From: Guillaume L. <gla...@fe...> - 2005-12-16 23:16:52
|
Hello everyone, This release is fairly short and includes work, from Jian Zhang, on the = export of ColladaFX. If you are interested in ColladaFX with Maya, = please check out our website, where Jian Zhang has written a good = description of his upcoming work on a ColladaFX node, to replace the = CgFX node for COLLADA users. This new release also corrects the Linux = compilation and has a few generic fixes, described below. You can download this new release here: = http://prdownloads.sourceforge.net/colladamaya/ColladaPluginForMaya-0.83.= zip?download Have a good week-end! Sincerely, Guillaume Laforte Feeling Software Inc. http://www.feelingsoftware.com Recent Changes: ----------------------------------------------------------------------- 16/12/05 (Release 0.83) (gla...@fe...) Fixed Linux Compilation. Small corrections suggested on the COLLADA public boards by = 'robthebloke'. 15/12/05 (zh...@fe...) ColladaFX Exporter: Add annotate of "UIMin" and "UIMax" for float = attribute. 14/12/05 (gla...@fe...) Fixed crash when importing material-less polygons. 12/13/05 (zh...@fe...) ColladaFX Exporter: Export shader node 12/12/05 (zh...@fe...) CgFX Exporter: Change <setparam ref=3D""> to <newparam sid=3D"">. Move = them up one level to <profile_CG>. Semantics are exported. Annotations = exported. |