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From: Peteris K. <pet...@ap...> - 2000-09-17 09:36:38
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> > My project is : > - a GUI with a map where you can see units, written in python/tk. > We can reuse it for tracing general variables or even as a 2-D > representation of the game. Very curious, it use color codes to > mark things. > - the core , pure python . This is not reusable , nice but not > directly reusable. > - the map generator. Well, perhaps it may interest you. Pure python. > - AI module. Using a expect/tk interfase to a Clips expert system. > Here we "only" have to substitute the current rules for copter! > rules and the IBD (let's say the API). So we can have a decent/modular > AI quite, quite easily. Of course, we always have to programm it, > but rules are the easiest form of getting AI and complex > behaviours even for the newbies. > > So, a 5 % of copter! may have been already done by me. Maybe you can tell how is your AI... And more about map generator... ;)) Peter. |