From: Thomas K. <Jim...@gm...> - 2011-09-22 07:36:40
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Done. 2011/9/21 Dean Michael Berris <mik...@gm...>: > Actually, it would be better if you send this (and join the official > mailing list) at https://groups.google.com/group/cpp-netlib. > > I hope you don't mind doing that before I respond to you on that list. > > Cheers > > On Tue, Sep 20, 2011 at 7:25 AM, Thomas Karolski <Jim...@gm...> wrote: >> Here you go, trimmed down to the essentials: >> header (just for reference): http://snipt.org/xnlol >> implementation: http://snipt.org/xnlok >> Basically all I do is call the ResourceDataFromURL method - it then either: >> a) directly starts a new request on the client or >> b) queues a request >> >> Once a callback has received all data it will directly start a new >> request on the client (if there are any) and call the user-supplied >> callback fn. >> >> However on MacOSX I get some 2000 active threads before the >> application dies on me. On Ubuntu I get a sigsegv instead on line 72 - >> this is after calling ResourceDataFromURL 8 times in total. >> Maybe the problem is that I use boost::shared_ptr to store the >> requests - and once the callback quits, the shared_ptr will free the >> request, thus any further actions the http client may do on the >> request (free resources?) will cause unexpected behavior. >> What do you think? >> >> Kind regards, >> Thomas >> >> 2011/9/19 Dean Michael Berris <mik...@gm...>: >>> On Mon, Sep 19, 2011 at 12:09 PM, Thomas Karolski <Jim...@gm...> wrote: >>>> Hello everybody, >>>> >>>> I would like to know whether it is possible to use a single async HTTP >>>> client for more than one request. If so, is it furthermore possible to >>>> issue a new request from the callback which is passed to the get >>>> function? >>> >>> Yes you can use a single async HTTP client for more than one request. >>> >>> I have not tried whether it's possible to start another request from >>> within the streaming callback handler. I would imagine it should be >>> unless you're doing something funny. >>> >>>> The reason why I'm asking, is because for some reason I get thread >>>> resource exceptions - as if the async thread were not being destroyed >>>> after the callback has been invoked with an eof status. >>>> >>>> Anyone who could help me out here? >>>> >>> >>> How does your code look like? >>> >>> Cheers >>> >>> -- >>> Dean Michael Berris >>> http://goo.gl/CKCJX >>> >>> ------------------------------------------------------------------------------ >>> All the data continuously generated in your IT infrastructure contains a >>> definitive record of customers, application performance, security >>> threats, fraudulent activity and more. Splunk takes this data and makes >>> sense of it. Business sense. IT sense. Common sense. >>> http://p.sf.net/sfu/splunk-d2dcopy1 >>> _______________________________________________ >>> Cpp-netlib-devel mailing list >>> Cpp...@li... >>> https://lists.sourceforge.net/lists/listinfo/cpp-netlib-devel >>> >> >> ------------------------------------------------------------------------------ >> All the data continuously generated in your IT infrastructure contains a >> definitive record of customers, application performance, security >> threats, fraudulent activity and more. Splunk takes this data and makes >> sense of it. Business sense. IT sense. Common sense. >> http://p.sf.net/sfu/splunk-d2dcopy1 >> _______________________________________________ >> Cpp-netlib-devel mailing list >> Cpp...@li... >> https://lists.sourceforge.net/lists/listinfo/cpp-netlib-devel >> > > > > -- > Dean Michael Berris > http://goo.gl/CKCJX > > ------------------------------------------------------------------------------ > All the data continuously generated in your IT infrastructure contains a > definitive record of customers, application performance, security > threats, fraudulent activity and more. Splunk takes this data and makes > sense of it. Business sense. IT sense. Common sense. > http://p.sf.net/sfu/splunk-d2dcopy1 > _______________________________________________ > Cpp-netlib-devel mailing list > Cpp...@li... > https://lists.sourceforge.net/lists/listinfo/cpp-netlib-devel > |