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Crimild Engine / News: Recent posts

DogFighter features Crimild Engine

DogFighter, a combat flight game for the iPhone and iPod Touch, uses Crimild Engine as the basis for all 3D rendering and scene management.

This is the first time the Crimild Engine is used in a commercial game for the iPhone and iPod Touch.

Learn more about DogFighter here: http://games.teracode.com

Posted by Hernan Saez 2009-02-16

TeraCode Games announces DogFighter!

DogFighter is a Combat Flight game for Apple's iPhone and iPod Touch.

Learn more about DogFighter here: http://games.teracode.com

Posted by Hernan Saez 2009-02-16

Crimild COLLADA Importer

The development for a COLLADA importer for Crimild has begun. Although only triangulated models can be load at this point, it is expected to have a major improvement in the next weeks.

Posted by Hernan Saez 2006-10-19

TTF support added

The TTF support was added to both the core and gl classes. TTF support is given in the OpenGL renderer by using the GNU FreeType fonts library.

In addition, texture methods have been updated to support even more complex configurations.

Posted by Hernan Saez 2006-09-23

Crimild source code now available

The Crimild Engine source code has been uploaded to the SourceForge SVN server. Check the Subversion page to browse the repository.

Posted by Hernan Saez 2006-09-20

Crimild Engine is part of SourceForge.Net

Today the Crimild Engine project became part of the SourceForge.Net family. Although nothing have been uploaded yet, this is a big milestone for the project. The next step is to upload the source code and the web site.

Posted by Hernan Saez 2006-09-19