Menu

ColDet 3D Collision Detection / News: Recent posts

For people getting code from version control

The new code is now committed to the SVN repository, retiring the old CVS code.

Posted by Amir Geva 2013-05-16

After more than a decade, a major update

I have recently had time to work on a long due update.
There is now an implementation of a multiple object system, with efficient tests.
The Sweep & Prune algorithm provides very fast collision tests for a large number of objects.

Posted by Amir Geva 2013-05-16

Bug fix

A bug in the triangle sphere intersection function was fixed. CVS updated.

Posted by Amir Geva 2002-08-11

Sources are out

Meanwhile, you can find all the sources on http://photoneffect.com/coldet/
I'm working on getting the sourceforge stuff to work.

Posted by Amir Geva 2000-11-19

Source Code

The source code is being prepared for release (documentation and stuff).
Release should be sometime in mid-december.

Posted by Amir Geva 2000-11-14