CorEduard - 2015-06-30
  scene1 = Engine.LoadScene( "level1.pak" )

  model1 = Create.SceneFromFile( "MyModel", "models/MyModel.obj" )
  for i = 1, Scene.GetEntityCount(model1) do
    entity1 = Scene.GetEntityByIndex( model1, i )
    Scene.AddEntity( scene1, entity1 )
    Entity.SetScale( entity1, 0.05, 0.05, 0.05 )
  end

  while ( Engine.Run() == true ) do
  end