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From: panhudie g. <pan...@gm...> - 2008-11-24 14:32:16
|
I tried to use pppoe in colinux, but pppoeconf can't find modem when using ndis-bridge, changing to pcap-bridge seems not have this problem. I tested the latest version coLinux-20081123 under a winxp sp3 machine and a win2003 sp2 machine. The host Windows's network card is connected to a switch, and the switch is connected to a adsl modem. Thanks ahead. |
From: Boris <tl...@ya...> - 2008-10-28 19:15:10
|
Hello Henry, According to http://www.nabble.com/Re%3A-asynchronous-cobd-as-default--p16040183.html setcobd=async doesn't change the speed 3 times. So I decided to use Partition0 instead of Partition1 and mount it with -loop option. But before that I formated NTFS partition (Partition1) as reiserfs and ran hdparm, dd, etc. The speed changed from 6MB/sec to 19-21MB/sec. I'm wondering why unmounted NTFS partition ( or rather a partition without an assigned letter ) is much slower than reiserfs partition ? Anyway now I'm quite happy with 20MB/sec. One more observation: when it was NTFS partition kernel complained about I/O error during the boot: end_request: I/O error, dev codb0, sector 78156160. The size of the partition is 78156162 sectors. I tried to dd the last sectors and got the same error at sector 78156160. Now I don't have that error with reiserfs. Just in case I made reiserfs a little bit smaller. Boris |
From: Henry N. <hen...@ar...> - 2008-10-28 00:12:16
|
Hello Boris, Boris Toloknov wrote: > Hi All, > I wanted colinux to access real ReiserFS partition on my hard disk. > When I run colinux with cobd0=\Device\Harddisk0\Partition1 then hdparm > -t /dev/cobd0 says that the speed is about 5.9MB/sec. > However when I run colinux with cobd0=\Device\Harddisk0\Partition0 then > hdparm -t /dev/cobd0 says that the speed is about 19.3MB/sec. > In both cases the CPU is busy for 60-80% when something is been reading > from the /dev/cobd0. Just in case: the partition is NTFS( temporarily ) > and covers the whole disk. The normal speed ( measured with hdparm -t > under cygwin ) for that disk is about 57MB/sec. > As far as I understand I can't pass the whole disk as cobdX and mount > some partition from that disk later. Is there any way to access some > partition with the same ( or better :-) ) speed as for the whole disk ? for the \Device\Harddisk0\Partition0, I would say, that Windows use less software layers between coLinux-nt-kernel driver and the disk sector layer. Or you have a virusscanner that acts only on partitions and not on native sectors. A better performance you would have with image files. Image files uses RAM as cache. Depent on your situation the cobd option "async" works some times faster. It gives more cpu usage to Linux. But you can not measument it directly with hdparm. Without "async" (default is 'sync'), the cpu is suspend from Linux side and hangs in Windows, up to finish the read or write operation. For large data blocks the cpu hangs longer on Windows. This is good for many small block transfers. With the "async", the cpu is faster back to Linux. But have more OS-Switches (Linux-Windows and back). This is better for large file transfers. This is slower for multiple small reads/writes. On list subject "asynchronous cobd as default" exist some test results: http://www.nabble.com/forum/ViewPost.jtp?post=16040183 In the devel version 0.8.0 exist a new scsi interface for partitions. This code is a liddle more optimized for speed, and supports only async. The \Device\Harddisk0\Partition0 you can use as scsi0. You can use a partition for coLinux there, and Windows can work on a NTFS partion at the same time. But, be carefully with the NTFS partition on the same disk. Don't mount a partition that Windows has also mounted, also Readonly is not trust for read, you risk wrong data and kernel panics! "Async" means, that the CPU goes back from Windows to Linux before the outstanding read/write operation is finished. An additional software interrupt will than acknowledge the disk command completion. This interrupt need an extra OS-Switch and cost time. -- Henry N. |
From: Boris T. <tl...@ya...> - 2008-10-27 22:49:05
|
Hi All, I wanted colinux to access real ReiserFS partition on my hard disk. When I run colinux with cobd0=\Device\Harddisk0\Partition1 then hdparm -t /dev/cobd0 says that the speed is about 5.9MB/sec. However when I run colinux with cobd0=\Device\Harddisk0\Partition0 then hdparm -t /dev/cobd0 says that the speed is about 19.3MB/sec. In both cases the CPU is busy for 60-80% when something is been reading from the /dev/cobd0. Just in case: the partition is NTFS( temporarily ) and covers the whole disk. The normal speed ( measured with hdparm -t under cygwin ) for that disk is about 57MB/sec. As far as I understand I can't pass the whole disk as cobdX and mount some partition from that disk later. Is there any way to access some partition with the same ( or better :-) ) speed as for the whole disk ? Any Ideas ? Thanks, Boris |
