animation dark_blue_cave_10
+face dark_blue_cave_10.111
+anim_speed 4
+client_anim_random 1
+blocksview 1
+move_block all
+no_pick 1
+end
+Object dark_blue_cave_11
+name wall
+animation dark_blue_cave_11
+face dark_blue_cave_11.111
+anim_speed 4
+client_anim_random 1
+blocksview 1
+move_block all
+no_pick 1
+end
+Object dark_blue_cave_12
+name wall
+animation dark_blue_cave_12
+face dark_blue_cave_12.111
+anim_speed 4
+client_anim_random 1
+blocksview 1
+move_block all
+no_pick 1
+end
+Object dark_blue_cave_13
+name wall
+animation dark_blue_cave_13
+face dark_blue_cave_13.111
+anim_speed 4
+client_anim_random 1
+blocksview 1
+move_block all
+no_pick 1
+end
+Object dark_blue_cave_14
+name wall
+animation dark_blue_cave_14
+face dark_blue_cave_14.111
+anim_speed 4
+client_anim_random 1
+blocksview 1
+move_block all
+no_pick 1
+end
+Object dark_blue_cave_15
+name wall
+animation dark_blue_cave_15
+face dark_blue_cave_15.111
+anim_speed 4
+client_anim_random 1
+blocksview 1
+move_block all
+no_pick 1
+end
+Object dark_blue_cave_16
+name wall
+animation dark_blue_cave_16
+face dark_blue_cave_16.111
+anim_speed 4
+client_anim_random 1
+blocksview 1
+move_block all
+no_pick 1
+end
+Object dark_blue_cave_17
+name wall
+animation dark_blue_cave_17
+face dark_blue_cave_17.111
+anim_speed 4
+client_anim_random 1
+blocksview 1
+move_block all
+no_pick 1
+end
+Object dark_blue_cave_18
+name wall
+animation dark_blue_cave_18
+face dark_blue_cave_18.111
+anim_speed 4
+client_anim_random 1
+blocksview 1
+move_block all
+no_pick 1
+end
+Object dark_blue_cave_19
+name wall
+animation dark_blue_cave_19
+face dark_blue_cave_19.111
+anim_speed 4
+client_anim_random 1
+blocksview 1
+move_block all
+no_pick 1
+end
+Object dark_blue_cave_20
+name wall
+animation dark_blue_cave_20
+face dark_blue_cave_20.111
+anim_speed 4
+client_anim_random 1
+blocksview 1
+move_block all
+no_pick 1
+end
+Object dark_blue_cave_21
+name wall
+animation dark_blue_cave_21
+face dark_blue_cave_21.111
+anim_speed 4
+client_anim_random 1
+blocksview 1
+move_block all
+no_pick 1
+end
+Object dark_blue_cave_22
+name wall
+animation dark_blue_cave_22
+face dark_blue_cave_22.111
+anim_speed 4
+client_anim_random 1
+blocksview 1
+move_block all
+no_pick 1
+end
+Object dark_blue_cave_23
+name wall
+animation dark_blue_cave_23
+face dark_blue_cave_23.111
+anim_speed 4
+client_anim_random 1
+blocksview 1
+move_block all
+no_pick 1
+end
+Object dark_blue_cave_24
+name wall
+animation dark_blue_cave_24
+face dark_blue_cave_24.111
+anim_speed 4
+client_anim_random 1
+blocksview 1
+move_block all
+no_pick 1
+end
+Object dark_blue_cave_25
+name wall
+animation dark_blue_cave_25
+face dark_blue_cave_25.111
+anim_speed 4
+client_anim_random 1
+blocksview 1
+move_block all
+no_pick 1
+end
Added: arch/trunk/wall/dark_blue_cave/dark_blue_cave.face
===================================================================
--- arch/trunk/wall/dark_blue_cave/dark_blue_cave.face (rev 0)
+++ arch/trunk/wall/dark_blue_cave/dark_blue_cave.face 2021-01-30 09:26:10 UTC (rev 21867)
@@ -0,0 +1,312 @@
+face dark_blue_cave_0.111
+magicmap blue
+visibility 100
+end
+face dark_blue_cave_0.112
+magicmap blue
+visibility 100
+end
+animation dark_blue_cave_0
+dark_blue_cave_0.111
+dark_blue_cave_0.112
+mina
+face dark_blue_cave_1.111
+magicmap blue
+visibility 100
+end
+face dark_blue_cave_1.112
+magicmap blue
+visibility 100
+end
+animation dark_blue_cave_1
+dark_blue_cave_1.111
+dark_blue_cave_1.112
+mina
+face dark_blue_cave_2.111
+magicmap blue
+visibility 100
+end
+face dark_blue_cave_2.112
+magicmap blue
+visibility 100
+end
+animation dark_blue_cave_2
+dark_blue_cave_2.111
+dark_blue_cave_2.112
+mina
+face dark_blue_cave_3.111
+magicmap blue
+visibility 100
+end
+face dark_blue_cave_3.112
+magicmap blue
+visibility 100
+end
+animation dark_blue_cave_3
+dark_blue_cave_3.111
+dark_blue_cave_3.112
+mina
+face dark_blue_cave_4.111
+magicmap blue
+visibility 100
+end
+face dark_blue_cave_4.112
+magicmap blue
+visibility 100
+end
+animation dark_blue_cave_4
+dark_blue_cave_4.111
+dark_blue_cave_4.112
+mina
+face dark_blue_cave_5.111
+magicmap blue
+visibility 100
+end
+face dark_blue_cave_5.112
+magicmap blue
+visibility 100
+end
+animation dark_blue_cave_5
+dark_blue_cave_5.111
+dark_blue_cave_5.112
+mina
+face dark_blue_cave_6.111
+magicmap blue
+visibility 100
+end
+face dark_blue_cave_6.112
+magicmap blue
+visibility 100
+end
+animation dark_blue_cave_6
+dark_blue_cave_6.111
+dark_blue_cave_6.112
+mina
+face dark_blue_cave_7.111
+magicmap blue
+visibility 100
+end
+face dark_blue_cave_7.112
+magicmap blue
+visibility 100
+end
+animation dark_blue_cave_7
+dark_blue_cave_7.111
+dark_blue_cave_7.112
+mina
+face dark_blue_cave_8.111
+magicmap blue
+visibility 100
+end
+face dark_blue_cave_8.112
+magicmap blue
+visibility 100
+end
+animation dark_blue_cave_8
+dark_blue_cave_8.111
+dark_blue_cave_8.112
+mina
+face dark_blue_cave_9.111
+magicmap blue
+visibility 100
+end
+face dark_blue_cave_9.112
+magicmap blue
+visibility 100
+end
+animation dark_blue_cave_9
+dark_blue_cave_9.111
+dark_blue_cave_9.112
+mina
+face dark_blue_cave_10.111
+magicmap blue
+visibility 100
+end
+face dark_blue_cave_10.112
+magicmap blue
+visibility 100
+end
+animation dark_blue_cave_10
+dark_blue_cave_10.111
+dark_blue_cave_10.112
+mina
+face dark_blue_cave_11.111
+magicmap blue
+visibility 100
+end
+face dark_blue_cave_11.112
+magicmap blue
+visibility 100
+end
+animation dark_blue_cave_11
+dark_blue_cave_11.111
+dark_blue_cave_11.112
+mina
+face dark_blue_cave_12.111
+magicmap blue
+visibility 100
+end
+face dark_blue_cave_12.112
+magicmap blue
+visibility 100
+end
+animation dark_blue_cave_12
+dark_blue_cave_12.111
+dark_blue_cave_12.112
+mina
+face dark_blue_cave_13.111
+magicmap blue
+visibility 100
+end
+face dark_blue_cave_13.112
+magicmap blue
