Regenerate maps patch to fix upstream conflict.
Prevent logfile spam from worldmap_to_weathermap on non-world maps.
Update patch to reflect server/map changes so that the patches apply correctly.
Fix elevation on northeast Scorn.
Regenrate patch files to be Git-ready.
Allow draw_ext_info to handle calls to i18n.
Fix missing elevation on world_120_109.
Make deserts count as negative water.
Allow for stats to affect push rate.
Add the ability for wind to push active objects.
Restore elevation on road to Navar in world_107_115 and world_108_115.
Remove unneeded extern declaration in init.c.
Load precipitation on first load of the world map, too.
Update server patch with current trunk version.
Fix compiler warning from non-const character string in command_weather()
Update patch to reflect changes in trunk.
Fix not saving precipitation to file.
Update to reflect trunk changes that would otherwise trigger a conflict.
Calculate the real temperature when loading precipitation.
Finish removing plugin handling of unused weather fields on maps.
Remove unused map-level weather variables.
Bump version the patch is generated from.
Make sure each map load only calls weather_effect and decay_objects no more than once.
Write weather image map on a different time schedule than tick_the_clock()
Add elevation for part of Wolfsburg.
Move weather condition file storage outside tick_the_clock()
Rebuold server patch for trunk.
Make precipitation more transient.
Add top header to demarcate release.
Finish elevation on world_129_107.
Reduce calls to compute_sky() by utilizing the call in perform_weather().
Initial commit.