From: Christoph P. <fir...@we...> - 2005-02-13 12:16:38
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Hi, I've recently commited two files that are not under my custody. In kernel.cpp I changed the wrong include from "playerki.hpp" to "playerai.hpp" and in input.hpp I changed the type of the vector which saves the selected units from float to unsigned int. Craft compiles now with warnings (on my machine) but segfaults on game start. I think this is the work of the old events which use float instead of unsigned int (thats also the source of the most warnings besides that arne converts double to unsigned int but maybe that is also an event issue). Martin would you please look and change your code. I do not want to stick my fingerst to deep in the honeypot^^.=20 cya Kris --=20 Christoph Peltz <fir...@we...> |