Crisis is a robust, technologically advanced, fast and maintainable Lagrange multiplier based constrained rigid body dynamics simulator. Constraints are used to enforce body non-penetration, simulate friction at contacts or anchor bodies together to simulate nails or hinges. The simulator is able to handle very different kinds of simulations, such as mere non-penetrating bodies, bodies connected by joints, articulated human-like figures or vehicles. ... read more
Crisis physics library is now hosted on SourceForge.
Crisis is a robust, technologically advanced, fast and maintainable Lagrange multiplier based constrained rigid body dynamics simulator. Constraints are used to enforce body non-penetration, simulate friction at contacts or anchor bodies together to simulate nails or hinges. The simulator is able to handle very different kinds of simulations, such as mere non-penetrating bodies, bodies connected by joints, articulated human-like figures or vehicles.... read more