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From: Manuel G. A. <ir...@ct...> - 2000-09-17 09:29:10
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On Sun, 17 Sep 2000, Peteris Krisjanis wrote: > Hmmm... that's sad but thanks anyway! ;) > We will remember you ;) > > If it's not secret, what type of project it is? Just curious. To tell the truth, my project is almost finished and I could write some C++ code in a few weeks, if university guys behave well. I think some parts of my project will be a good place to learn AI or we can use the same structure to have AI's. My project is : - a GUI with a map where you can see units, written in python/tk. We can reuse it for tracing general variables or even as a 2-D representation of the game. Very curious, it use color codes to mark things. - the core , pure python . This is not reusable , nice but not directly reusable. - the map generator. Well, perhaps it may interest you. Pure python. - AI module. Using a expect/tk interfase to a Clips expert system. Here we "only" have to substitute the current rules for copter! rules and the IBD (let's say the API). So we can have a decent/modular AI quite, quite easily. Of course, we always have to programm it, but rules are the easiest form of getting AI and complex behaviours even for the newbies. So, a 5 % of copter! may have been already done by me. Regards/Saludos Manolo www.ctv.es/USERS/irmina /TeEncontreX.html /texpython.htm /pyttex.htm /cruo/cruolinux.htm ICQ:77697936 (sirve el ICQ para algo?) sushi, n.: When that-which-may-still-be-alive is put on top of rice and strapped on with electrical tape. |