nerfud
Final commit for now
fixed goddess hopefully
Fixed some stuff with display
Made the combat save work
Disable saving during combat and endgame.
adding debugging info for defeat mechanics.
Goddess should now spawn properly and win() sho...
Made saves and restores hopefully work #finesse
Adding default case to switch statement for som...
Alternate endings coded in the most ass way pos...
Fixed some restoring and storing crap
Now with reporting how many turns you have left...
Basic crumbling should now function properly an...
Making follower work and be annoying.
Fixing typo for Drac's bedroom.
Forcing combat in case of boss room entering be...
Combat now fully supports multiple critters. A...
Fixing command centre in BORK file.
Further fixing of infinite keys glitch.
Should fix infinite keys bug.
Fixing more typos and stuff.
'Thief' was misspelled in bork file.
Removing debug crap, fixing capitalization issu...
Adding debug information and also listing out c...
Reordering things to work right for reading in ...
debugging
Maybe fix, at least moar debug info.
See if that doesn't fix the creature non-having...
Moar debugging.
Combat initiation should work, added debug info...
Did boss keys in the most ass way possible.
Should list out enemies and do other shit.
Fixed health display to autocorrect itself if h...
I am an idiot and the MovementCommand should be...
Keys should get put into the key list now and l...
Combat, take...something, I don't fucking know.
Let's try attacking NOW. Also, movement should...
MovementCommand should now properly initiate co...
Attacking should now be a functional command.
Creatures should now fight back in combat. Als...
File has been fully read, now we just need to f...
Made part of the game-specific instructions wor...
stuffs
Hopefully this doesn't get screwwy
Part three of combat. Should now *hopefully* w...
Part two of combat update. Rooms should now re...
Added a defaulted save file
Beginning of combat; filling out AttackCommand....
Made the program able to exit
Fixed Castlevania.bork file name to be the tru ...
Made it run
Reformatted Manual.txt
Fixing some zork file shit. Not done.
changed Manul.txt to Manual.txt
Fixed creature initialization in Dungeon.java
Mid-fix for loading issues. DOES NOT WORK.
Fixing infinite loop during deserialization of ...
Should be able to load our BORK/ZORK/QUARK file...
reformatted display during program execution
Fixed the way the rooms display the describe() ...
Made it look just a bit more neat
Fixed all known errors, now on to making it loo...
Fixed numerous errors and added dingus calling
The last vestige of hope is gone for me (at lea...