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OpenTournament Commit Log


Commit Date  
[r22] by enosshenk

Initial flak gun commit w/ first person mesh and animations. Will finish tommorow.

2014-04-09 08:29:28 Tree
[r21] by enosshenk

Launcher materials updated, added rock prop and material and water material.

2014-04-09 00:55:09 Tree
[r20] by djmidknight

Added a configurable Lift Blueprints/DekLift.uasset placed in Maps/Dek.umap

2014-04-09 00:17:01 Tree
[r19] by viketorb

Fixed physX crash bug on weapon, and fixed the material of the robot character

2014-04-08 18:38:29 Tree
[r18] by djmidknight
2014-04-08 18:08:58 Tree
[r17] by viketorb

[#3] [#4] Coded basic weapon working in multiplayer.
the dodge or the double jump dont work MP, and you cant die, if you get hit you get back to the spawn.
Also added a few spawnpoints to the Deck level

2014-04-08 16:15:33 Tree
[r16] by numb51

[#2] Added an early/unfinished playable version of Dek.umap and 14 Material that it uses.

2014-04-08 16:05:18 Tree
[r15] by djmidknight

Cleanup and added the Altfire(not fully implemented)

2014-04-07 19:16:19 Tree
[r14] by viketorb

Uploaded basic weapon system DLL and blueprints

2014-04-07 17:51:39 Tree
[r13] by djmidknight

Build Current including Rocket launcher , Dodge, Crouch and GamePadController mappings.

2014-04-07 08:21:03 Tree
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