DogFighter, a combat flight game for the iPhone and iPod Touch, uses Crimild Engine as the basis for all 3D rendering and scene management.
This is the first time the Crimild Engine is used in a commercial game for the iPhone and iPod Touch.
Learn more about DogFighter here: http://games.teracode.com
DogFighter is a Combat Flight game for Apple's iPhone and iPod Touch.
Learn more about DogFighter here: http://games.teracode.com
The development for a COLLADA importer for Crimild has begun. Although only triangulated models can be load at this point, it is expected to have a major improvement in the next weeks.
The TTF support was added to both the core and gl classes. TTF support is given in the OpenGL renderer by using the GNU FreeType fonts library.
In addition, texture methods have been updated to support even more complex configurations.
The Crimild Engine source code has been uploaded to the SourceForge SVN server. Check the Subversion page to browse the repository.
Today the Crimild Engine project became part of the SourceForge.Net family. Although nothing have been uploaded yet, this is a big milestone for the project. The next step is to upload the source code and the web site.