Before starting a build process of this game, the settings (paths mostly)
held in the compiler.def
file need to be adjusted.
This game can be built for either CP/M or UNIX systems. On UNIX systems
it depends on the SDL2 and SDL2_gfx libraries.
To fetch the code along with the required submodules, use recursive cloning:
$ git clone --recursive https://git.code.sf.net/p/cpm-gsxsnakeplusplus/code.git cpm-gsxsnake++