From: Henry N. <hen...@ar...> - 2008-10-26 22:56:53
|
Mohammed El-Afifi wrote: > I'm running coLinux 0.7.3 under windows xp SP2. I've downloaded the archLinux image. I'm using slirp networking mode. > I've quite an odd problem with colinux-slirp-net-daemon.exe every time I try to run the archLinux image. The image boots up pretty fine and gets an IP from the slirp built-in DHCP server. However I can't get to the internet at all(eg. via wget). > I read in one posting of your mailing list http://sourceforge.net/mailarchive/message.php?msg_id=474BCF2E.6090802%40henry.ne.arcor.de, in a similar problem, that I may kill the colinux-slirp-net-daemon.exe daemon process, and then restart it manually with the exact command-line parameters. I've tried this method and I must say that it always works. > So is this the only solution/workaround for my problem or is there a cleaner solution? Am I missing anything in my setup or configuration? I've exactly followed the getting started guide at http://colinux.wikia.com/wiki/Getting_Started_with_coLinux. > Appreciating your feedback. Thanks for your cooperation. All known bugs for slirp are fixed in a small update file: http://downloads.sourceforge.net/colinux/colinux-slirp-net-daemon-0.7.3-3.zip Please unpack this file over you coLinux installation. -- Henry N. |
From: Mohammed El-A. <moh...@ya...> - 2008-10-23 23:01:11
|
I'm running coLinux 0.7.3 under windows xp SP2. I've downloaded the archLinux image. I'm using slirp networking mode. I've quite an odd problem with colinux-slirp-net-daemon.exe every time I try to run the archLinux image. The image boots up pretty fine and gets an IP from the slirp built-in DHCP server. However I can't get to the internet at all(eg. via wget). I read in one posting of your mailing list http://sourceforge.net/mailarchive/message.php?msg_id=474BCF2E.6090802%40henry.ne.arcor.de, in a similar problem, that I may kill the colinux-slirp-net-daemon.exe daemon process, and then restart it manually with the exact command-line parameters. I've tried this method and I must say that it always works. So is this the only solution/workaround for my problem or is there a cleaner solution? Am I missing anything in my setup or configuration? I've exactly followed the getting started guide at http://colinux.wikia.com/wiki/Getting_Started_with_coLinux. Appreciating your feedback. Thanks for your cooperation. |
From: Mohammed El-A. <moh...@ya...> - 2008-10-23 23:01:07
|
I'm running coLinux 0.7.3 under windows xp SP2. I've downloaded the archLinux image. I'm using slirp networking mode. I've quite an odd problem with colinux-slirp-net-daemon.exe every time I try to run the archLinux image. The image boots up pretty fine and gets an IP from the slirp built-in DHCP server. However I can't get to the internet at all(eg. via wget). I read in one posting of your mailing list http://sourceforge.net/mailarchive/message.php?msg_id=474BCF2E.6090802%40henry.ne.arcor.de, in a similar problem, that I may kill the colinux-slirp-net-daemon.exe daemon process, and then restart it manually with the exact command-line parameters. I've tried this method and I must say that it always works. So is this the only solution/workaround for my problem or is there a cleaner solution? Am I missing anything in my setup or configuration? I've exactly followed the getting started guide at http://colinux.wikia.com/wiki/Getting_Started_with_coLinux. Appreciating your feedback. Thanks for your cooperation. |
From: Paolo M. <pao...@gm...> - 2008-10-22 06:57:17
|
Hi, I was trying to understand the problem related to rename on cofs (and check if the patch was OK for me). To do it I write a simple script to run on cofs. This is the script (I call it test.sh) dd if=/dev/zero of=CCCC count=5 2>/dev/null mv CCCC DDDD cont=1 while [ $cont = 1 ] do stat DDDD 2>&1 > /dev/null if [ $? != 0 ]; then echo -n ERROR else echo OK cont=0 fi done If I run it, it does not show me the problem related to rename on cofs. On my PC I don't see the problem. This is my output. root@darkstar:/win/d# ./test.sh OK root@darkstar:/win/d# ./test.sh OK root@darkstar:/win/d# ./test.sh OK root@darkstar:/win/d# ./test.sh OK root@darkstar:/win/d# ./test.sh OK root@darkstar:/win/d# ./test.sh OK root@darkstar:/win/d# ./test.sh OK root@darkstar:/win/d# ./test.sh OK *But I see an other problem* If I run it several times and I relanch it ***quickly*** after termination I see these message, that sometimes show an error. This error, if I understand correctly, is different from the #2176188. root@darkstar:/win/d# ./test.sh mv: `CCCC' and `DDDD' are the same file OK root@darkstar:/win/d# ./test.sh OK root@darkstar:/win/d# ./test.sh mv: `CCCC' and `DDDD' are the same file OK root@darkstar:/win/d# ./test.sh mv: `CCCC' and `DDDD' are the same file OK root@darkstar:/win/d# ./test.sh OK root@darkstar:/win/d# ./test.sh mv: `CCCC' and `DDDD' are the same file OK root@darkstar:/win/d# ./test.sh OK root@darkstar:/win/d# ./test.sh mv: `CCCC' and `DDDD' are the same file OK I use 0.7.3. Regards Paolo |
From: Wufu C. <cc...@gm...> - 2008-10-05 00:41:44
|
Hi * I write a howto "colinux support debian live" in wiki http://wiki.debian.org/DebianLive/Colinux the colinux support debian live(iso) directly in windows with the modified initrd image and some hooks. details about initrd image modification and hooks is availabe in wiki 1)support swap 2)support persistent 3)support X (XDMCP) (windows side need x server , e.g : xming) 4)support network 5)support sound.( pulseaudio need for both windows and debian live) download the initrd image , configuration , cow image and hooks from http://wiki.debian.org/DebianLive/Colinux?action=AttachFile you can run debian live http://live.debian.net/cdimage/release/ in windows via colinux get another full desktop ( KDE , GNOME or XFCE ) over windows in few minutes Best Regards Wufu Chen |
From: <Use...@zo...> - 2008-10-03 12:57:43
|
hen...@ar...(Henry Nestler) 30.09.08 23:50 Once upon a time "Henry Nestler " shaped the electrons to say... >Hello, >after big database error since September 18 2008 (see [1]), our Wiki >host is shutting down now [2]. There is no big problem, as we have >Wikia as fall back for quickly access mostly of pages. >The current plan is to use SF new service "Hosted Apps". But, before I >restore some of the pages from my backup to any place, I would ask for >your opinions. > Go back to Wikia or goto SourceForge? >Here is a list of differences, I found. >Wikia: | SourceForge.net: >anonymously edits allowed | Must login on SF for edit Protection against wiki-spams is required today. Could that SF-registration be cirumvented by posting an editing account to be used by all users how have time to spent for edits? Spammer script's can't detect it. See http://www.nslu2-linux.org/wiki/HowTo/AddASerialPort for example. >Full history, back to 2006 | Can only import last page status?see [3] >Short wiki URL, for exmple [4] | Long URL for a page, for example [3] >Oversized skin "Monaco" | Fast and small skin "Monobook" >Many ads and animated flash | Currently no ads. I feel it comes on top banner. not good, but adds can be removed by ABP etc. good because the server is "payed". But SF got money too. >Top Google ranking | Would perhaps never stay on top of results. Hard to say what's better... Automatic mirroring both? ;-) >[1] http://scribblewikiblog.com/downtime/#comment-134 >[2] http://scribblewikiblog.com/scribblewiki-is-shutting-down/ >[3] http://apps.sourceforge.net/mediawiki/colinux/index.php?title=26im >ages [4] http://colinux.wikia.com/wiki/26images Rainer---<=====> Vertraulich // Key-ID:38F34C59 // <=====>--------------ocholl, Kiel, Germany ------------ |
From: Steve W. <li...@la...> - 2008-10-01 07:48:09
|
On my opinion i dont like the way SourceForge integrates the services like bugtracker and wiki because the are ugly to use and the look. So i give a third suggestion. Why dont move to google code. The have a very clean and easy bugtracker and also support for wiki and svn version control. Steve Henry Nestler schrieb: > Hello, > > after big database error since September 18 2008 (see [1]), our Wiki > host is shutting down now [2]. There is no big problem, as we have Wikia > as fall back for quickly access mostly of pages. > > The current plan is to use SF new service "Hosted Apps". But, before I > restore some of the pages from my backup to any place, I would ask for > your opinions. > > Go back to Wikia or goto SourceForge? > > Here is a list of differences, I found. > Wikia: | SourceForge.net: > anonymously edits allowed | Must login on SF for edit > Full history, back to 2006 | Can only import last page status¸see [3] > Short wiki URL, for exmple [4] | Long URL for a page, for example [3] > Oversized skin "Monaco" | Fast and small skin "Monobook" > Many ads and animated flash | Currently no ads. I feel it comes on top > banner. > Top Google ranking | Would perhaps never stay on top of results. > > [1] http://scribblewikiblog.com/downtime/#comment-134 > [2] http://scribblewikiblog.com/scribblewiki-is-shutting-down/ > [3] http://apps.sourceforge.net/mediawiki/colinux/index.php?title=26images > [4] http://colinux.wikia.com/wiki/26images > |
From: Reini U. <ru...@x-...> - 2008-10-01 06:45:24
|
2008/9/30 Henry Nestler <hen...@ar...>: > Hello, > > after big database error since September 18 2008 (see [1]), our Wiki > host is shutting down now [2]. There is no big problem, as we have Wikia > as fall back for quickly access mostly of pages. > > The current plan is to use SF new service "Hosted Apps". But, before I > restore some of the pages from my backup to any place, I would ask for > your opinions. > > Go back to Wikia or goto SourceForge? > > Here is a list of differences, I found. > Wikia: | SourceForge.net: > anonymously edits allowed | Must login on SF for edit > Full history, back to 2006 | Can only import last page status¸see [3] > Short wiki URL, for exmple [4] | Long URL for a page, for example [3] > Oversized skin "Monaco" | Fast and small skin "Monobook" > Many ads and animated flash | Currently no ads. I feel it comes on top > banner. > Top Google ranking | Would perhaps never stay on top of results. > > [1] http://scribblewikiblog.com/downtime/#comment-134 > [2] http://scribblewikiblog.com/scribblewiki-is-shutting-down/ > [3] http://apps.sourceforge.net/mediawiki/colinux/index.php?title=26images > [4] http://colinux.wikia.com/wiki/26images Good summary! Both are based in mediawiki, so it's only the hosting. For me as phpwiki developer and also having troubles with SF for a long time with their proxies I would choose (stay with) wikia. -- Reini Urban http://phpwiki.org/ http://murbreak.at/ |
From: Henry N. <hen...@ar...> - 2008-09-30 21:46:18
|
Hello, after big database error since September 18 2008 (see [1]), our Wiki host is shutting down now [2]. There is no big problem, as we have Wikia as fall back for quickly access mostly of pages. The current plan is to use SF new service "Hosted Apps". But, before I restore some of the pages from my backup to any place, I would ask for your opinions. Go back to Wikia or goto SourceForge? Here is a list of differences, I found. Wikia: | SourceForge.net: anonymously edits allowed | Must login on SF for edit Full history, back to 2006 | Can only import last page status¸see [3] Short wiki URL, for exmple [4] | Long URL for a page, for example [3] Oversized skin "Monaco" | Fast and small skin "Monobook" Many ads and animated flash | Currently no ads. I feel it comes on top banner. Top Google ranking | Would perhaps never stay on top of results. [1] http://scribblewikiblog.com/downtime/#comment-134 [2] http://scribblewikiblog.com/scribblewiki-is-shutting-down/ [3] http://apps.sourceforge.net/mediawiki/colinux/index.php?title=26images [4] http://colinux.wikia.com/wiki/26images -- Henry N. |
From: Henry N. <hen...@ar...> - 2008-09-21 20:29:17
|
Hello, Am 15.09.2008 17:10, Paolo Minazzi wrote: > I cannot see the problem on my systems. > I have downloaded the latest 0.7.3-20080524 and used it my > colinux-console-nt.exe. > For me it works both if > - daemon launches it > - launching by hand > I have to investigate. > Thanks for reply > Paolo > > I understand your suggestion .... when it will work, his name will be > colinux-console-sdl ;=) > > On Mon, Sep 15, 2008 at 4:55 PM, lode leroy wrote: >> Paolo, >> >> maybe you could rename your program to colinux-console-sdl ? >> >> btw, i could not get your console to work: >> >> C:\Software\coLinux>colinux-console-nt.exe >> SDL_Init... >> Loading IBEAM cursor >> SDL_WM_SetIcon... >> Creating mask for icon ... >> SDL_SetVideoMode... >> >> there is a rectangle drawn, where the console should go, but then the >> program exits. the build http://xoomer.alice.it/paolo.minazzi/colinux-console-nt.exe from Paolo works only with coLinux stable version 0.7.3. For coLinux devel version 0.8.0 please use: http://www.henrynestler.com/colinux/testing/devel-0.8.0/20080907-Snapshot/packages/console-sdl-20080920.zip Unpack the ZIP file and use it with parameter "-t sdl", for example: colinux-daemon -t sdl kernel=vmlinux initrd=initrd.gz root=/dev/ram0 Remember: This console is very fresh and under development. -- Henry N. |
From: Henry N. <hen...@ar...> - 2008-09-20 22:06:27
|
Am 20.09.2008 23:17, Jon Reid wrote: > The link on the CoLinux website for the CoLinux Wiki is down. The > site keeps giving me fatal errors when I try to access it. I was in > the process of trying to get CoLinux installed on my PC so I hope its > up and running soon because I need the help! Yes, I know. But I can notthing do, as wait only. They are working on: http://scribblewikiblog.com/downtime/ By the while you can get informations from old Wiki: http://colinux.wikia.com -- Henry N. |
From: Eol <eol...@ho...> - 2008-09-17 16:03:38
|
