It would be really helpful if users could load different lists
of items and locations. Sometimes I have a general list
of things I am always looking for. Other times I only
want to find one thing.
Also I would like checkboxes, so I could load up my "nano
armor" list, then when I have a mish for the body, uncheck
the body. then mishes for body would no longer turn up. If I
failed to blitz the body I could simply uncheck to return to
searching for it. This way I dont have to re-type bits, or
remember what I have already located :)
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I really would appreciate this feature. As it is now I have to
keep serveral copies of "CS_ItemWatch.txt" and rename the
one i need and restart clicksaver do accomplish this.
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Where are the lists stored in 2.3.0 anyway? At least you used
to be able to make copies of CS_ItemWatch.txt and
CS_LocWatch.txt for different 'sets' of searches.
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This is a very good idea, as maintaining multiple lists is a
must. Especially if you got multiple chars, as not all of them
want the same stuff. I also support the checkbox idea so you
dont have to modify the list but just uncheck the item so the
list can be reused later.
Maybe it might even be possible to take the idea even further
and have options as to what lists you want to have included
in the search. For instance, if you got one list filled with
armor and one list with weapons, then you could uncheck the
armor list if you just want to find weapons. The weapon list
would maintain it's own "selection" of what items should be
included in a search. Finally, maybe an option to do a
freehand search for one single item. If I want a trenchcoat
I'd like an option to just type in trenchcoat in a textbox and
start searching instead of entering it in a list for later removal
(or if my previous suggestion would be implemented, creating
a new list with a trenchcoat and then unchecking all the
other lists and later delete the list)
I can't really see how this would get implemented without
demanding a change in the layout of the program, but I do
know it would make an already good program a lot better.
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Oh, by the way:
Clicksave maintains it current settings (including item list) in
the LastSettings.cs file. It does allow you to export the
settings and later import them and in that way enabling you
to keep multiple lists, but I think it's a little cumbersome to
use it that way.
If you would like to refer to this comment somewhere else in this project, copy and paste the following link:
Logged In: NO
Yes, this is a good idea.
Also I would like checkboxes, so I could load up my "nano
armor" list, then when I have a mish for the body, uncheck
the body. then mishes for body would no longer turn up. If I
failed to blitz the body I could simply uncheck to return to
searching for it. This way I dont have to re-type bits, or
remember what I have already located :)
Logged In: NO
I really would appreciate this feature. As it is now I have to
keep serveral copies of "CS_ItemWatch.txt" and rename the
one i need and restart clicksaver do accomplish this.
Logged In: NO
Yes, the ability to save lists is needed.
Where are the lists stored in 2.3.0 anyway? At least you used
to be able to make copies of CS_ItemWatch.txt and
CS_LocWatch.txt for different 'sets' of searches.
Logged In: YES
user_id=719619
This is a very good idea, as maintaining multiple lists is a
must. Especially if you got multiple chars, as not all of them
want the same stuff. I also support the checkbox idea so you
dont have to modify the list but just uncheck the item so the
list can be reused later.
Maybe it might even be possible to take the idea even further
and have options as to what lists you want to have included
in the search. For instance, if you got one list filled with
armor and one list with weapons, then you could uncheck the
armor list if you just want to find weapons. The weapon list
would maintain it's own "selection" of what items should be
included in a search. Finally, maybe an option to do a
freehand search for one single item. If I want a trenchcoat
I'd like an option to just type in trenchcoat in a textbox and
start searching instead of entering it in a list for later removal
(or if my previous suggestion would be implemented, creating
a new list with a trenchcoat and then unchecking all the
other lists and later delete the list)
I can't really see how this would get implemented without
demanding a change in the layout of the program, but I do
know it would make an already good program a lot better.
Logged In: YES
user_id=719619
Oh, by the way:
Clicksave maintains it current settings (including item list) in
the LastSettings.cs file. It does allow you to export the
settings and later import them and in that way enabling you
to keep multiple lists, but I think it's a little cumbersome to
use it that way.