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OpenTournament Commit Log


Commit Date  
[r29] by enosshenk

Tweaked launcher materials, added pickupbase mesh and materials, added some useful textures

2014-04-10 22:51:42 Tree
[r28] by viketorb

Made replication for the weapon work a bit better.

2014-04-10 19:23:42 Tree
[r27] by phoboz-net

Added JumpBoots, Added MaxHealth to health packs, Added simple HUD info

2014-04-10 17:01:29 Tree
[r26] by enosshenk

Fixed flak gun 3p normals, set up FlakTestChar with working flak cannon. Added sounds for flak cannon, flakball, fragment, etc.

2014-04-10 06:13:09 Tree
[r25] by phoboz-net

Fixed Character crashing when no start weapon is selected

2014-04-10 00:36:56 Tree
[r24] by enosshenk

Flak gun 3rd person mesh (Needs tweaked)

DO NOT USE FLAK TEST CHARACTER, SHIT BE WACK

2014-04-10 00:05:47 Tree
[r23] by numb51

[#23] Improved default movement properties of the dodging mechanic.

2014-04-09 12:09:54 Tree
[r22] by enosshenk

Initial flak gun commit w/ first person mesh and animations. Will finish tommorow.

2014-04-09 08:29:28 Tree
[r21] by enosshenk

Launcher materials updated, added rock prop and material and water material.

2014-04-09 00:55:09 Tree
[r20] by djmidknight

Added a configurable Lift Blueprints/DekLift.uasset placed in Maps/Dek.umap

2014-04-09 00:17:01 Tree
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