On any given Production, we might not need all the generated line items.
We having been removing the check from the box.
This has the correct effect on physical inventory
the qty and cost of the line item are STILL applied to the GL inventory
Costs are severely screwed up at this point, and we're wondering whether doing a counter production in the same manner will fix things (i.e. enter a counter qty on the Production line but leave it unchecked)
This is nuts.
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