+visibility 100
+end
+animation dark_blue_cave_13
+dark_blue_cave_13.111
+dark_blue_cave_13.112
+mina
+face dark_blue_cave_14.111
+magicmap blue
+visibility 100
+end
+face dark_blue_cave_14.112
+magicmap blue
+visibility 100
+end
+animation dark_blue_cave_14
+dark_blue_cave_14.111
+dark_blue_cave_14.112
+mina
+face dark_blue_cave_15.111
+magicmap blue
+visibility 100
+end
+face dark_blue_cave_15.112
+magicmap blue
+visibility 100
+end
+animation dark_blue_cave_15
+dark_blue_cave_15.111
+dark_blue_cave_15.112
+mina
+face dark_blue_cave_16.111
+magicmap blue
+visibility 100
+end
+face dark_blue_cave_16.112
+magicmap blue
+visibility 100
+end
+animation dark_blue_cave_16
+dark_blue_cave_16.111
+dark_blue_cave_16.112
+mina
+face dark_blue_cave_17.111
+magicmap blue
+visibility 100
+end
+face dark_blue_cave_17.112
+magicmap blue
+visibility 100
+end
+animation dark_blue_cave_17
+dark_blue_cave_17.111
+dark_blue_cave_17.112
+mina
+face dark_blue_cave_18.111
+magicmap blue
+visibility 100
+end
+face dark_blue_cave_18.112
+magicmap blue
+visibility 100
+end
+animation dark_blue_cave_18
+dark_blue_cave_18.111
+dark_blue_cave_18.112
+mina
+face dark_blue_cave_19.111
+magicmap blue
+visibility 100
+end
+face dark_blue_cave_19.112
+magicmap blue
+visibility 100
+end
+animation dark_blue_cave_19
+dark_blue_cave_19.111
+dark_blue_cave_19.112
+mina
+face dark_blue_cave_20.111
+magicmap blue
+visibility 100
+end
+face dark_blue_cave_20.112
+magicmap blue
+visibility 100
+end
+animation dark_blue_cave_20
+dark_blue_cave_20.111
+dark_blue_cave_20.112
+mina
+face dark_blue_cave_21.111
+magicmap blue
+visibility 100
+end
+face dark_blue_cave_21.112
+magicmap blue
+visibility 100
+end
+animation dark_blue_cave_21
+dark_blue_cave_21.111
+dark_blue_cave_21.112
+mina
+face dark_blue_cave_22.111
+magicmap blue
+visibility 100
+end
+face dark_blue_cave_22.112
+magicmap blue
+visibility 100
+end
+animation dark_blue_cave_22
+dark_blue_cave_22.111
+dark_blue_cave_22.112
+mina
+face dark_blue_cave_23.111
+magicmap blue
+visibility 100
+end
+face dark_blue_cave_23.112
+magicmap blue
+visibility 100
+end
+animation dark_blue_cave_23
+dark_blue_cave_23.111
+dark_blue_cave_23.112
+mina
+face dark_blue_cave_24.111
+magicmap blue
+visibility 100
+end
+face dark_blue_cave_24.112
+magicmap blue
+visibility 100
+end
+animation dark_blue_cave_24
+dark_blue_cave_24.111
+dark_blue_cave_24.112
+mina
+face dark_blue_cave_25.111
+magicmap blue
+visibility 100
+end
+face dark_blue_cave_25.112
+magicmap blue
+visibility 100
+end
+animation dark_blue_cave_25
+dark_blue_cave_25.111
+dark_blue_cave_25.112
+mina
Added: arch/trunk/wall/dark_blue_cave/dark_blue_cave_0.base.111.png
===================================================================
(Binary files differ)
Index: arch/trunk/wall/dark_blue_cave/dark_blue_cave_0.base.111.png
===================================================================
--- arch/trunk/wall/dark_blue_cave/dark_blue_cave_0.base.111.png 2021-01-29 19:22:26 UTC (rev 21866)
+++ arch/trunk/wall/dark_blue_cave/dark_blue_cave_0.base.111.png 2021-01-30 09:26:10 UTC (rev 21867)
Property changes on: arch/trunk/wall/dark_blue_cave/dark_blue_cave_0.base.111.png
___________________________________________________________________
Added: svn:mime-type
## -0,0 +1 ##
+application/octet-stream
\ No newline at end of property
Added: arch/trunk/wall/dark_blue_cave/dark_blue_cave_0.base.112.png
===================================================================
(Binary files differ)
Index: arch/trunk/wall/dark_blue_cave/dark_blue_cave_0.base.112.png
===================================================================
--- arch/trunk/wall/dark_blue_cave/dark_blue_cave_0.base.112.png 2021-01-29 19:22:26 UTC (rev 21866)
+++ arch/trunk/wall/dark_blue_cave/dark_blue_cave_0.base.112.png 2021-01-30 09:26:10 UTC (rev 21867)
Property changes on: arch/trunk/wall/dark_blue_cave/dark_blue_cave_0.base.112.png
___________________________________________________________________
Added: svn:mime-type
## -0,0 +1 ##
+application/octet-stream
\ No newline at end of property
Added: arch/trunk/wall/dark_blue_cave/dark_blue_cave_1.base.111.png
===================================================================
(Binary files differ)
Index: arch/trunk/wall/dark_blue_cave/dark_blue_cave_1.base.111.png
===================================================================
--- arch/trunk/wall/dark_blue_cave/dark_blue_cave_1.base.111.png 2021-01-29 19:22:26 UTC (rev 21866)
+++ arch/trunk/wall/dark_blue_cave/dark_blue_cave_1.base.111.png 2021-01-30 09:26:10 UTC (rev 21867)
Property changes on: arch/trunk/wall/dark_blue_cave/dark_blue_cave_1.base.111.png
___________________________________________________________________
Added: svn:mime-type
## -0,0 +1 ##
+application/octet-stream
\ No newline at end of property
Added: arch/trunk/wall/dark_blue_cave/dark_blue_cave_1.base.112.png
===================================================================
(Binary files differ)
Index: arch/trunk/wall/dark_blue_cave/dark_blue_cave_1.base.112.png
===================================================================
--- arch/trunk/wall/dark_blue_cave/dark_blue_cave_1.base.112.png 2021-01-29 19:22:26 UTC (rev 21866)
+++ arch/trunk/wall/dark_blue_cave/dark_blue_cave_1.base.112.png 2021-01-30 09:26:10 UTC (rev 21867)
Property changes on: arch/trunk/wall/dark_blue_cave/dark_blue_cave_1.base.112.png
___________________________________________________________________
Added: svn:mime-type
## -0,0 +1 ##
+application/octet-stream
\ No newline at end of property
Added: arch/trunk/wall/dark_blue_cave/dark_blue_cave_10.base.111.png
===================================================================
(Binary files differ)
Index: arch/trunk/wall/dark_blue_cave/dark_blue_cave_10.base.111.png
===================================================================
--- arch/trunk/wall/dark_blue_cave/dark_blue_cave_10.base.111.png 2021-01-29 19:22:26 UTC (rev 21866)
+++ arch/trunk/wall/dark_blue_cave/dark_blue_cave_10.base.111.png 2021-01-30 09:26:10 UTC (rev 21867)
Property changes on: arch/trunk/wall/dark_blue_cave/dark_blue_cave_10.base.111.png
___________________________________________________________________
Added: svn:mime-type
## -0,0 +1 ##
+application/octet-stream
\ No newline at end of property
Added: arch/trunk/wall/dark_blue_cave/dark_blue_cave_10.base.112.png
===================================================================
(Binary files differ)
Index: arch/trunk/wall/dark_blue_cave/dark_blue_cave_10.base.112.png
===================================================================
--- arch/trunk/wall/dark_blue_cave/dark_blue_cave_10.base.112.png 2021-01-29 19:22:26 UTC (rev 21866)
+++ arch/trunk/wall/dark_blue_cave/dark_blue_cave_10.base.112.png 2021-01-30 09:26:10 UTC (rev 21867)
Property changes on: arch/trunk/wall/dark_blue_cave/dark_blue_cave_10.base.112.png
___________________________________________________________________
Added: svn:mime-type
## -0,0 +1 ##
+application/octet-stream
\ No newline at end of property
Added: arch/trunk/wall/dark_blue_cave/dark_blue_cave_11.base.111.png
===================================================================
(Binary files differ)
Index: arch/trunk/wall/dark_blue_cave/dark_blue_cave_11.base.111.png
===================================================================
--- arch/trunk/wall/dark_blue_cave/dark_blue_cave_11.base.111.png 2021-01-29 19:22:26 UTC (rev 21866)
+++ arch/trunk/wall/dark_blue_cave/dark_blue_cave_11.base.111.png 2021-01-30 09:26:10 UTC (rev 21867)
Property changes on: arch/trunk/wall/dark_blue_cave/dark_blue_cave_11.base.111.png
___________________________________________________________________
Added: svn:mime-type
## -0,0 +1 ##
+application/octet-stream
\ No newline at end of property
Added: arch/trunk/wall/dark_blue_cave/dark_blue_cave_11.base.112.png
===================================================================
(Binary files differ)
Index: arch/trunk/wall/dark_blue_cave/dark_blue_cave_11.base.112.png
===================================================================
--- arch/trunk/wall/dark_blue_cave/dark_blue_cave_11.base.112.png 2021-01-29 19:22:26 UTC (rev 21866)
+++ arch/trunk/wall/dark_blue_cave/dark_blue_cave_11.base.112.png 2021-01-30 09:26:10 UTC (rev 21867)
Property changes on: arch/trunk/wall/dark_blue_cave/dark_blue_cave_11.base.112.png
___________________________________________________________________
Added: svn:mime-type
## -0,0 +1 ##
+application/octet-stream
\ No newline at end of property
Added: arch/trunk/wall/dark_blue_cave/dark_blue_cave_12.base.111.png
===================================================================
(Binary files differ)
Index: arch/trunk/wall/dark_blue_cave/dark_blue_cave_12.base.111.png
===================================================================
--- arch/trunk/wall/dark_blue_cave/dark_blue_cave_12.base.111.png 2021-01-29 19:22:26 UTC (rev 21866)
+++ arch/trunk/wall/dark_blue_cave/dark_blue_cave_12.base.111.png 2021-01-30 09:26:10 UTC (rev 21867)
Property changes on: arch/trunk/wall/dark_blue_cave/dark_blue_cave_12.base.111.png
___________________________________________________________________
Added: svn:mime-type
## -0,0 +1 ##
+application/octet-stream
\ No newline at end of property
Added: arch/trunk/wall/dark_blue_cave/dark_blue_cave_12.base.112.png
===================================================================
(Binary files differ)
Index: arch/trunk/wall/dark_blue_cave/dark_blue_cave_12.base.112.png
===================================================================
--- arch/trunk/wall/dark_blue_cave/dark_blue_cave_12.base.112.png 2021-01-29 19:22:26 UTC (rev 21866)
+++ arch/trunk/wall/dark_blue_cave/dark_blue_cave_12.base.112.png 2021-01-30 09:26:10 UTC (rev 21867)
Property changes on: arch/trunk/wall/dark_blue_cave/dark_blue_cave_12.base.112.png
___________________________________________________________________
Added: svn:mime-type
## -0,0 +1 ##
+application/octet-stream
\ No newline at end of property
Added: arch/trunk/wall/dark_blue_cave/dark_blue_cave_13.base.111.png
===================================================================
(Binary files differ)
Index: arch/trunk/wall/dark_blue_cave/dark_blue_cave_13.base.111.png
===================================================================
--- arch/trunk/wall/dark_blue_cave/dark_blue_cave_13.base.111.png 2021-01-29 19:22:26 UTC (rev 21866)
+++ arch/trunk/wall/dark_blue_cave/dark_blue_cave_13.base.111.png 2021-01-30 09:26:10 UTC (rev 21867)
Property changes on: arch/trunk/wall/dark_blue_cave/dark_blue_cave_13.base.111.png
___________________________________________________________________
Added: svn:mime-type
## -0,0 +1 ##
+application/octet-stream
\ No newline at end of property
Added: arch/trunk/wall/dark_blue_cave/dark_blue_cave_13.base.112.png
===================================================================
(Binary files differ)
Index: arch/trunk/wall/dark_blue_cave/dark_blue_cave_13.base.112.png
===================================================================
--- arch/trunk/wall/dark_blue_cave/dark_blue_cave_13.base.112.png 2021-01-29 19:22:26 UTC (rev 21866)
+++ arch/trunk/wall/dark_blue_cave/dark_blue_cave_13.base.112.png 2021-01-30 09:26:10 UTC (rev 21867)
Property changes on: arch/trunk/wall/dark_blue_cave/dark_blue_cave_13.base.112.png
_____________________...
[truncated message content] |
|
From: Crossfire C. r. messages.
<cro...@li...> - 2021-01-30 17:56:56
|
Revision: 21871
http://sourceforge.net/p/crossfire/code/21871
Author: ryo_saeba
Date: 2021-01-30 17:56:54 +0000 (Sat, 30 Jan 2021)
Log Message:
-----------
Add broken vampire sarcophagus, use it for destroyed generator.