Damn it dont work for me the last message i have is SDL_SetVideoMode and nothing else i m using XP sp3 with last 0.8 Colinux release thx col...@li... a écrit : > Send coLinux-users mailing list submissions to > col...@li... > > To subscribe or unsubscribe via the World Wide Web, visit > https://lists.sourceforge.net/lists/listinfo/colinux-users > or, via email, send a message with subject or body 'help' to > col...@li... > > You can reach the person managing the list at > col...@li... > > When replying, please edit your Subject line so it is more specific > than "Re: Contents of coLinux-users digest..." > > > Today's Topics: > > 1. Fwd: [coLinux-devel] graphical console for colinux (Paolo Minazzi) > 2. Re: graphical console for colinux (Alexander Demin) > > > ---------------------------------------------------------------------- > > Message: 1 > Date: Tue, 16 Sep 2008 09:19:41 +0200 > From: "Paolo Minazzi" <pao...@gm...> > Subject: [coLinux-users] Fwd: [coLinux-devel] graphical console for > colinux > To: col...@li..., > col...@li... > Message-ID: > <4aa...@ma...> > Content-Type: text/plain; charset=ISO-8859-1 > > ---------- Forwarded message ---------- > From: Paolo Minazzi <pao...@gm...> > Date: Tue, Sep 16, 2008 at 9:19 AM > Subject: Re: [coLinux-devel] graphical console for colinux > To: Henry Nestler <hen...@ar...> > > > >> have quick tested, and impressed from your copy&paste :-) >> A nice icon you have. >> >> Can you make the cursor flashing slower, think 1/4 from current frequency. >> Best would be disable flashing, if the Window is not active. >> > > The frequency is a personal taste ;=) > I will put a #define so everyone can adjust it easyly. > The other suggestion is interesting .... without focus stop blinking > ... I will do it. > > >> I have used your suggestion by copy your console over the other one, and it >> was launched from colinux-daemon without problems. >> >> -- >> Henry N. >> > > Hi people, > yesterday evening I have sent to Henry the source code. > I have investigate on the error that someone of you have (the flushing > windows and immediate exit). > I thought it was a race condition error. > I have tried to add some Sleep so I can see the problem, but nothing. > Henry now is able to build the console and he can use it without > problem,both alunching it automatically by daemon and launching by > hand. > Maybe there is some version problem (kernel,daemon,compiler). > > Bye, > Paolo > > > > ------------------------------ > > Message: 2 > Date: Tue, 16 Sep 2008 09:24:33 +0100 > From: "Alexander Demin" <ad...@gm...> > Subject: Re: [coLinux-users] graphical console for colinux > To: "Paolo Minazzi" <pao...@gm...> > Cc: col...@li..., > col...@li... > Message-ID: > <179...@ma...> > Content-Type: text/plain; charset="utf-8" > > Hi Paolo, > > In my humble opinion this is really good start. I've been using coLinux for > a long time and I still keep wondering how is good this piece of software. > Unfortunately the standard console cannot be actually used as an everyday > terminal and I use CRT or Putty instead. But your stuff seems to become a > great alternative. If you still have a wish to develop it: publish it under > an open source license, add tabs, configuration file or something -- that > would be great. ;-) > > Regards, > Alexander > > On Mon, Sep 15, 2008 at 1:24 PM, Paolo Minazzi <pao...@gm...>wrote: > > >> Hi colinux users, >> I have published a first version of my colinux console on >> >> http://xoomer.alice.it/paolo.minazzi/colinux-console-nt.exe >> >> Use it quietly, I have compiled it with mingw under vmware. It cannot >> have viruses. >> >> I can easily add other font. This one is the version with 8x14 pixel >> for each char. >> The console size if 80x25 chars. >> >> I have tried it enough and it is possible use it without problems. >> I have used it at work ( I develop on an ARM linux system) and I use >> colinux to cross compiling. >> I have tested the console on 0.7.3 stable version. >> >> * Copy and Paste >> It is possible using the mouse. Double click select and copy a word. >> Selecting copy the text in the clipboard >> Right button do paste. >> >> * How try it >> The easiset way is to rename the old colinux-console-nt.exe and copy >> the new one. >> An other way can be detach the old colinux-console-nt.exe with >> ALT+WIN and run my version. >> The only thing I have to remind is to avoid paste-ing of large block >> od fata because it can block the colinux machine. >> >> As soon as it is very very stable, I will send source to Henry. >> >> Any suggestion is welcome. >> >> Paolo >> >> ------------------------------------------------------------------------- >> This SF.Net email is sponsored by the Moblin Your Move Developer's >> challenge >> Build the coolest Linux based applications with Moblin SDK & win great >> prizes >> Grand prize is a trip for two to an Open Source event anywhere in the world >> http://moblin-contest.org/redirect.php?banner_id=100&url=/ >> _______________________________________________ >> coLinux-users mailing list >> coL...@li... >> https://lists.sourceforge.net/lists/listinfo/colinux-users >> >> > -------------- next part -------------- > An HTML attachment was scrubbed... > > ------------------------------ > > ------------------------------------------------------------------------- > This SF.Net email is sponsored by the Moblin Your Move Developer's challenge > Build the coolest Linux based applications with Moblin SDK & win great prizes > Grand prize is a trip for two to an Open Source event anywhere in the world > http://moblin-contest.org/redirect.php?banner_id=100&url=/ > > ------------------------------ > > _______________________________________________ > coLinux-users mailing list > coL...@li... > https://lists.sourceforge.net/lists/listinfo/colinux-users > > > End of coLinux-users Digest, Vol 29, Issue 3 > ******************************************** > > > |
