Remove broken_gravestone from unknown licensing list.
Add information on origins of big_demon and imp images.
Recolor blackrock to be visually fitting, while keeping rtro aesthetic.
Tweak licensing on a couple of arts I made.
Reduce quaathu to XPM palette.
Make stoned troll art match style of player troll art.
Reduce machine image to XPM palette.
Reduce lantern images to XPM palette.
Fix upstream image name change for dust of impenetrability.
Fix stale naming of hp bars.
Fix file naming of futon to reality.
Add images to keep up with base images.
Renamed checkered-blk_gry to match name change in base.
Add rtro images for kettek skill images in base.
Fix typo in the changelog.
Recolor dust images so various dusts have differing in-game appearances.
Add art for new earthquake spell.
Redraw the crafting stove in the retro perspective and palette.
Recolor book_clasp to make visually distinct guide.
Add stew and cooking pot to match base.
Deadname removal.
Retro-ify sai artwork.
Nw floor to match floor added to base image set.
Replace w_glass with XPM from 1.0.0, reducing it to the XPM palette.
Replace dead_neko image with crisp XPM from 1.0.0.
Fix typo in changelog.
Make moneychanger tables visually distinct.
Clean up some spell images.
Make the various artifact waters be visually distinct.
Make quivers of holding arrows and bolts visually distinct.
Make half-length swalls proper length.
Replace unlit torch image with one from 1.0.0.
Redo buildable floor materials to match retro image set.
Add image for new base item random converter.
Replace downscaled base images with XPMs from 1.0.0.
Replace downscaled shadow tiger images with assembled 0.98.0 XPMs.
Make artifact rings visually distinct.
Rederive most quest images from their source images in base.
Update TODO to remove dark elf images I have now supplied.
Add missing faces for dark elfs.
Fix missing animation frames for blue/green dragon caves.
Add images for marble coffin container.
Fix typo in sanctuary_mark file names.
Replace art for long barracks with better-looking alternatives from 0.93.2 and 0.93.3.
Use art from 0.93.3 for house_up.
Make different holy symbols visually distinct.
New images for new gems in base.
Replace chaos priest image with 0.98.0 version.
Use 0.98.0 images to make NPC warriors the correct color.
Replace throwing dagger images with some from 0.95.8.
Replace duplicated bow images for hunters bow and composite bow with images from 0.95.8.
Replace breakable hedge images with a version from the XPM era.
Redo lava well material to be in XPM palette.
Make weapon/armor improvement scrolls visually distinct from spell scrolls.
Replace housesmall with version from 0.93.2.
Derive new chess_club face from v0.93.2 house_1.
Upgrade horizontal long house to use v0.93.2 graphics.
Rename gem to diamond to reflect changes to base.
Make background of goldflagstone floor actually be flagstone.
Twiddlw with tan tile floor to make it more regular.
Make different-colored dragon scales be visually distinct.
Replace small green troll image with one from v0.96.0
Use old XPM image for retributioner over repaletted clsc image.
Replace downscaled base image dice with new art.
Rework fountain and burning fountain mapbuilding material faces.
Reduce snowy tiles to XPM palette.
Use v0.95.2 art for thunder bolts.
Reduce bearded axe to XPM palette.
Make red dagger face actually be a red dagger.
Reconvert ship wheel in order to follow XPM palette.
Fix weird transparency choices in demon lord.
Make different colored keys and doors visually distinct.
Reduce slicing knives to XPM palette.
Recolor various cloak images to be visually distinct.
Make balms visually distinct as in base image set.
Make various spell potions be visually distinct.
Make the different-colored dragon mails be visually distinct.
Redo a couple mapbuilding items to be XPM palette and boxed.
Make cwall-red actually be a red wall.
Recolor two jack boots arches in order to give visual distinction.
Replace existing image with better one from 0.93.2
Add demonhorn face to match new image in base.
Fix burnout animation issue resulting from misunderstanding of animation frame names.
Add missing face for drag_steak_cooked.
Handle updated images for fire and burnout from base.
Perspective tweaks to grand piano art.
Add faces for knowledge dialogs.
New art for grand pianos, moving them to the XPM palette.
Recolor the different chest images for differentiation.
Add section to COPYING.rtro listing the images that can be traced back to 0.10.
Fix missing black lines on mace_1.
Delete accidental stray xpm image.
Add new placeholder faces to handle image changes in base for lich and spectre.
Add missing face for big electric dragon's wing.
Redraw plates and platters, reducing to XPM palette.
Add cutlery graphics to match new items in base set.
New item in base: handmirror.
Add coif to COPYING.rtro file, as it was missing.
Redraw firepot and brazier building material faces.
Fix transparency index.