After spending a couple of days trying to use Common C++ and having read through these forums, I see that Common C++ is not yet quite mature (despite what it says on the Gnu site).
Is there a stable subset of a version of Common C++ (or even APE) that can be used to create a single threaded client and multi-threaded server for passing data via TCP/IP? Any examples that work?
My setups:
* Windows 2000, MS Visual C++ 6.0 with Dinkum SLT patches.
* Solaris 2.5.1 and Solaris 7, GCC 2.95.3
* Existing source code uses new style header files (no ".h").
I'm okay without streams... just looking for a working alternative to writing my own cross-platform library of thread, mutex, and TCP classes.
If you would like to refer to this comment somewhere else in this project, copy and paste the following link:
After spending a couple of days trying to use Common C++ and having read through these forums, I see that Common C++ is not yet quite mature (despite what it says on the Gnu site).
Is there a stable subset of a version of Common C++ (or even APE) that can be used to create a single threaded client and multi-threaded server for passing data via TCP/IP? Any examples that work?
My setups:
* Windows 2000, MS Visual C++ 6.0 with Dinkum SLT patches.
* Solaris 2.5.1 and Solaris 7, GCC 2.95.3
* Existing source code uses new style header files (no ".h").
I'm okay without streams... just looking for a working alternative to writing my own cross-platform library of thread, mutex, and TCP classes.