From: Alexander D. <ad...@gm...> - 2008-09-16 01:24:35
|
Hi Paolo, In my humble opinion this is really good start. I've been using coLinux for a long time and I still keep wondering how is good this piece of software. Unfortunately the standard console cannot be actually used as an everyday terminal and I use CRT or Putty instead. But your stuff seems to become a great alternative. If you still have a wish to develop it: publish it under an open source license, add tabs, configuration file or something -- that would be great. ;-) Regards, Alexander On Mon, Sep 15, 2008 at 1:24 PM, Paolo Minazzi <pao...@gm...>wrote: > Hi colinux users, > I have published a first version of my colinux console on > > http://xoomer.alice.it/paolo.minazzi/colinux-console-nt.exe > > Use it quietly, I have compiled it with mingw under vmware. It cannot > have viruses. > > I can easily add other font. This one is the version with 8x14 pixel > for each char. > The console size if 80x25 chars. > > I have tried it enough and it is possible use it without problems. > I have used it at work ( I develop on an ARM linux system) and I use > colinux to cross compiling. > I have tested the console on 0.7.3 stable version. > > * Copy and Paste > It is possible using the mouse. Double click select and copy a word. > Selecting copy the text in the clipboard > Right button do paste. > > * How try it > The easiset way is to rename the old colinux-console-nt.exe and copy > the new one. > An other way can be detach the old colinux-console-nt.exe with > ALT+WIN and run my version. > The only thing I have to remind is to avoid paste-ing of large block > od fata because it can block the colinux machine. > > As soon as it is very very stable, I will send source to Henry. > > Any suggestion is welcome. > > Paolo > > ------------------------------------------------------------------------- > This SF.Net email is sponsored by the Moblin Your Move Developer's > challenge > Build the coolest Linux based applications with Moblin SDK & win great > prizes > Grand prize is a trip for two to an Open Source event anywhere in the world > http://moblin-contest.org/redirect.php?banner_id=100&url=/ > _______________________________________________ > coLinux-users mailing list > coL...@li... > https://lists.sourceforge.net/lists/listinfo/colinux-users > |
From: Paolo M. <pao...@gm...> - 2008-09-16 00:19:43
|
---------- Forwarded message ---------- From: Paolo Minazzi <pao...@gm...> Date: Tue, Sep 16, 2008 at 9:19 AM Subject: Re: [coLinux-devel] graphical console for colinux To: Henry Nestler <hen...@ar...> > have quick tested, and impressed from your copy&paste :-) > A nice icon you have. > > Can you make the cursor flashing slower, think 1/4 from current frequency. > Best would be disable flashing, if the Window is not active. The frequency is a personal taste ;=) I will put a #define so everyone can adjust it easyly. The other suggestion is interesting .... without focus stop blinking ... I will do it. > I have used your suggestion by copy your console over the other one, and it > was launched from colinux-daemon without problems. > > -- > Henry N. Hi people, yesterday evening I have sent to Henry the source code. I have investigate on the error that someone of you have (the flushing windows and immediate exit). I thought it was a race condition error. I have tried to add some Sleep so I can see the problem, but nothing. Henry now is able to build the console and he can use it without problem,both alunching it automatically by daemon and launching by hand. Maybe there is some version problem (kernel,daemon,compiler). Bye, Paolo |
From: Paolo M. <pao...@gm...> - 2008-09-15 15:10:20
|
I cannot see the problem on my systems. I have downloaded the latest 0.7.3-20080524 and used it my colinux-console-nt.exe. For me it works both if - daemon launches it - launching by hand I have to investigate. Thanks for reply Paolo I understand your suggestion .... when it will work, his name will be colinux-console-sdl ;=) On Mon, Sep 15, 2008 at 4:55 PM, lode leroy <lod...@gm...> wrote: > Paolo, > > maybe you could rename your program to colinux-console-sdl ? > > btw, i could not get your console to work: > > C:\Software\coLinux>colinux-console-nt.exe > SDL_Init... > Loading IBEAM cursor > SDL_WM_SetIcon... > Creating mask for icon ... > SDL_SetVideoMode... > > there is a rectangle drawn, where the console should go, but then the > program exits. > > -- lode > |
