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bin
|
2010-01-24
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argonautuk
|
[r3]
Building up base code.
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gfx
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2010-02-20
|
argonautuk
|
[r14]
Bouncing balls, debugged and seem to be running...
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AUTHORS
|
2010-02-21
|
argonautuk
|
[r15]
Basic rope functioning
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|
C2DVector.h
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2010-02-06
|
argonautuk
|
[r10]
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CAnimation.cpp
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2010-02-07
|
argonautuk
|
[r11]
All source committed
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CAnimation.h
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2010-03-02
|
argonautuk
|
[r19]
Started adding LUA scripting - New class CLevel...
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CApp.cpp
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2010-02-27
|
argonautuk
|
[r16]
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CApp.h
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2010-02-27
|
argonautuk
|
[r16]
|
|
CBall.cpp
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2010-02-27
|
argonautuk
|
[r16]
|
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CBall.h
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2010-02-27
|
argonautuk
|
[r16]
|
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CBonus.cpp
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2010-02-06
|
argonautuk
|
[r10]
|
|
CBonus.h
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2010-02-06
|
argonautuk
|
[r10]
|
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CCamera.cpp
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2010-02-06
|
argonautuk
|
[r10]
|
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CCamera.h
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2010-02-06
|
argonautuk
|
[r10]
|
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CCollidable.cpp
|
2010-02-28
|
argonautuk
|
[r18]
Adding ladders
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|
CCollidable.h
|
2010-02-28
|
argonautuk
|
[r18]
Adding ladders
|
|
CCollisionResult.h
|
2010-02-07
|
argonautuk
|
[r11]
All source committed
|
|
CEvent.cpp
|
2010-02-06
|
argonautuk
|
[r10]
|
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CEvent.h
|
2010-01-24
|
argonautuk
|
[r4]
Building up base code.
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|
CFPS.cpp
|
2010-02-06
|
argonautuk
|
[r10]
|
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CFPS.h
|
2010-01-31
|
argonautuk
|
[r9]
Main structure is in place albeit a little messy.
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|
CGame.cpp
|
2010-03-04
|
argonautuk
|
[r20]
Moving level related stuff into CLevel
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CGame.h
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2010-03-04
|
argonautuk
|
[r20]
Moving level related stuff into CLevel
|
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CLadder.cpp
|
2010-02-28
|
argonautuk
|
[r18]
Adding ladders
|
|
CLadder.h
|
2010-03-02
|
argonautuk
|
[r19]
Started adding LUA scripting - New class CLevel...
|
|
CLevel.cpp
|
2010-03-04
|
argonautuk
|
[r20]
Moving level related stuff into CLevel
|
|
CLevel.h
|
2010-03-04
|
argonautuk
|
[r20]
Moving level related stuff into CLevel
|
|
CPlayer.cpp
|
2010-03-02
|
argonautuk
|
[r19]
Started adding LUA scripting - New class CLevel...
|
|
CPlayer.h
|
2010-02-28
|
argonautuk
|
[r18]
Adding ladders
|
|
CPoint.h
|
2010-02-28
|
argonautuk
|
[r18]
Adding ladders
|
|
CRect.cpp
|
2010-01-31
|
argonautuk
|
[r9]
Main structure is in place albeit a little messy.
|
|
CRect.h
|
2010-02-28
|
argonautuk
|
[r18]
Adding ladders
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|
CResources.cpp
|
2010-02-28
|
argonautuk
|
[r17]
|
|
CResources.h
|
2010-03-04
|
argonautuk
|
[r20]
Moving level related stuff into CLevel
|
|
CRope.cpp
|
2010-02-27
|
argonautuk
|
[r16]
|
|
CRope.h
|
2010-02-27
|
argonautuk
|
[r16]
|
|
CSprite.cpp
|
2010-02-28
|
argonautuk
|
[r18]
Adding ladders
|
|
CSprite.h
|
2010-02-28
|
argonautuk
|
[r18]
Adding ladders
|
|
CSpriteManager.cpp
|
2010-02-28
|
argonautuk
|
[r18]
Adding ladders
|
|
CSpriteManager.h
|
2010-02-13
|
argonautuk
|
[r13]
|
|
CTile.cpp
|
2010-02-06
|
argonautuk
|
[r10]
|
|
CTile.h
|
2010-02-28
|
argonautuk
|
[r18]
Adding ladders
|
|
CTileMap.cpp
|
2010-02-28
|
argonautuk
|
[r18]
Adding ladders
|
|
CTileMap.h
|
2010-02-28
|
argonautuk
|
[r17]
|
|
Globals.h
|
2010-02-21
|
argonautuk
|
[r15]
Basic rope functioning
|
|
IGameState.h
|
2010-02-06
|
argonautuk
|
[r10]
|
|
ISpriteParent.h
|
2010-02-06
|
argonautuk
|
[r10]
|
|
LICENSE
|
2010-01-24
|
argonautuk
|
[r4]
Building up base code.
|
|
Makefile
|
2010-03-02
|
argonautuk
|
[r19]
Started adding LUA scripting - New class CLevel...
|
|
README
|
2010-01-24
|
argonautuk
|
[r3]
Building up base code.
|
|
SCircle.h
|
2010-01-31
|
argonautuk
|
[r9]
Main structure is in place albeit a little messy.
|
|
SMinMax.h
|
2010-02-06
|
argonautuk
|
[r10]
|
|
SVector.h
|
2010-02-06
|
argonautuk
|
[r10]
|
|
TODO
|
2010-01-24
|
argonautuk
|
[r3]
Building up base code.
|