Education, as usual, interferes with coding :) I don't have very much time to donate to the project at the moment, but expect an actual release at halloween. I don't want to just dump a load of unfinished code out there, and I have a lot of neat ideas about AI and the like, so development is officially proceeding very slowly until I get a week or so free to get some decent coding done. Until then, check out the Discworld MUD at http://discworld.atuin.net - whether you're a Discworld fan or not, it's a great game.
The alpha release candidate is very nearly ready and I'll place the source in the file release system in a day or so, when the last few details have been ironed out.
This release candidate's major features are:
working room system - you can move between rooms and interact with objects in rooms.
working object system - objects are completely interactive, and can be modified by the in-game character(s).... read more