Modified Paths:
--------------
arch/trunk/ChangeLog
arch/trunk/monster/undead/vampiregen.arc
Added Paths:
-----------
arch/trunk/monster/undead/broken_sarcophagus.arc
arch/trunk/monster/undead/broken_sarcophagus.base.111.png
Modified: arch/trunk/ChangeLog
===================================================================
--- arch/trunk/ChangeLog 2021-01-30 17:04:28 UTC (rev 21870)
+++ arch/trunk/ChangeLog 2021-01-30 17:56:54 UTC (rev 21871)
@@ -1,3 +1,9 @@
+Add broken vampire sarcophagus, use it for destroyed generator.
+monster/undead/broken_sarcophagus.arc
+monster/undead/broken_sarcophagus.base.111.png
+monster/undead/vampiregen.arc
+Nicolas Weeger 2021-01-30
+
Add red, dark blue and light blue cave walls, based on the 'cave' archetype.
wall/dark_blue_cave/
wall/light_blue_cave/
Added: arch/trunk/monster/undead/broken_sarcophagus.arc
===================================================================
--- arch/trunk/monster/undead/broken_sarcophagus.arc (rev 0)
+++ arch/trunk/monster/undead/broken_sarcophagus.arc 2021-01-30 17:56:54 UTC (rev 21871)
@@ -0,0 +1,11 @@
+Object broken_sarcophagus
+face broken_sarcophagus.111
+name broken sarcophagus
+weight 700000
+type 98
+subtype 48
+material 64
+value 4000
+nrof 1
+client_type 8011
+end
Added: arch/trunk/monster/undead/broken_sarcophagus.base.111.png
===================================================================
(Binary files differ)
Index: arch/trunk/monster/undead/broken_sarcophagus.base.111.png
===================================================================
--- arch/trunk/monster/undead/broken_sarcophagus.base.111.png 2021-01-30 17:04:28 UTC (rev 21870)
+++ arch/trunk/monster/undead/broken_sarcophagus.base.111.png 2021-01-30 17:56:54 UTC (rev 21871)
Property changes on: arch/trunk/monster/undead/broken_sarcophagus.base.111.png
___________________________________________________________________
Added: svn:mime-type
## -0,0 +1 ##
+application/octet-stream
\ No newline at end of property
Modified: arch/trunk/monster/undead/vampiregen.arc
===================================================================
--- arch/trunk/monster/undead/vampiregen.arc 2021-01-30 17:04:28 UTC (rev 21870)
+++ arch/trunk/monster/undead/vampiregen.arc 2021-01-30 17:56:54 UTC (rev 21871)
@@ -9,6 +9,7 @@
animation vampiregen
anim_speed 5
client_anim_random 1
+death_animation broken_sarcophagus
hp 400
maxhp 400
exp 200
This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site.
|
|
From: Crossfire C. r. messages.
<cro...@li...> - 2021-01-30 18:10:27
|
Revision: 21873
http://sourceforge.net/p/crossfire/code/21873
Author: ryo_saeba
Date: 2021-01-30 18:10:20 +0000 (Sat, 30 Jan 2021)
Log Message:
-----------
Make drop green to reflect poison.
Modified Paths:
--------------
arch/trunk/ChangeLog
arch/trunk/traps/needle.base.111.png
Modified: arch/trunk/ChangeLog
===================================================================
--- arch/trunk/ChangeLog 2021-01-30 18:09:29 UTC (rev 21872)
+++ arch/trunk/ChangeLog 2021-01-30 18:10:20 UTC (rev 21873)
@@ -1,3 +1,7 @@
+Make drop green to reflect poison.
+traps/needle.base.111.png
+Nicolas Weeger 2021-01-30
+
Copy current 'needle' face to diseased needle, use it.
disease/diseased_needle.arc
disease/trap_diseased_needle.base.111.png
Modified: arch/trunk/traps/needle.base.111.png
===================================================================
(Binary files differ)
This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site.
|
|
From: Crossfire C. r. messages.
<cro...@li...> - 2021-02-01 17:10:55
|
Revision: 21882
http://sourceforge.net/p/crossfire/code/21882
Author: ryo_saeba
Date: 2021-02-01 17:10:53 +0000 (Mon, 01 Feb 2021)
Log Message:
-----------
Add 'broken' generator faces and archetypes.
Modified Paths:
--------------
arch/trunk/ChangeLog
arch/trunk/monster/dragon/dragoncave.arc
arch/trunk/monster/giant/giant_gen.arc
arch/trunk/monster/undead/ghost_gen.arc
arch/trunk/monster/undead/skull_gen.arc
Added Paths:
-----------
arch/trunk/monster/dragon/broken_dragoncave.base.111.png
arch/trunk/monster/dragon/broken_dragoncave_blue.base.111.png
arch/trunk/monster/dragon/broken_dragoncave_green.base.111.png
arch/trunk/monster/giant/broken_giant_gen.base.111.png
arch/trunk/monster/undead/broken_generate_ghost.base.111.png
arch/trunk/monster/undead/broken_skull.arc
arch/trunk/monster/undead/broken_skull.base.111.png
Modified: arch/trunk/ChangeLog
===================================================================
--- arch/trunk/ChangeLog 2021-02-01 17:04:35 UTC (rev 21881)
+++ arch/trunk/ChangeLog 2021-02-01 17:10:53 UTC (rev 21882)
@@ -1,3 +1,17 @@
+Add 'broken' generator faces and archetypes.
+monster/dragon/broken_dragoncave.base.111.png
+monster/dragon/broken_dragoncave_blue.base.111.png
+monster/dragon/broken_dragoncave_green.base.111.png
+monster/dragon/dragoncave.arc
+monster/giant/broken_giant_gen.base.111.png
+monster/giant/giant_gen.arc
+monster/undead/broken_generate_ghost.base.111.png
+monster/undead/broken_skull.arc
+monster/undead/broken_skull.base.111.png
+monster/undead/ghost_gen.arc
+monster/undead/skull_gen.arc
+Nicolas Weeger 2021-02-01
+
Add a jeweler guide for making rings and amulets from nuggets, and vice-versa.
