Originally created by: megazzt
What steps will reproduce the problem?
1. Play some Quake 2 GWT
2. Use mouse to aim
3. Move mouse outside window
What is the expected output? What do you see instead?
Currently if you move the mouse outside the browser window, quake 2 can no longer use it for aiming. It would be nice to be able to lock the mouse so we can have that full FPS feel.
What version of the product are you using? On what operating system?
I'm running Chrome on Windows 7 x64 (currently API support is only in Canary and nightly builds and can be turned on at about:flags, next Dev build should have support as well). From what I've read it sounds like Firefox is also getting support.
Please provide any additional information below.
https://developer.mozilla.org/en/API/Mouse_Lock_API appears to be a reference for the API.