After playing one LIMIT round with 7 takedowns, i started a new game, but SURVIVAL mode. Before a hand was played the TD counter displayed already a score of 7.
See screenshoot: TD-Counter no reset.jpg
I have to see if the score is carried over to level 2 ...
EDIT: Didn't make it to level 2, not even ONE wimpy takedown - but the ranking-file was generated with LEVEL 1 & TAKEDOWNS 7 !
Then, after New Game, the takedown counter was reset back to zero.
One more thing: There is no ALL-IN button! I thought that the properties in this mode are fixed?
Next curiosity: can't change the value in the $ field, either by typing nor by using the slider, because it didn't moved (coursor changed to left-right arrow as expecting by hovering the slider).
Pressing RAISE*3 will only raise *2.
No takedown counter reset
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TD counter fixed
LIMIT mode = raise are fixed min raise = max raise = 2*last raise or BB
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The point is: the behavior of the Raise*3 button changed not as expected from LIMIT (as you wrote) to SURVIVAL (noLimit) mode. Or is there an nolimit SURVIVAL mode?
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Raise *3 button should not be visible in LIMIT mode.
Survival and aggressive mode are NOLIMIT games (cannot edit theirs properties).
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That`s the problem: By changing from normal to survival & aggressive mode the Raise*3 button was there (but raised *2) and the All-In button was gone.
I haven't yet tried it with v0.85b...
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fixed on 0.85c