#10 Tristripper generates invalid normal and texcoord data

Conditioner (8)

The tristripper conditioner is generating invalid mesh data. It could just be invalid texcoord and normal data streams... it's only evident from the symptoms:

-- ColladaMaya 3.04 seems to import mesh correctly but, as it re-triangulates the data, removes a few triangles. This causes the texcoord data to be discarded. Non-textured mesh data seem fine.

-- ColladaMax 3.04 imports most non-textured tristrip geometry with at least incorrect normals, and refuses to load tristrip geometry is texcoord data.

I used the various triangulated "Sony Share Source License" COLLADA 1.4.1 test data (i.e. duck, plane, etc) with the tristripper conditioner to recreate this problem.


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