readable/guide/guide_jeweler.arc
readable/guide/guide_jeweler.base.111.png
Added: arch/trunk/monster/dragon/broken_dragoncave.base.111.png
===================================================================
(Binary files differ)
Index: arch/trunk/monster/dragon/broken_dragoncave.base.111.png
===================================================================
--- arch/trunk/monster/dragon/broken_dragoncave.base.111.png 2021-02-01 17:04:35 UTC (rev 21881)
+++ arch/trunk/monster/dragon/broken_dragoncave.base.111.png 2021-02-01 17:10:53 UTC (rev 21882)
Property changes on: arch/trunk/monster/dragon/broken_dragoncave.base.111.png
___________________________________________________________________
Added: svn:mime-type
## -0,0 +1 ##
+application/octet-stream
\ No newline at end of property
Added: arch/trunk/monster/dragon/broken_dragoncave_blue.base.111.png
===================================================================
(Binary files differ)
Index: arch/trunk/monster/dragon/broken_dragoncave_blue.base.111.png
===================================================================
--- arch/trunk/monster/dragon/broken_dragoncave_blue.base.111.png 2021-02-01 17:04:35 UTC (rev 21881)
+++ arch/trunk/monster/dragon/broken_dragoncave_blue.base.111.png 2021-02-01 17:10:53 UTC (rev 21882)
Property changes on: arch/trunk/monster/dragon/broken_dragoncave_blue.base.111.png
___________________________________________________________________
Added: svn:mime-type
## -0,0 +1 ##
+application/octet-stream
\ No newline at end of property
Added: arch/trunk/monster/dragon/broken_dragoncave_green.base.111.png
===================================================================
(Binary files differ)
Index: arch/trunk/monster/dragon/broken_dragoncave_green.base.111.png
===================================================================
--- arch/trunk/monster/dragon/broken_dragoncave_green.base.111.png 2021-02-01 17:04:35 UTC (rev 21881)
+++ arch/trunk/monster/dragon/broken_dragoncave_green.base.111.png 2021-02-01 17:10:53 UTC (rev 21882)
Property changes on: arch/trunk/monster/dragon/broken_dragoncave_green.base.111.png
___________________________________________________________________
Added: svn:mime-type
## -0,0 +1 ##
+application/octet-stream
\ No newline at end of property
Modified: arch/trunk/monster/dragon/dragoncave.arc
===================================================================
--- arch/trunk/monster/dragon/dragoncave.arc 2021-02-01 17:04:35 UTC (rev 21881)
+++ arch/trunk/monster/dragon/dragoncave.arc 2021-02-01 17:10:53 UTC (rev 21882)
@@ -16,6 +16,7 @@
maxsp 1
weight 1000000
generator_limit 5
+death_animation broken_generate_dragon
end
Object generate_cold_dragon
race dragon
@@ -35,6 +36,7 @@
weight 1000000
generator_limit 5
resist_cold 100
+death_animation broken_generate_cold_dragon
end
Object generate_dragon_electric
race dragon
@@ -54,4 +56,38 @@
maxsp 1
weight 1000000
generator_limit 5
+death_animation broken_generate_electric_dragon
end
+Object broken_generate_dragon
+face broken_dragoncave.111
+name broken dragon cave
+weight 500000
+type 98
+subtype 48
+material 64
+value 2000
+nrof 1
+client_type 8011
+end
+Object broken_generate_cold_dragon
+face broken_dragoncave_green.111
+name broken dragon cave
+weight 500000
+type 98
+subtype 48
+material 64
+value 2000
+nrof 1
+client_type 8011
+end
+Object broken_generate_electric_dragon
+face broken_dragoncave_blue.111
+name broken dragon cave
+weight 500000
+type 98
+subtype 48
+material 64
+value 2000
+nrof 1
+client_type 8011
+end
Added: arch/trunk/monster/giant/broken_giant_gen.base.111.png
===================================================================
(Binary files differ)
Index: arch/trunk/monster/giant/broken_giant_gen.base.111.png
===================================================================
--- arch/trunk/monster/giant/broken_giant_gen.base.111.png 2021-02-01 17:04:35 UTC (rev 21881)
+++ arch/trunk/monster/giant/broken_giant_gen.base.111.png 2021-02-01 17:10:53 UTC (rev 21882)
Property changes on: arch/trunk/monster/giant/broken_giant_gen.base.111.png
___________________________________________________________________
Added: svn:mime-type
## -0,0 +1 ##
+application/octet-stream
\ No newline at end of property
Modified: arch/trunk/monster/giant/giant_gen.arc
===================================================================
--- arch/trunk/monster/giant/giant_gen.arc 2021-02-01 17:04:35 UTC (rev 21881)
+++ arch/trunk/monster/giant/giant_gen.arc 2021-02-01 17:10:53 UTC (rev 21882)
@@ -14,4 +14,16 @@
maxsp 1
weight 30000
generator_limit 5
+death_animation broken_generate_giant
end
+Object broken_generate_giant
+face broken_giant_gen.111
+name broken tree
+weight 600000
+type 98
+subtype 48
+material 64
+value 3000
+nrof 1
+client_type 8011
+end
Added: arch/trunk/monster/undead/broken_generate_ghost.base.111.png
===================================================================
(Binary files differ)
Index: arch/trunk/monster/undead/broken_generate_ghost.base.111.png
===================================================================
--- arch/trunk/monster/undead/broken_generate_ghost.base.111.png 2021-02-01 17:04:35 UTC (rev 21881)
+++ arch/trunk/monster/undead/broken_generate_ghost.base.111.png 2021-02-01 17:10:53 UTC (rev 21882)
Property changes on: arch/trunk/monster/undead/broken_generate_ghost.base.111.png
___________________________________________________________________
Added: svn:mime-type
## -0,0 +1 ##
+application/octet-stream
\ No newline at end of property
Added: arch/trunk/monster/undead/broken_skull.arc
===================================================================
--- arch/trunk/monster/undead/broken_skull.arc (rev 0)
+++ arch/trunk/monster/undead/broken_skull.arc 2021-02-01 17:10:53 UTC (rev 21882)
@@ -0,0 +1,11 @@
+Object broken_skull
+face broken_skull.111
+name broken skull
+weight 600000
+type 98
+subtype 48
+material 64
+value 3000
+nrof 1
+client_type 8011
+end
Added: arch/trunk/monster/undead/broken_skull.base.111.png
===================================================================
(Binary files differ)
Index: arch/trunk/monster/undead/broken_skull.base.111.png
===================================================================
--- arch/trunk/monster/undead/broken_skull.base.111.png 2021-02-01 17:04:35 UTC (rev 21881)
+++ arch/trunk/monster/undead/broken_skull.base.111.png 2021-02-01 17:10:53 UTC (rev 21882)
Property changes on: arch/trunk/monster/undead/broken_skull.base.111.png
___________________________________________________________________
Added: svn:mime-type
## -0,0 +1 ##
+application/octet-stream
\ No newline at end of property
Modified: arch/trunk/monster/undead/ghost_gen.arc
===================================================================
--- arch/trunk/monster/undead/ghost_gen.arc 2021-02-01 17:04:35 UTC (rev 21881)
+++ arch/trunk/monster/undead/ghost_gen.arc 2021-02-01 17:10:53 UTC (rev 21882)
@@ -18,4 +18,16 @@
resist_cold 50
undead 1
generator_limit 5
+death_animation broken_generate_ghost
end
+Object broken_generate_ghost
+face broken_generate_ghost.111
+name broken tomb
+weight 600000
+type 98
+subtype 48
+material 64
+value 3000
+nrof 1
+client_type 8011
+end
Modified: arch/trunk/monster/undead/skull_gen.arc
===================================================================
--- arch/trunk/monster/undead/skull_gen.arc 2021-02-01 17:04:35 UTC (rev 21881)
+++ arch/trunk/monster/undead/skull_gen.arc 2021-02-01 17:10:53 UTC (rev 21882)
@@ -19,4 +19,5 @@
weight 2000
undead 1
generator_limit 5
+death_animation broken_skull
end
This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site.
|
|
From: Crossfire C. r. messages.
