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OpenTournament Commit Log


Commit Date  
[r87] by chongleebnw

- Modified the roof to prevent player from going outside the map
- The pillars are moved to have more natural looking
- Some other tuning to fix gameplay problems

2014-05-05 17:14:21 Tree
[r86] by chongleebnw

- Reset the lifts in deck to the default mesh which has the clean collision
- Added a new map Deep Blue

2014-05-04 16:18:47 Tree
[r85] by thebladeroden

Added Minigun mesh and an antiquated minigun testing gamemode.

2014-05-04 12:55:16 Tree
[r84] by viketorb

Added deathmatch gamemode

2014-05-03 18:52:35 Tree
[r83] by chongleebnw
2014-05-03 11:43:28 Tree
[r82] by chongleebnw

- Modified the roof, added rough vista

2014-05-03 01:26:42 Tree
[r81] by chongleebnw

- Deck-CLee Assets updated

2014-05-02 15:14:32 Tree
[r80] by chongleebnw

- Reduced the scale of the layout
- Implemented a few connections between the high and the mid floors, still WIP

2014-04-28 16:39:56 Tree
[r79] by chongleebnw

- Reduced the scale of the layout
- Implemented a few connections between the high and the mid floors, still WIP

2014-04-28 16:25:34 Tree
[r78] by viketorb

Created basic weapons, improved weapon system a bit, added the inventory bindings

2014-04-26 20:48:09 Tree
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