From: Guillaume L. <gui...@gm...> - 2005-08-26 14:53:45
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Hello everyone! I have a new Weekly Development Build for you today: 0.69. It introduces conformance to the new Collada 1.3.1 specifications, which include the XFOV parameter for perspective cameras and the STEP interpolation method for animation curves. Please note that I already had implemented the STEP interpolation, but I had named it NONE. ColladaMaya will continue to import both values. Tan Meng Yue has done a good job with the Mac version. You should be able to compile it without changes, as long as you have the necessary software: "To compile on Tiger with XCode 2.1, it is important to select 'Cross-Develop Using Target SDK:' with the value 'Mac OS X 10.3.9' from the drop down list in the Project Info dialog box". Another important change is for those of you who did not install Maya in its default directory on Windows. You can now use our installation batch files and if you compile Maya yourself, you will not have to modify the project settings anymore. All you'll need to do is set a version-specific environment variable. More information on this in the documentation! You can download this new build here: http://prdownloads.sourceforge.net/colladamaya/ColladaPluginForMaya-0.69.zi= p?download Have a good weekend! Guillaume Laforte Feeling Software Inc http://www.feelingsoftware.com ----------------------------------------------------------- Recent Changes: 26/08/05 (Release 0.69) 25/08/05 (gla...@fe...) Collada 1.3.1 Support: Added a new option block in the exporter, for camera= =20 options. Added two checkboxes to it for XFov and YFov. Added code to conver= t=20 focal length to XFov or YFov for animation purposes. Collada 1.3.1 Support: I had added "NONE" for step interpolation. Looks lik= e=20 Collada 1.3.1 defines it as "STEP", so I renamed the constant in my code. Maya Environment Settings: Added support for the MAYA_PATH50, MAYA_PATH601,= =20 MAYA_PATH65, MAYA_PATH70 environment variables. Modified the copyIntoMaya= =20 script files and the relevant project settings. These environment variables= =20 are not necessary for now, if you are using the standard directories. 21/08/05 (tm...@we...) Updated OS X XCode 2.1 project to include the HIAnimCache.cpp source and=20 also added various conditional compilation part to handle the way gcc-3.3retrieves variable references. itoa() is non ANSI so I have replaced it with sprintf() instead, isinf() is not supported well [supposedly deprecated] on= =20 OS X so I have simply not used it. NOTE: To compile on Tiger with XCode 2.1, it is important to select=20 "Cross-Develop Using Target SDK:" with the value "Mac OS X 10.3.9" from the= =20 drop down list in the Project Info dialog box. The reason this is important= =20 is because Maya6.5 was compiled prior to Tiger released hence, all the=20 runtime library are only linkable with the previous version of the operatin= g=20 system. Also note that the source code has to be compiled with gcc-3.3compiler (this is already done in the project settings) |