Menu

Home

Mark Millard

Welcome to Coin3D!

Coin3D is a high-level, retained-mode toolkit for effective 3D graphics development. It is API compatible with Open Inventor 2.1.

Coin3D is Free Software, published under the BSD 3-clause license.

Coin3D Licensing

From 1998 to 2011 Coin3D was developed and maintained by Systems in Motion (SIM), later renamed to Kongsberg SIM, later merged into the parent company Kongsberg Oil & Gas Technologies (Kongsberg). During this period Coin3D was available under a dual licensing scheme, offering the choice between GPL or a Professional Edition License. Mid-2011, Kongsberg decided to end Coin3D as a commercial product due to diminishing demand and changing business focus. As a service to the user community Kongsberg re-licensed Coin3D under the BSD 3-clause license.

The old web site www.coin3d.org has been shut down, and all requests are redirected to the Bitbucket web site.

Wizzer Works Offering

This project was created to provide a working version of Coin3D that is compatible with the Wizzer Works Magic Lantern project. The Bitbucket source is currently broken and is not being maintained in a timely fashion.

This version of Coin3D should work independently of Magic Lantern and may be used for projects that are not related to the Wizzer Works technology. The master branch is the original source obtained from the Bitbucket web site. The magiclantern branch contains the modifications made to support Magic Lantern. The modifications are documented at Coin 3.1.3 Modifications.

Build Instructions

To build Coin3D, please use the following instructions:

Project Members:


Related

Wiki: Coin3D_Build_Instructions_For_Linux
Wiki: Coin3D_Build_Instructions_For_Mac
Wiki: Coin3D_Build_Instructions_For_Windows