<cro...@li...> - 2021-02-01 17:40:09
|
Revision: 21883
http://sourceforge.net/p/crossfire/code/21883
Author: ryo_saeba
Date: 2021-02-01 17:40:07 +0000 (Mon, 01 Feb 2021)
Log Message:
-----------
Add comments for nuggets-related formulae.
Modified Paths:
--------------
arch/trunk/ChangeLog
arch/trunk/formulae
Modified: arch/trunk/ChangeLog
===================================================================
--- arch/trunk/ChangeLog 2021-02-01 17:10:53 UTC (rev 21882)
+++ arch/trunk/ChangeLog 2021-02-01 17:40:07 UTC (rev 21883)
@@ -1,3 +1,7 @@
+Add comments for nuggets-related formulae.
+formulae
+Nicolas Weeger 2021-02-01
+
Add 'broken' generator faces and archetypes.
monster/dragon/broken_dragoncave.base.111.png
monster/dragon/broken_dragoncave_blue.base.111.png
Modified: arch/trunk/formulae
===================================================================
--- arch/trunk/formulae 2021-02-01 17:10:53 UTC (rev 21882)
+++ arch/trunk/formulae 2021-02-01 17:40:07 UTC (rev 21883)
@@ -3380,6 +3380,7 @@
# Amulets
# -------------------
# cast large gold nugget -> amulet
+# This recipe is in a jeweler's guide, so chance 0.
Object NONE
arch amulet
ingred large gold nugget
@@ -3390,6 +3391,7 @@
exp 2000
diff -25
# melt amulet -> large gold nugget
+# This recipe is in a jeweler's guide, so chance 0.
Object NONE
arch largenugget
ingred amulet
@@ -3484,6 +3486,7 @@
# Rings
# -------------------
# cast small gold nugget -> ring
+# This recipe is in a jeweler's guide, so chance 0.
Object NONE
arch ring
ingred small gold nugget
@@ -3494,6 +3497,7 @@
exp 1000
diff -30
# melt ring -> small gold nugget
+# This recipe is in a jeweler's guide, so chance 0.
Object NONE
arch smallnugget
ingred ring
This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site.
|
|
From: Crossfire C. r. messages.
<cro...@li...> - 2021-02-02 17:13:11
|
Revision: 21889
http://sourceforge.net/p/crossfire/code/21889
Author: ryo_saeba
Date: 2021-02-02 17:13:01 +0000 (Tue, 02 Feb 2021)
Log Message:
-----------
Fix spell effect name.
Modified Paths:
--------------
arch/trunk/ChangeLog
arch/trunk/spell/Change_Ability/protection_cold_effect.arc
arch/trunk/spell/Change_Ability/protection_fire_effect.arc
arch/trunk/spell/Healing/cure_disease_effect.arc
Modified: arch/trunk/ChangeLog
===================================================================
--- arch/trunk/ChangeLog 2021-02-01 21:10:51 UTC (rev 21888)
+++ arch/trunk/ChangeLog 2021-02-02 17:13:01 UTC (rev 21889)
@@ -1,3 +1,9 @@
+Fix spell effect name.
+spell/Change_Ability/protection_cold_effect.arc
+spell/Change_Ability/protection_fire_effect.arc
+spell/Healing/cure_disease_effect.arc
+Nicolas Weeger 2021-02-02
+
Add 'broken' generator faces and archetypes.
monster/animal/bird_gen.arc
monster/animal/broken_bird_gen.base.111.png
Modified: arch/trunk/spell/Change_Ability/protection_cold_effect.arc
===================================================================
--- arch/trunk/spell/Change_Ability/protection_cold_effect.arc 2021-02-01 21:10:51 UTC (rev 21888)
+++ arch/trunk/spell/Change_Ability/protection_cold_effect.arc 2021-02-02 17:13:01 UTC (rev 21889)
@@ -1,5 +1,5 @@
Object protection_cold_effect
-name rage
+name spell effect
face protection_cold_effect.111
animation protection_cold_effect
speed 0.5
Modified: arch/trunk/spell/Change_Ability/protection_fire_effect.arc
===================================================================
--- arch/trunk/spell/Change_Ability/protection_fire_effect.arc 2021-02-01 21:10:51 UTC (rev 21888)
+++ arch/trunk/spell/Change_Ability/protection_fire_effect.arc 2021-02-02 17:13:01 UTC (rev 21889)
@@ -1,5 +1,5 @@
Object protection_fire_effect
-name rage
+name spell effect
face protection_fire_effect.111
animation protection_fire_effect
speed 0.5
Modified: arch/trunk/spell/Healing/cure_disease_effect.arc
===================================================================
--- arch/trunk/spell/Healing/cure_disease_effect.arc 2021-02-01 21:10:51 UTC (rev 21888)
+++ arch/trunk/spell/Healing/cure_disease_effect.arc 2021-02-02 17:13:01 UTC (rev 21889)
@@ -1,5 +1,5 @@
Object cure_disease_effect
-name rage
+name spell effect
face cure_disease_effect.111
animation cure_disease_effect
speed 0.5
This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site.
|
|
From: Crossfire C. r. messages.
<cro...@li...> - 2021-02-02 20:31:57
|
Revision: 21896
http://sourceforge.net/p/crossfire/code/21896
Author: silvernexus
Date: 2021-02-02 20:31:53 +0000 (Tue, 02 Feb 2021)
Log Message:
-----------
Add classic faces for broken generators.
Modified Paths:
--------------
arch/trunk/ChangeLog
Added Paths:
-----------
arch/trunk/misc/broken_gravestone.clsc.111.png
arch/trunk/monster/animal/broken_bird_gen.clsc.111.png
arch/trunk/monster/animal/broken_scorpi_gen.clsc.111.png
arch/trunk/monster/beholder/broken_behold_gen.clsc.111.png
arch/trunk/monster/demon/broken_devil_gen.clsc.111.png
arch/trunk/monster/giant/broken_giant_gen.clsc.111.png
arch/trunk/monster/insect/bee/broken_bee_gen.clsc.111.png
arch/trunk/monster/undead/broken_generate_ghost.clsc.111.png
arch/trunk/monster/undead/broken_sarcophagus.clsc.111.png
arch/trunk/monster/undead/broken_skull.clsc.111.png
Modified: arch/trunk/ChangeLog
===================================================================
--- arch/trunk/ChangeLog 2021-02-02 20:23:34 UTC (rev 21895)
+++ arch/trunk/ChangeLog 2021-02-02 20:31:53 UTC (rev 21896)
@@ -1,3 +1,18 @@
+Add images to the classic faceset for the broken generators.
+This avoids jarring style changes when the classic and base
+images do not match.
