Hi I'm trying to use CLIPS as a dynamic library in an iPhone app in Xcode, I created a project ad BSD C Library and added the files from ClipsSrc, and compiled obtainint a libCLIPZ.dylib, then I tried to link that to another project for an iPhone app but when I write
#include"clips.h"
It does not recognize the header. Am i missing something?
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Take a look at the xcode project for the OS X CLIPS IDE that's included in the 6.3 beta for Mac OS X. It includes a dynamic library in it and one of the build phases is to copy the header files so that they'll be available to the other targets that link to it.
If you would like to refer to this comment somewhere else in this project, copy and paste the following link:
Hi I'm trying to use CLIPS as a dynamic library in an iPhone app in Xcode, I created a project ad BSD C Library and added the files from ClipsSrc, and compiled obtainint a libCLIPZ.dylib, then I tried to link that to another project for an iPhone app but when I write
It does not recognize the header. Am i missing something?
Take a look at the xcode project for the OS X CLIPS IDE that's included in the 6.3 beta for Mac OS X. It includes a dynamic library in it and one of the build phases is to copy the header files so that they'll be available to the other targets that link to it.
Thanks