Does anyone have an opinion on how we should be distributing the data package to enable game play? The individual set files aren't too bad (approximately 200K - 500K apiece, depending on how the CardCode ends up being implemented), but the image files to support decent game images are currently around 1.4 GB for all of M:TG and SW:CCG (I haven't looked into what Yu-Gi-Oh! will require yet). That will drop somewhat when I launch a resize script to make everything 300 pixels tall or wide (whichever is the greater dimension for that card) and format-convert to PNG, but it's still going to be sizable; you just don't get 60+ sets of cards at a usable resolution and with a small size.
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Does anyone have an opinion on how we should be distributing the data package to enable game play? The individual set files aren't too bad (approximately 200K - 500K apiece, depending on how the CardCode ends up being implemented), but the image files to support decent game images are currently around 1.4 GB for all of M:TG and SW:CCG (I haven't looked into what Yu-Gi-Oh! will require yet). That will drop somewhat when I launch a resize script to make everything 300 pixels tall or wide (whichever is the greater dimension for that card) and format-convert to PNG, but it's still going to be sizable; you just don't get 60+ sets of cards at a usable resolution and with a small size.