More soundfeedback
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acetyle
Could you make a folder (in MEDIA) & a function for:
- Splitpot (SHARE)
- Next Level (SHARE)
- Takedown (SHARE)
- Turn (SHARE)
- River (SHARE)
- new Cards (SHARE)
- Someone is out of money
- cash is < $value
- cash is > $value
- Pot > $value
... other events?
Dealing, mixing, chips or money sounds during the game?
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pause after loosing one round and before "Not enough money to continue, try again"
should be little longer (guess 1 sec. is enough) because sometimes samples will be cut off.
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New sound action are allowed in 0.85c
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i have tried some stuff with the new events - it seems that some are more or less useless. have to check this again with a full set of sounds (all players)