+monster/animal/broken_bird_gen.clsc.111.png
+monster/animal/broken_scorpi_gen.clsc.111.png
+monster/demon/broken_devil_gen.clsc.111.png
+monster/giant/broken_giant_gen.clsc.111.png
+monster/undead/broken_skull.clsc.111.png
+monster/undead/broken_generate_ghost.clsc.111.png
+monster/undead/broken_sarcophagus.clsc.111.png
+misc/broken_gravestone.clsc.111.png
+monster/beholder/broken_behold_gen.clsc.111.png
+monster/insect/bee/broken_bee_gen.clsc.111.png
+Daniel Hawkins 2021-02-02
+
Fix spell effect name.
spell/Change_Ability/protection_cold_effect.arc
spell/Change_Ability/protection_fire_effect.arc
Added: arch/trunk/misc/broken_gravestone.clsc.111.png
===================================================================
(Binary files differ)
Index: arch/trunk/misc/broken_gravestone.clsc.111.png
===================================================================
--- arch/trunk/misc/broken_gravestone.clsc.111.png 2021-02-02 20:23:34 UTC (rev 21895)
+++ arch/trunk/misc/broken_gravestone.clsc.111.png 2021-02-02 20:31:53 UTC (rev 21896)
Property changes on: arch/trunk/misc/broken_gravestone.clsc.111.png
___________________________________________________________________
Added: svn:mime-type
## -0,0 +1 ##
+application/octet-stream
\ No newline at end of property
Added: arch/trunk/monster/animal/broken_bird_gen.clsc.111.png
===================================================================
(Binary files differ)
Index: arch/trunk/monster/animal/broken_bird_gen.clsc.111.png
===================================================================
--- arch/trunk/monster/animal/broken_bird_gen.clsc.111.png 2021-02-02 20:23:34 UTC (rev 21895)
+++ arch/trunk/monster/animal/broken_bird_gen.clsc.111.png 2021-02-02 20:31:53 UTC (rev 21896)
Property changes on: arch/trunk/monster/animal/broken_bird_gen.clsc.111.png
___________________________________________________________________
Added: svn:mime-type
## -0,0 +1 ##
+application/octet-stream
\ No newline at end of property
Added: arch/trunk/monster/animal/broken_scorpi_gen.clsc.111.png
===================================================================
(Binary files differ)
Index: arch/trunk/monster/animal/broken_scorpi_gen.clsc.111.png
===================================================================
--- arch/trunk/monster/animal/broken_scorpi_gen.clsc.111.png 2021-02-02 20:23:34 UTC (rev 21895)
+++ arch/trunk/monster/animal/broken_scorpi_gen.clsc.111.png 2021-02-02 20:31:53 UTC (rev 21896)
Property changes on: arch/trunk/monster/animal/broken_scorpi_gen.clsc.111.png
___________________________________________________________________
Added: svn:mime-type
## -0,0 +1 ##
+application/octet-stream
\ No newline at end of property
Added: arch/trunk/monster/beholder/broken_behold_gen.clsc.111.png
===================================================================
(Binary files differ)
Index: arch/trunk/monster/beholder/broken_behold_gen.clsc.111.png
===================================================================
--- arch/trunk/monster/beholder/broken_behold_gen.clsc.111.png 2021-02-02 20:23:34 UTC (rev 21895)
+++ arch/trunk/monster/beholder/broken_behold_gen.clsc.111.png 2021-02-02 20:31:53 UTC (rev 21896)
Property changes on: arch/trunk/monster/beholder/broken_behold_gen.clsc.111.png
___________________________________________________________________
Added: svn:mime-type
## -0,0 +1 ##
+application/octet-stream
\ No newline at end of property
Added: arch/trunk/monster/demon/broken_devil_gen.clsc.111.png
===================================================================
(Binary files differ)
Index: arch/trunk/monster/demon/broken_devil_gen.clsc.111.png
===================================================================
--- arch/trunk/monster/demon/broken_devil_gen.clsc.111.png 2021-02-02 20:23:34 UTC (rev 21895)
+++ arch/trunk/monster/demon/broken_devil_gen.clsc.111.png 2021-02-02 20:31:53 UTC (rev 21896)
Property changes on: arch/trunk/monster/demon/broken_devil_gen.clsc.111.png
___________________________________________________________________
Added: svn:mime-type
## -0,0 +1 ##
+application/octet-stream
\ No newline at end of property
Added: arch/trunk/monster/giant/broken_giant_gen.clsc.111.png
===================================================================
(Binary files differ)
Index: arch/trunk/monster/giant/broken_giant_gen.clsc.111.png
===================================================================
--- arch/trunk/monster/giant/broken_giant_gen.clsc.111.png 2021-02-02 20:23:34 UTC (rev 21895)
+++ arch/trunk/monster/giant/broken_giant_gen.clsc.111.png 2021-02-02 20:31:53 UTC (rev 21896)
Property changes on: arch/trunk/monster/giant/broken_giant_gen.clsc.111.png
___________________________________________________________________
Added: svn:mime-type
## -0,0 +1 ##
+application/octet-stream
\ No newline at end of property
Added: arch/trunk/monster/insect/bee/broken_bee_gen.clsc.111.png
===================================================================
(Binary files differ)
Index: arch/trunk/monster/insect/bee/broken_bee_gen.clsc.111.png
===================================================================
--- arch/trunk/monster/insect/bee/broken_bee_gen.clsc.111.png 2021-02-02 20:23:34 UTC (rev 21895)
+++ arch/trunk/monster/insect/bee/broken_bee_gen.clsc.111.png 2021-02-02 20:31:53 UTC (rev 21896)
Property changes on: arch/trunk/monster/insect/bee/broken_bee_gen.clsc.111.png
___________________________________________________________________
Added: svn:mime-type
## -0,0 +1 ##
+application/octet-stream
\ No newline at end of property
Added: arch/trunk/monster/undead/broken_generate_ghost.clsc.111.png
===================================================================
(Binary files differ)
Index: arch/trunk/monster/undead/broken_generate_ghost.clsc.111.png
===================================================================
--- arch/trunk/monster/undead/broken_generate_ghost.clsc.111.png 2021-02-02 20:23:34 UTC (rev 21895)
+++ arch/trunk/monster/undead/broken_generate_ghost.clsc.111.png 2021-02-02 20:31:53 UTC (rev 21896)
Property changes on: arch/trunk/monster/undead/broken_generate_ghost.clsc.111.png
___________________________________________________________________
Added: svn:mime-type
## -0,0 +1 ##
+application/octet-stream
\ No newline at end of property
Added: arch/trunk/monster/undead/broken_sarcophagus.clsc.111.png
===================================================================
(Binary files differ)
Index: arch/trunk/monster/undead/broken_sarcophagus.clsc.111.png
===================================================================
--- arch/trunk/monster/undead/broken_sarcophagus.clsc.111.png 2021-02-02 20:23:34 UTC (rev 21895)
+++ arch/trunk/monster/undead/broken_sarcophagus.clsc.111.png 2021-02-02 20:31:53 UTC (rev 21896)
Property changes on: arch/trunk/monster/undead/broken_sarcophagus.clsc.111.png
___________________________________________________________________
Added: svn:mime-type
## -0,0 +1 ##
+application/octet-stream
\ No newline at end of property
Added: arch/trunk/monster/undead/broken_skull.clsc.111.png
===================================================================
(Binary files differ)
Index: arch/trunk/monster/undead/broken_skull.clsc.111.png
===================================================================
--- arch/trunk/monster/undead/broken_skull.clsc.111.png 2021-02-02 20:23:34 UTC (rev 21895)
+++ arch/trunk/monster/undead/broken_skull.clsc.111.png 2021-02-02 20:31:53 UTC (rev 21896)
Property changes on: arch/trunk/monster/undead/broken_skull.clsc.111.png
___________________________________________________________________
Added: svn:mime-type
## -0,0 +1 ##
+application/octet-stream
\ No newline at end of property
This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site.
|
|
From: Crossfire C. r. messages.