From: Paolo M. <pao...@gm...> - 2008-09-15 13:13:01
|
Hi maniac I have added some debug messages and I have updated the same executable in the same site. Also Henry had the same problem but we have arrived to the conclusion it was a version problem. Please try the new one, always at If you have problems (and I think you will have the same error), please say me 1) Your BPP for video card (8,16,24,32 ?) 2) Your colinux version (Please not only the version number but also the data). I'm using 0.7.3-20080512. 3) your console size (the standard 80x25?) VERY IMPORTANT ! a possible solution ============================== If I remember correctly I found a solution with Henry. - run colinux daemon with -d option, so daemon does not start the console - then run my colinux-console-nt.exe by hand I don't know why, but if you do in this way, it works. I'm sorry. I don't have this problem. I have tried it on different PC and on VMWARE .... Thanks for your time Paolo |
From: Paolo M. <pao...@gm...> - 2008-09-15 12:25:00
|
Hi colinux users, I have published a first version of my colinux console on http://xoomer.alice.it/paolo.minazzi/colinux-console-nt.exe Use it quietly, I have compiled it with mingw under vmware. It cannot have viruses. I can easily add other font. This one is the version with 8x14 pixel for each char. The console size if 80x25 chars. I have tried it enough and it is possible use it without problems. I have used it at work ( I develop on an ARM linux system) and I use colinux to cross compiling. I have tested the console on 0.7.3 stable version. * Copy and Paste It is possible using the mouse. Double click select and copy a word. Selecting copy the text in the clipboard Right button do paste. * How try it The easiset way is to rename the old colinux-console-nt.exe and copy the new one. An other way can be detach the old colinux-console-nt.exe with ALT+WIN and run my version. The only thing I have to remind is to avoid paste-ing of large block od fata because it can block the colinux machine. As soon as it is very very stable, I will send source to Henry. Any suggestion is welcome. Paolo |
From: Lonnie C. <lo...@ou...> - 2008-09-03 17:42:13
|
Greetings All, I have only recently begun to use coLinux and am going to utilize it for a project that I am working on. My project wil be running a small version of linux whose purpose is to only handle some data coming into a few specific ports on the host system. The ports, on the host (windows) system will not be handled by any windows services. So what this basically means is that the Host (windows) machine will have a static IP and gateway already set up and that the coLinux system will be a sub-process on the windows machine. What I want to do is to somehhow set up coLinux so that I can port-forward the needed ports to the coLinux system so that it can handle the requests and then the coLinux system will respond and forward back the data through the hosts back out to the network. My questions are related to if, since the coLinux system is being masked from the network in any case, then is it possible for me to assign it the same IP and gateway as the host system. This is really a question of setting up Open Mosix on a small linux system under coLinux which will only handle just Open Mosix and nothing else on the system. Since the Host machine already has its IP on the DNS server and can be seen by other machines on the local network, I want to utilize that so that I do not have to re-configure the coLinux system. What this give me is the ability to not have to use a DHCP server for the Open Mosix nodes and would just have the same IP ( although in a masqueraded way) and gate as the host system. Sounds to me like it should be doable in some way, but I am just not completely clear on how to possibly go about it or perhaps there might be a better solution. Any ideas or suggestions would be appreciated. Cheers, Lonnie |
From: Eol <eol...@ho...> - 2008-08-29 12:12:35
|
