From: Jason W. <ja...@ja...> - 2015-09-25 22:07:02
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Oh! Sorry, my mistake. Things to try now: 1. run cmus-remote from the terminal, and see what effect it has on the running cmus (by looking at it's interface). check whether it's having the expected effect on the library, playlist, etc. If it works perfectly from the terminal, then you know the problem is in your game scripting. 2. If the cmus-remote call doesn't do what you expect, try doing multiple calls to cmus-remote with fewer args, example: cmus-remote -l -c cmus-remote -l foo.mp3 cmus-remote -f foo.mp3 This should make it easier to figure out what's going on. If you figure out a sequence of commands that works, let us know, and maybe we can find a single command that does that, or find a bug. 3. Check the cmus play mode... in the bottom right corner of cmus, I see: all from library | CRS If it says "playlist" instead of "all from library" then it's not going to make much difference what you ``cmus-remote -l`` If it still seems like there's a bug, please report to us: 1. The full commandline of cmus-remote that you use in the terminal 2. Exactly what effect that has on the running cmus 3. How that differs from the behavior you expect -- Jason |