Is it possible to build CppUnit.lib with UNICODE support? If it is, how do I build it, if not, do you know any alternatives that does? I am using Microsoft Visual C++ 6.0
Best regards
Mads Groenfeldt
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Hi Mads,
I have the same problem and as far as I see there is now easy solution. You need to create a new VC Configuration and switch the properties "CharacaterSet" to "Use Unicode Character Set" (VC 7.0). On VC60 you need to make sure that following PreProcessor defines are set:
UNICODE
_UNCIODE
Hope this helps.
/Reinhold
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The batch build under MSVS (in my case, MSVS 2005) does not seem to produce proper multibyte or even wide character Unicode libraries. Again, I am cobbling together a new set of projects to correct this and will post them here.
If you would like to refer to this comment somewhere else in this project, copy and paste the following link:
My (latest) guess is that cppunit and cppunit_dll do not need to be built with either multibyte or wide character support because there are other projects (DllPlugInTester, TestPlugInRunner, and TestRunner) that have explicit, Unicode configurations (see Build menu's Batch Build...).
If you would like to refer to this comment somewhere else in this project, copy and paste the following link:
Hi,
Is it possible to build CppUnit.lib with UNICODE support? If it is, how do I build it, if not, do you know any alternatives that does? I am using Microsoft Visual C++ 6.0
Best regards
Mads Groenfeldt
Hi Mads,
I have the same problem and as far as I see there is now easy solution. You need to create a new VC Configuration and switch the properties "CharacaterSet" to "Use Unicode Character Set" (VC 7.0). On VC60 you need to make sure that following PreProcessor defines are set:
UNICODE
_UNCIODE
Hope this helps.
/Reinhold
The batch build under MSVS (in my case, MSVS 2005) does not seem to produce proper multibyte or even wide character Unicode libraries. Again, I am cobbling together a new set of projects to correct this and will post them here.
My (latest) guess is that cppunit and cppunit_dll do not need to be built with either multibyte or wide character support because there are other projects (DllPlugInTester, TestPlugInRunner, and TestRunner) that have explicit, Unicode configurations (see Build menu's Batch Build...).