has anyone tried to provide xcodeproj's for cppunit yet?
I got quiete far, compiles all
1)
with around three minor 1-2 letter fixes (which I am happy to share..) and
mostly default xcode settings except disabling "treat warnings as errors" since
a lot of warnings about all those virtual constructors come up...:
../../include/cppunit/extensions/TestFixtureFactory.h:17:
warning: 'class CppUnit::TestFixtureFactory' has virtual functions but non-virtual destructor
==> is there any more elegant solution to specifically subpress these warnings
(like those warning pragma's under windows visual studio?)
2)
This problem is quite simple but fatal:
DllMain.cpp won't (naturally, targeted specifically at windows) compile
If I remove DllMain.cpp from the to-be-compiled files, I get no more compile complaints but
(naturally) get a linker error:
/usr/bin/ld: Undefined symbols:
_main
/Developer/SDKs/MacOSX10.4u.sdk/usr/lib/gcc/powerpc-apple-darwin8/4.0.1/../../../crt1.o reference to undefined _main
collect2: ld returned 1 exit status
so in short:
What is the counterpart for a Mac Framework of what "BOOL APIENTRY" etc is for Win?
What file would I need to include, etc? do I need to add a ressource file? ...
I am clueless...
PLEASE HELP, THANX YOU
- Frank
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Hi,
has anyone tried to provide xcodeproj's for cppunit yet?
I got quiete far, compiles all
1)
with around three minor 1-2 letter fixes (which I am happy to share..) and
mostly default xcode settings except disabling "treat warnings as errors" since
a lot of warnings about all those virtual constructors come up...:
../../include/cppunit/extensions/TestFixtureFactory.h:17:
warning: 'class CppUnit::TestFixtureFactory' has virtual functions but non-virtual destructor
==> is there any more elegant solution to specifically subpress these warnings
(like those warning pragma's under windows visual studio?)
2)
This problem is quite simple but fatal:
DllMain.cpp won't (naturally, targeted specifically at windows) compile
If I remove DllMain.cpp from the to-be-compiled files, I get no more compile complaints but
(naturally) get a linker error:
/usr/bin/ld: Undefined symbols:
_main
/Developer/SDKs/MacOSX10.4u.sdk/usr/lib/gcc/powerpc-apple-darwin8/4.0.1/../../../crt1.o reference to undefined _main
collect2: ld returned 1 exit status
so in short:
What is the counterpart for a Mac Framework of what "BOOL APIENTRY" etc is for Win?
What file would I need to include, etc? do I need to add a ressource file? ...
I am clueless...
PLEASE HELP, THANX YOU
- Frank
please ignore thread,
I should have settled for a library project
(rather than trying to build an executable...)
Frank