ColDet 3D Collision Detection News
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photoneffect
The new code is now committed to the SVN repository, retiring the old CVS code.
I have recently had time to work on a long due update.
There is now an implementation of a multiple object system, with efficient tests.
The Sweep & Prune algorithm provides very fast collision tests for a large number of objects.
A bug in the triangle sphere intersection function was fixed. CVS updated.
Meanwhile, you can find all the sources on http://photoneffect.com/coldet/
I'm working on getting the sourceforge stuff to work.
The source code is being prepared for release (documentation and stuff).
Release should be sometime in mid-december.