1:
start cycle
Source: https://en.wikipedia.org/wiki/Clock_signal
1:
stop cycle
Source: https://en.wikipedia.org/wiki/Clock_signal
2:
zero bit
one bit
Source: https://en.wikipedia.org/wiki/Binary_code
3:
nand
nor
demux
Source: https://courses.cs.washington.edu/courses/csep567/10wi/lectures/Lecture10.pdf
5:
and
or
not
mux
latch
Source: https://en.wikipedia.org/wiki/Simple_programmable_logic_device
8:
delay
add
carry-add
subtract
borrow-subtract
two's-complement
increment
decrement
Source: https://en.wikipedia.org/wiki/Arithmetic_logic_unit
13:
line_direct
line_serialize
line_deserialize
line_burst_serialize
line_burst_deserialize
switch_serialize
switch_deserialize
switch_burst_serialize
switch_burst_deserialize
route_serialize
route_deserialize
route_burst_serialize
route_burst_deserialize
Source: https://en.wikipedia.org/wiki/OSI_model (Levels 2-4)
21:
ring_lock
ring_control
ring_system
mesh_lock
mesh_control
mesh_system
star_lock
star_control
star_system
full_lock
full_control
full_system
line_lock
line_control
line_system
tree_lock
tree_control
tree_system
Source: https://en.wikipedia.org/wiki/OSI_model (Levels 5-7)
Source: https://en.wikipedia.org/wiki/Network_topology
34:
container_begin
container_end
bag_begin
bag_end
seq_begin
seq_end
alt_begin
alt_end
containermembershipproperty_begin
containermembershipproperty_end
member_begin
member_end
list_begin
list_end
first_begin
first_end
rest_begin
rest_end
nil_begin
nil_end
statement_begin
statement_end
subject_begin
subject_end
predicate_begin
predicate_end
obj_begin
obj_end
seealso_begin
seealso_end
isdefinedby_begin
isdefinedby_end
value_begin
value_end
Source: https://www.w3.org/TR/rdf-primer/
55:
scalar_begin
scalar_data_type_begin
scalar_data_type_end
scalar_data_structure_begin
scalar_data_structure_end
scalar_io_element_begin
scalar_io_element_end
scalar_io_type_begin
scalar_io_type_end
scalar_io_structure_begin
scalar_io_structure_end
vector_begin
vector_data_type_begin,
vector_data_type_end
vector_data_structure_begin
vector_data_structure_end
vector_io_element_begin
vector_io_element_end
vector_io_type_begin
vector_io_type_end
vector_io_structure_begin
vector_io_structure_end
matrix_begin
matrix_data_type_begin
matrix_data_type_end
matrix_data_structure_begin
matrix_data_structure_end
matrix_io_element_begin
matrix_io_element_end
matrix_io_type_begin
matrix_io_type_end
matrix_io_structure_begin
matrix_io_structure_end
tensor_begin
tensor_data_type_begin
tensor_data_type_end
tensor_data_structure_begin
tensor_data_structure_end
tensor_io_element_end
tensor_io_type_begin
tensor_io_type_end
tensor_io_structure_begin
tensor_io_structure_end
akinetor_begin
akinetor_data_type_begin
akinetor_data_type_end
akinetor_data_structure_begin
akinetor_data_structure_end
akinetor_io_element_begin
akinetor_io_element_end
akinetor_io_type_begin
akinetor_io_type_end
akinetor_io_structure_begin
akinetor_io_structure_end
Source: https://en.wikipedia.org/wiki/Parry_Moon#Holors
Source: https://en.wikipedia.org/wiki/Data_structure
Source: https://en.wikipedia.org/wiki/Input/output
Source: https://en.wikipedia.org/wiki/C0_and_C1_control_codes
POSIX target: