Re: [Cppunit-devel] Patch for UNICODE build
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From: CppUnit d. m. l. <cpp...@li...> - 2007-01-24 03:04:49
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On Tue, Jan 16, 2007 at 08:38:25PM +0100, CppUnit development mailing list wrote: > Happy to see some activity here again ! > > Here is a small patch to allow the compilation of CppUnit in UNICODE. > The only file affected is Win32DynamicLibraryManager.cpp I am not at all familiar with windows API. Your patch changes a couple of calls from "foo()" to "fooA()"; how do the "A" functions different from their non-A version? Does this now *require* compilation in unicode? What does that mean, exactly? -Steve |