Anonymous - 2000-11-09

Hi

i'm writing a server-program which has an endless-loop after a request in a thread. my problem is: the loop in the threads is really endless ;) i know from some servers at acme.com that when the client is closing the connection, the process needs a few seconds to be killed. is there a method in the Common C++ Librarys included which can kill "disconnected threads" or a method which tests if the client is connected? (isActive and isConnected doesn't work!?)

befi