From: Dean M. B. <mik...@gm...> - 2011-09-21 02:31:13
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Actually, it would be better if you send this (and join the official mailing list) at https://groups.google.com/group/cpp-netlib. I hope you don't mind doing that before I respond to you on that list. Cheers On Tue, Sep 20, 2011 at 7:25 AM, Thomas Karolski <Jim...@gm...> wrote: > Here you go, trimmed down to the essentials: > header (just for reference): http://snipt.org/xnlol > implementation: http://snipt.org/xnlok > Basically all I do is call the ResourceDataFromURL method - it then either: > a) directly starts a new request on the client or > b) queues a request > > Once a callback has received all data it will directly start a new > request on the client (if there are any) and call the user-supplied > callback fn. > > However on MacOSX I get some 2000 active threads before the > application dies on me. On Ubuntu I get a sigsegv instead on line 72 - > this is after calling ResourceDataFromURL 8 times in total. > Maybe the problem is that I use boost::shared_ptr to store the > requests - and once the callback quits, the shared_ptr will free the > request, thus any further actions the http client may do on the > request (free resources?) will cause unexpected behavior. > What do you think? > > Kind regards, > Thomas > > 2011/9/19 Dean Michael Berris <mik...@gm...>: >> On Mon, Sep 19, 2011 at 12:09 PM, Thomas Karolski <Jim...@gm...> wrote: >>> Hello everybody, >>> >>> I would like to know whether it is possible to use a single async HTTP >>> client for more than one request. If so, is it furthermore possible to >>> issue a new request from the callback which is passed to the get >>> function? >> >> Yes you can use a single async HTTP client for more than one request. >> >> I have not tried whether it's possible to start another request from >> within the streaming callback handler. I would imagine it should be >> unless you're doing something funny. >> >>> The reason why I'm asking, is because for some reason I get thread >>> resource exceptions - as if the async thread were not being destroyed >>> after the callback has been invoked with an eof status. >>> >>> Anyone who could help me out here? >>> >> >> How does your code look like? >> >> Cheers >> >> -- >> Dean Michael Berris >> http://goo.gl/CKCJX >> >> ------------------------------------------------------------------------------ >> All the data continuously generated in your IT infrastructure contains a >> definitive record of customers, application performance, security >> threats, fraudulent activity and more. Splunk takes this data and makes >> sense of it. Business sense. IT sense. Common sense. >> http://p.sf.net/sfu/splunk-d2dcopy1 >> _______________________________________________ >> Cpp-netlib-devel mailing list >> Cpp...@li... >> https://lists.sourceforge.net/lists/listinfo/cpp-netlib-devel >> > > ------------------------------------------------------------------------------ > All the data continuously generated in your IT infrastructure contains a > definitive record of customers, application performance, security > threats, fraudulent activity and more. Splunk takes this data and makes > sense of it. Business sense. IT sense. Common sense. > http://p.sf.net/sfu/splunk-d2dcopy1 > _______________________________________________ > Cpp-netlib-devel mailing list > Cpp...@li... > https://lists.sourceforge.net/lists/listinfo/cpp-netlib-devel > -- Dean Michael Berris http://goo.gl/CKCJX |