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Re-arranged spell functionality code

Status: Beta
Brought to you by: castamir, dploog, evktalo, neilmoore, and 3 others
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#277 Re-arranged spell functionality code

diffs vs svn
open
nobody
Internal Improvements (15)
5
2009-11-18
2009-11-18
Anonymous
No

Moved all of the spellsN files into one big spells file, with the intention of break out any spells that other cc files need to call into their own files.

All of the spells have been roughly sorted into categories -- necromancy, conj / offense, enchantment, translocation, and misc.

Animate Dead has been broken out, and tomorrow I plan to do the rest. (In the meantime, you'll pretty much have to

This patch blows away whatever changes were made to Zin today in spells2, so that'd need to get reintegrated into this.

- timecircuits

Discussion

  • Nobody/Anonymous

    Nobody/Anonymous - 2009-11-18
     
    spellmigration.patch
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