Animals and Hunting
Several mods for Civilization IV: Colonization
Brought to you by:
kailric,
nightinggalemod
This addition will allow more than one Yield type to be gathered off of Animals or Unit actually that you kill. Currently there is only one tag for CaptureUnitType, but this addition will add an array of yields that can be captured. If a Unit has an iAmount set then when it is captured that will be the random amount gained.
Discussion link is here:http://forums.civfanatics.com/showthread.php?t=522349
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