col...@li... a écrit : Thx for the Fedora images I was working with fedora 7 - Colinux Kernel and i was planning to build the Fedora 9 but yuo did it first, thx for the great job. I have tested the 2 new releases (with Colinux 0.8) : The F8 works perfectly : it s fast (faster than F7 with Colinux 0.8) and stable. I have 'yumped' inside httpd + postfix + mysql + tomcat and all is working percfectly except iptable... (i m working around for the moment). I have much more troubles with F9 : just after boot, when i try to setup my kb with system-config-keyboard, the test interface is ugly. I can chose a new keyboards, but when i applied the command, only the default us-map keyboard file is loaded. It happens only in coLinux console mode. I have tryed with shh and with xterm in VNC and all works fine. Moreother, the F9 distro is slow.. so slow to boot and to display schrooling text too Eol > Send coLinux-users mailing list submissions to > col...@li... > > To subscribe or unsubscribe via the World Wide Web, visit > https://lists.sourceforge.net/lists/listinfo/colinux-users > or, via email, send a message with subject or body 'help' to > col...@li... > > You can reach the person managing the list at > col...@li... > > When replying, please edit your Subject line so it is more specific > than "Re: Contents of coLinux-users digest..." > > > Today's Topics: > > 1. Fedora Images (Bill C. Riemers) > > > ---------------------------------------------------------------------- > > Message: 1 > Date: Wed, 27 Aug 2008 16:46:58 -0400 > From: "Bill C. Riemers" <do...@gm...> > Subject: [coLinux-users] Fedora Images > To: col...@li... > Message-ID: <48B...@gm...> > Content-Type: text/plain; charset=ISO-8859-1 > > I just added Fedora-8 and Fedora-9 images. I could not figure out an > easy way to get Fedora-9's gdm to start twm, so for that image you'll > need to use "startx" until you install either GNOME or KDE. > > I notice my image sizes are getting larger with each revision, so I am > thinking maybe it would be a good idea if I rebuild the release to be > absolute minimal and have a script the user can run to bootstrap to > additional items most people will need. What do people here think? > > In regards to the coLinux 0.7.3, I recently switched to a new computer, > and decided to use the coLinux installer to download the Fedora 7 > image. However, the installer proceeded to download the image twice, > and then when it was all done, I was unable to find the image anywhere > on my hard drive... I finally just ended up copying the image from my > old computer. > > Bill > > > > > > ------------------------------ > > ------------------------------------------------------------------------- > This SF.Net email is sponsored by the Moblin Your Move Developer's challenge > Build the coolest Linux based applications with Moblin SDK & win great prizes > Grand prize is a trip for two to an Open Source event anywhere in the world > http://moblin-contest.org/redirect.php?banner_id=100&url=/ > > ------------------------------ > > _______________________________________________ > coLinux-users mailing list > coL...@li... > https://lists.sourceforge.net/lists/listinfo/colinux-users > > > End of coLinux-users Digest, Vol 28, Issue 4 > ******************************************** > > > |
From: Bill C. R. <do...@gm...> - 2008-08-27 20:47:06
|
I just added Fedora-8 and Fedora-9 images. I could not figure out an easy way to get Fedora-9's gdm to start twm, so for that image you'll need to use "startx" until you install either GNOME or KDE. I notice my image sizes are getting larger with each revision, so I am thinking maybe it would be a good idea if I rebuild the release to be absolute minimal and have a script the user can run to bootstrap to additional items most people will need. What do people here think? In regards to the coLinux 0.7.3, I recently switched to a new computer, and decided to use the coLinux installer to download the Fedora 7 image. However, the installer proceeded to download the image twice, and then when it was all done, I was unable to find the image anywhere on my hard drive... I finally just ended up copying the image from my old computer. Bill |
From: mattias <mj...@mj...> - 2008-08-27 13:49:55
|
Yes i have reed the document Seems litle hard to me -----Ursprungligt meddelande----- Från: Paolo Minazzi [mailto:pao...@gm...] Skickat: den 27 augusti 2008 00:41 Till: mattias Kopia: col...@li... Ämne: Re: [coLinux-users] Compiling mattias wrote: > Can i compile and run colinux under linux? > Yes maybe a stupid question > > Yes, you can You have to download source and read a small txt document. If I remember correcly you have to set some environment variable before configuring and compiling. Good luck. Paolo > ---------------------------------------------------------------------- > --- > This SF.Net email is sponsored by the Moblin Your Move Developer's challenge > Build the coolest Linux based applications with Moblin SDK & win great prizes > Grand prize is a trip for two to an Open Source event anywhere in the world > http://moblin-contest.org/redirect.php?banner_id=100&url=/ > _______________________________________________ > coLinux-users mailing list > coL...@li... > https://lists.sourceforge.net/lists/listinfo/colinux-users > > |