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OpenTournament Commit Log


Commit Date  
[r51] by phoboz-net

Fixed weapon spawning in Standalone/Listen modes

2014-04-18 20:46:07 Tree
[r50] by phoboz-net

Added weapon inventory, Added hit sounds, Fixed weapon spawning

2014-04-18 18:08:21 Tree
[r49] by enosshenk

Initial commit for DM-Plunge with associated meshes, materials, and other assets.

2014-04-18 17:50:01 Tree
[r48] by numb51

Added dek improvements. Added bsp 1v1 map called Plex

2014-04-17 04:43:36 Tree
[r47] by geekgonebad

Adjusted the lifts a little

2014-04-15 10:52:43 Tree
[r46] by numb51

Updated dek. Placed teleporters and some placeholder meshes

2014-04-15 06:24:11 Tree
[r45] by enosshenk

Built DekLight blueprint for Dek, includes mesh and materials and volumetric thinger. Tweakable settings in blueprint.
Added mesh for Dek lower slime pit bridge with material
Tweaked Dek slime with fake reflection for translucency

2014-04-14 18:25:49 Tree
[r44] by phoboz-net

Added hit replication. Added hit/death/dodge/respawn sounds. Added respawn point check for being taken

2014-04-14 01:49:01 Tree
[r43] by djmidknight

Added Portal.uasset plus some particle fillers that it uses

2014-04-13 20:02:14 Tree
[r42] by enosshenk

Fixed flak cannon fire animation
Added effects color editable for Jump Pads, affects base emissive and particle color
Added "No Mesh" type for jump pads, disables mesh and particles when used
Added some trim meshes and materials
Added planet Earth background mesh and blueprint with atmosphere effects

2014-04-13 11:36:21 Tree
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