<cro...@li...> - 2021-02-04 19:46:58
|
Revision: 21900
http://sourceforge.net/p/crossfire/code/21900
Author: silvernexus
Date: 2021-02-04 19:46:49 +0000 (Thu, 04 Feb 2021)
Log Message:
-----------
Add zinc filings and some recipes to make poisoned food from them.
Modified Paths:
--------------
arch/trunk/ChangeLog
arch/trunk/formulae
Added Paths:
-----------
arch/trunk/crafting/Materials/zinc_filings.arc
arch/trunk/crafting/Materials/zinc_filings.base.111.png
arch/trunk/crafting/Materials/zinc_filings.face
Modified: arch/trunk/ChangeLog
===================================================================
--- arch/trunk/ChangeLog 2021-02-03 22:24:41 UTC (rev 21899)
+++ arch/trunk/ChangeLog 2021-02-04 19:46:49 UTC (rev 21900)
@@ -1,3 +1,10 @@
+Add zinc filings and a couple recipes to craft poison food.
+crafting/Materials/zinc_filings.arc
+crafting/Materials/zinc_filings.base.111.png
+crafting/Materials/zinc_filings.face
+formulae
+Daniel Hawkins 2021-02-04
+
Add images to the classic faceset for the broken generators.
This avoids jarring style changes when the classic and base
images do not match.
Added: arch/trunk/crafting/Materials/zinc_filings.arc
===================================================================
--- arch/trunk/crafting/Materials/zinc_filings.arc (rev 0)
+++ arch/trunk/crafting/Materials/zinc_filings.arc 2021-02-04 19:46:49 UTC (rev 21900)
@@ -0,0 +1,14 @@
+Object zinc_filings
+name zinc filings
+race gold and jewels
+face zinc_filings.111
+nrof 1
+type 60
+material 2
+materialname zinc
+value 1
+weight 10
+identified 1
+name_pl zinc filings
+client_type 2005
+end
Property changes on: arch/trunk/crafting/Materials/zinc_filings.arc
___________________________________________________________________
Added: svn:executable
## -0,0 +1 ##
+*
\ No newline at end of property
Added: arch/trunk/crafting/Materials/zinc_filings.base.111.png
===================================================================
(Binary files differ)
Index: arch/trunk/crafting/Materials/zinc_filings.base.111.png
===================================================================
--- arch/trunk/crafting/Materials/zinc_filings.base.111.png 2021-02-03 22:24:41 UTC (rev 21899)
+++ arch/trunk/crafting/Materials/zinc_filings.base.111.png 2021-02-04 19:46:49 UTC (rev 21900)
Property changes on: arch/trunk/crafting/Materials/zinc_filings.base.111.png
___________________________________________________________________
Added: svn:executable
## -0,0 +1 ##
+*
\ No newline at end of property
Added: svn:mime-type
## -0,0 +1 ##
+application/octet-stream
\ No newline at end of property
Added: arch/trunk/crafting/Materials/zinc_filings.face
===================================================================
--- arch/trunk/crafting/Materials/zinc_filings.face (rev 0)
+++ arch/trunk/crafting/Materials/zinc_filings.face 2021-02-04 19:46:49 UTC (rev 21900)
@@ -0,0 +1,3 @@
+face zinc_filings.111
+magicmap grey
+end
Property changes on: arch/trunk/crafting/Materials/zinc_filings.face
___________________________________________________________________
Added: svn:executable
## -0,0 +1 ##
+*
\ No newline at end of property
Modified: arch/trunk/formulae
===================================================================
--- arch/trunk/formulae 2021-02-03 22:24:41 UTC (rev 21899)
+++ arch/trunk/formulae 2021-02-04 19:46:49 UTC (rev 21900)
@@ -4049,6 +4049,51 @@
cauldron stove
ingred 7 mushroom of Gourmet,potion of resist draining
#
+# Poisoned food:
+# Uses Zinc filings
+# (Zinc is very toxic when ingested)
+# These don't show in random books, and should
+# appear only in some real shady locales
+Object Poison
+arch food
+diff 3
+exp 100
+chance 0
+yield 1
+skill woodsman
+cauldron stove
+ingred food ration,10 zinc filings
+#
+Object Hideous Poison
+arch food
+diff 5
+exp 100
+chance 0
+yield 1
+skill woodsman
+cauldron stove
+ingred food ration,20 zinc filings
+#
+Object Poison
+arch mushroom_1,mushroom_2,mushrrom_3
+diff 4
+exp 100
+chance 0
+trans 1
+skill woodsman
+cauldron stove
+ingred mushroom, 3 zinc filings
+#
+Object Hideous Poison
+arch mushroom_1,mushroom_2,mushroom_3
+diff 6
+exp 100
+chance 0
+trans 1
+skill woodsman
+cauldron stove
+ingred mushroom, 10 zinc filings
+#
# Misc items that don't fit anywhere else
Object NONE
arch dice
@@ -4091,6 +4136,14 @@
chance 0
combination 1
tool file
+#
+Object NONE
+arch zinc_filings
+yield 1000
+ingred zinc bar
+chance 0
+combination 1
+tool file
#
# gem combos
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|
From: Crossfire C. r. messages.
<cro...@li...> - 2021-02-05 23:04:47
|
Revision: 21907
http://sourceforge.net/p/crossfire/code/21907
Author: silvernexus
Date: 2021-02-05 23:04:44 +0000 (Fri, 05 Feb 2021)
Log Message:
-----------
Add a name to stonefloor2.
This makes it show up as something more immersive than stonefloor2 in-game.
Modified Paths:
--------------
arch/trunk/ChangeLog
arch/trunk/floor/stfloor.arc
Modified: arch/trunk/ChangeLog
===================================================================
--- arch/trunk/ChangeLog 2021-02-05 20:40:44 UTC (rev 21906)
+++ arch/trunk/ChangeLog 2021-02-05 23:04:44 UTC (rev 21907)
@@ -1,3 +1,7 @@
+Add name for stonefloor2 so that it shows in in-game as "stone floor"
+floor/stfloor.arc
+Daniel Hawkins 2021-02-05
+
Add zinc filings and a couple recipes to craft poison food.
crafting/Materials/zinc_filings.arc
crafting/Materials/zinc_filings.base.111.png
Modified: arch/trunk/floor/stfloor.arc
===================================================================
--- arch/trunk/floor/stfloor.arc 2021-02-05 20:40:44 UTC (rev 21906)
+++ arch/trunk/floor/stfloor.arc 2021-02-05 23:04:44 UTC (rev 21907)
@@ -1,5 +1,6 @@
Object stonefloor2
face stfloor.111
+name stone floor
no_pick 1
is_floor 1
smoothlevel 30
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