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From: <gi...@cr...> - 2026-01-25 02:20:14
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via c69c41b5cdbd464c3288e958d9875121da642cdd (commit)
from 10d8026e128cce6b2f9a6f6d91b332fc5563ea54 (commit)
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commit c69c41b5cdbd464c3288e958d9875121da642cdd
Author: Isaac Clancy <ik...@ya...>
Date: Sun Jan 25 15:15:00 2026 +1300
Checkwhite
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Summary of changes:
crawl-ref/source/dungeon.cc | 2 +-
crawl-ref/source/shopping.cc | 2 +-
2 files changed, 2 insertions(+), 2 deletions(-)
diff --git a/crawl-ref/source/dungeon.cc b/crawl-ref/source/dungeon.cc
index 48766063d2..78bc8d833d 100644
--- a/crawl-ref/source/dungeon.cc
+++ b/crawl-ref/source/dungeon.cc
@@ -907,7 +907,7 @@ bool dgn_square_travel_ok(const coord_def &c)
return !(trap && (trap->type == TRAP_TELEPORT_PERMANENT
|| trap->type == TRAP_DISPERSAL));
}
- else
+ else
return feat_is_traversable(feat);
}
diff --git a/crawl-ref/source/shopping.cc b/crawl-ref/source/shopping.cc
index 42f53febda..5f6b144204 100644
--- a/crawl-ref/source/shopping.cc
+++ b/crawl-ref/source/shopping.cc
@@ -2172,7 +2172,7 @@ void ShoppingList::remove_gozag_shops()
// Only restore the excursion at the very end.
level_excursion le;
- // We don't want to be iterating over *list when calling
+ // We don't want to be iterating over *list when calling
// gozag_abandon_shops_on_level as it can remove items from it stuffing up
// the iteration. So gather all the levels first.
set<level_id> levels_with_shopping;
--
Dungeon Crawl Stone Soup
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